Player Matchup

Ares
Ares
 
Ares
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
NoobFlacko
Apollo
Level 69
God Stats
4W - 7L
1,505 SR
Queue Stats
551W - 518L
1,441 Elo+
Solo
Hun Batz
Hun Batz
Raacotroll
Hun Batz
Level 89
God Stats
24W - 21L
1,583 SR
Queue Stats
94W - 78L
1,484 Elo+
Party 2
Scylla
Scylla
camposano1
Scylla
Level 106
God Stats
11W - 8L
1,692 SR
Queue Stats
79W - 67L
1,512 Elo+
Party 2
Thoth
Thoth
dakincelata202
Thoth
Level 66
God Stats
2W - 9L
1,260 SR
Queue Stats
272W - 282L
1,471 Elo+
Solo
Team Averages
Level 90
1,508 SR
1,482 Elo+

VS

Team Averages
Level 96
1,533 SR
1,466 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
WoDY2X
Sun Wukong
Level 129
God Stats
3W - 1L
1,493 SR
Queue Stats
386W - 353L
1,472 Elo+
Solo
Cthulhu
Cthulhu
aledani04
Cthulhu
Level 59
God Stats
14W - 11L
1,573 SR
Queue Stats
132W - 174L
1,361 Elo+
Solo
Apollo
Apollo
davichanto27
Apollo
Level 118
God Stats
3W - 2L
1,597 SR
Queue Stats
115W - 104L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
2
0 / 1 / 0
2,961
494
145
1,968
852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
NoobFlacko
Apollo
6
0 / 1 / 0
3,391
565
2,840
4,426
1,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
Raacotroll
Hun Batz
7
0 / 0 / 0
3,918
653
594
4,451
1,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
camposano1
Scylla
7
0 / 1 / 0
3,707
618
546
1,391
350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 0
3,318
553
1,161
3,360
794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
8
2 / 0 / 0
4,561
760
1,022
1,679
497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
 
Fenrir
5
1 / 0 / 0
3,946
658
213
4,283
1,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
WoDY2X
Sun Wukong
8
0 / 0 / 1
4,876
813
2,432
3,605
2,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
aledani04
Cthulhu
5
1 / 0 / 0
3,555
593
1,415
4,407
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
6
0 / 0 / 2
4,058
676
2,997
3,826
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
1
0
0
W
Ix Chel
 
Ix Chel
2
0
0
2
W
Fenrir
 
Fenrir
1
0
0
1
L
Apollo
NoobFlacko
Apollo
0
1
0
0
L
Hun Batz
Raacotroll
Hun Batz
0
0
0
0
W
Sun Wukong
WoDY2X
Sun Wukong
0
0
1
0.5
W
Cthulhu
aledani04
Cthulhu
1
0
0
1
L
Scylla
camposano1
Scylla
0
1
0
0
L
0
1
0
0
W
Apollo
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,286
Damage
8,079
15,596
Taken
17,800
4,704
Mitigated
6,576
6,548
Healing
7,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
145
52
76
490
1,968
852
0
305
1,663
2,682
0
W
Ix Chel
 
Ix Chel
1,022
46
191
1,123
1,679
497
0
546
1,133
22,200
0
W
Fenrir
 
Fenrir
213
0
0
2,282
4,283
1,327
0
0
4,283
0
15,702
L
Apollo
NoobFlacko
Apollo
2,840
2,149
0
1,729
4,426
1,301
0
722
3,662
0
19,377
L
Hun Batz
Raacotroll
Hun Batz
594
0
0
2,613
4,451
1,407
0
814
3,575
0
21,477
W
Sun Wukong
WoDY2X
Sun Wukong
2,432
106
0
700
3,605
2,060
0
1,161
2,444
0
33,470
W
Cthulhu
aledani04
Cthulhu
1,415
232
70
898
4,407
1,643
52
79
4,328
10,744
0
L
Scylla
camposano1
Scylla
546
115
0
300
1,391
350
0
416
899
21,288
0
L
1,161
91
0
1,340
3,360
794
0
40
3,320
12,822
0
W
Apollo
2,997
2,568
0
2,047
3,826
1,049
751
66
3,760
0
24,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,295
Gold Earned
20,996
128
Minions Killed
203
0
Camps Cleared
0
521,977
Distance Traveled
647,780
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
2,961
494
5
1
0
31,274
0
W
Ix Chel
4,561
760
55
9
0
137,668
0
W
Fenrir
3,946
658
37
6
0
155,637
1
L
Apollo
3,391
565
27
5
0
106,261
0
L
Hun Batz
3,918
653
56
9
0
145,521
0
W
Sun Wukong
4,876
813
49
8
0
117,021
1
W
Cthulhu
3,555
593
19
3
0
128,224
0
L
Scylla
3,707
618
28
5
0
113,328
0
L
Thoth
3,318
553
12
2
0
125,593
0
W
Apollo
4,058
676
43
7
0
109,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role