Player Matchup

Xing Tian
Xing Tian
Defcon15
Xing Tian
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 81L
1,422 Elo+
Party 1
Rama
Rama
Kaerosx
Rama
Level 26
God Stats
3W - 1L
1,715 SR
Queue Stats
29W - 24L
1,364 Elo+
Party 1
Apollo
Apollo
NekoKoteiMew
Apollo
Level 19
God Stats
1W - 4L
1,500 SR
Queue Stats
278W - 294L
1,378 Elo+
Solo
Anubis
Anubis
Poomky
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,243 Elo+
Solo
Raijin
Raijin
QingQuasar
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Team Averages
Level 22
1,543 SR
1,381 Elo+

VS

Team Averages
Level 29
1,434 SR
1,398 Elo+
Geb
Geb
BUM_EMS
Geb
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 36L
1,201 Elo+
Party 2
Ao Kuang
Ao Kuang
Kindred_Fear
Ao Kuang
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
144W - 132L
1,569 Elo+
Solo
Janus
Janus
NINJA_KID_RULEZ
Janus
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
178W - 154L
1,492 Elo+
Solo
Achilles
Achilles
dogmoss123
Achilles
Level 63
God Stats
3W - 0L
1,170 SR
Queue Stats
127W - 185L
1,292 Elo+
Party 2
Vamana
Vamana
iwearahelmet
Vamana
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 16L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Defcon15
Xing Tian
17
0 / 2 / 11
9,680
745
6,860
15,411
16,415
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Kaerosx
Rama
18
8 / 3 / 10
10,194
784
12,148
13,561
6,992
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
13
1 / 8 / 10
8,411
647
4,766
13,328
6,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Poomky
Anubis
16
3 / 6 / 10
9,936
764
10,061
13,614
8,398
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
QingQuasar
Raijin
19
7 / 4 / 8
11,068
851
14,826
10,628
5,225
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
0 / 6 / 9
9,000
692
5,973
16,302
12,331
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
Kindred_Fear
Ao Kuang
18
9 / 4 / 9
11,045
850
14,901
12,990
8,350
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
4 / 2 / 6
10,220
786
13,913
7,632
3,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
dogmoss123
Achilles
16
6 / 5 / 7
10,213
786
10,496
18,269
21,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
17
3 / 3 / 16
10,158
781
14,683
14,835
17,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
69
19
Kills
22
23
Deaths
20
49
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Geb
0
6
9
0.75
L
Xing Tian
Defcon15
Xing Tian
0
2
11
2.75
L
Rama
Kaerosx
Rama
8
3
10
4.33
W
Ao Kuang
Kindred_Fear
Ao Kuang
9
4
9
3.38
W
4
2
6
3.5
L
Apollo
1
8
10
0.75
L
Anubis
Poomky
Anubis
3
6
10
1.33
L
Raijin
QingQuasar
Raijin
7
4
8
2.75
W
Achilles
dogmoss123
Achilles
6
5
7
1.9
W
Vamana
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,661
Damage
59,966
66,542
Taken
70,028
43,279
Mitigated
62,814
18,670
Healing
17,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
5,973
313
1,092
778
16,302
12,331
1,449
8,575
6,370
8,651
0
L
Xing Tian
Defcon15
Xing Tian
6,860
523
3,423
3,308
15,411
16,415
28
8,194
6,404
11,373
121
L
Rama
Kaerosx
Rama
12,148
8,629
918
3,986
13,561
6,992
1,359
7,249
5,948
0
23,009
W
Ao Kuang
Kindred_Fear
Ao Kuang
14,901
3,037
555
3,284
12,990
8,350
1,796
5,062
7,826
25,181
0
W
13,913
369
3,011
2,156
7,632
3,949
2,270
2,114
5,470
43,260
0
L
Apollo
4,766
1,781
0
976
13,328
6,249
1,948
4,292
8,297
0
10,820
L
Anubis
Poomky
Anubis
10,061
825
517
3,779
13,614
8,398
1,184
7,879
5,146
28,564
0
L
Raijin
QingQuasar
Raijin
14,826
2,498
714
1,049
10,628
5,225
399
6,235
3,998
29,347
0
W
Achilles
dogmoss123
Achilles
10,496
726
339
1,666
18,269
21,130
543
10,108
5,812
0
17,232
W
Vamana
14,683
4,865
1,394
2,998
14,835
17,054
951
5,352
9,407
0
21,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,289
Gold Earned
50,636
134
Minions Killed
120
0
Camps Cleared
0
1,064,200
Distance Traveled
1,171,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,000
692
6
0
0
202,808
0
L
Xing Tian
9,680
745
10
1
0
251,420
0
L
Rama
10,194
784
32
2
0
197,044
0
W
Ao Kuang
11,045
850
23
2
0
221,115
0
W
Janus
10,220
786
72
6
0
253,409
0
L
Apollo
8,411
647
9
1
0
212,717
0
L
Anubis
9,936
764
48
4
0
191,330
0
L
Raijin
11,068
851
35
3
0
211,689
0
W
Achilles
10,213
786
11
1
0
233,211
0
W
Vamana
10,158
781
8
1
0
261,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role