Player Matchup

Izanami
Izanami
Gothicc Astrid
Izanami
Level 59
God Stats
9W - 7L
1,500 SR
Queue Stats
71W - 99L
1,317 Elo+
Party 1
Scylla
Scylla
Heavenly Liu
Scylla
Level 146
God Stats
2W - 2L
1,165 SR
Queue Stats
347W - 378L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
LingeringShadow1
Cthulhu
Level 125
God Stats
6W - 6L
1,531 SR
Queue Stats
253W - 260L
1,455 Elo+
Party 1
Vamana
Vamana
V5TheLegend
Vamana
Level 143
God Stats
1W - 2L
1,333 SR
Queue Stats
99W - 140L
1,446 Elo+
Party 1
Lancelot
Lancelot
Yukamo6709
Lancelot
Level 108
God Stats
4W - 5L
1,348 SR
Queue Stats
34W - 68L
1,396 Elo+
Party 1
Team Averages
Level 116
1,375 SR
1,410 Elo+

VS

Team Averages
Level 131
1,676 SR
1,514 Elo+
Charybdis
Charybdis
RealisticMars0
Charybdis
Level 141
God Stats
1W - 1L
1,711 SR
Queue Stats
159W - 147L
1,514 Elo+
Party 2
Nu Wa
Nu Wa
St3ph3nW1
Nu Wa
Level 149
God Stats
2W - 3L
1,708 SR
Queue Stats
95W - 85L
1,503 Elo+
Party 2
Sylvanus
Sylvanus
ZOTTmaster
Sylvanus
Level 116
God Stats
6W - 4L
1,714 SR
Queue Stats
51W - 46L
1,528 Elo+
Party 2
Ymir
Ymir
kevingonzxlez666
Ymir
Level 114
God Stats
39W - 29L
1,621 SR
Queue Stats
269W - 281L
1,454 Elo+
Solo
Nemesis
Nemesis
lezardboi
Nemesis
Level 137
God Stats
16W - 10L
1,625 SR
Queue Stats
175W - 157L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
5,044
560
1,090
2,415
787
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
9
0 / 1 / 0
5,071
563
2,389
4,268
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 1
5,212
579
1,836
7,366
5,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
11
0 / 1 / 1
5,812
646
3,253
6,434
3,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Yukamo6709
Lancelot
9
1 / 0 / 0
5,316
591
891
5,892
2,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
RealisticMars0
Charybdis
9
0 / 0 / 0
5,287
587
3,112
5,636
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
St3ph3nW1
Nu Wa
10
1 / 0 / 0
5,231
581
3,886
2,803
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
ZOTTmaster
Sylvanus
10
1 / 1 / 0
5,550
617
4,125
5,831
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
3,238
360
0
0
0
Nemesis
lezardboi
Nemesis
10
0 / 1 / 1
5,104
567
2,749
6,293
2,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Scylla
0
1
0
0
W
0
0
1
0.5
L
Charybdis
RealisticMars0
Charybdis
0
0
0
0
L
Nu Wa
St3ph3nW1
Nu Wa
1
0
0
1
W
Vamana
0
1
1
0.5
W
Lancelot
Yukamo6709
Lancelot
1
0
0
1
L
Sylvanus
ZOTTmaster
Sylvanus
1
1
0
1
L
0
0
0
0
L
Nemesis
lezardboi
Nemesis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,459
Damage
13,872
26,375
Taken
20,563
13,070
Mitigated
8,005
6,052
Healing
8,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,090
536
0
517
2,415
787
888
199
2,216
0
30,238
W
Scylla
2,389
275
0
750
4,268
1,271
0
1,632
2,636
34,445
0
W
1,836
63
61
1,777
7,366
5,273
144
1,432
5,934
22,489
0
L
Charybdis
RealisticMars0
Charybdis
3,112
1,906
0
4,261
5,636
1,716
0
876
4,760
0
42,842
L
Nu Wa
St3ph3nW1
Nu Wa
3,886
1,053
0
750
2,803
910
0
1,662
991
34,883
0
W
Vamana
3,253
1,335
0
2,497
6,434
3,576
0
3,714
2,720
0
38,601
W
Lancelot
Yukamo6709
Lancelot
891
170
0
450
5,892
2,163
0
635
5,257
0
34,532
L
Sylvanus
ZOTTmaster
Sylvanus
4,125
1,840
0
2,339
5,831
3,250
0
0
5,478
34,289
10,121
L
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
lezardboi
Nemesis
2,749
1,268
0
770
6,293
2,129
0
1,441
4,756
0
37,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,455
Gold Earned
24,410
274
Minions Killed
279
0
Camps Cleared
0
1,026,243
Distance Traveled
707,875
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,044
560
54
6
0
188,651
0
W
Scylla
5,071
563
70
8
0
184,975
0
W
Cthulhu
5,212
579
25
3
0
210,058
0
L
Charybdis
5,287
587
72
8
0
176,883
1
L
Nu Wa
5,231
581
63
7
0
164,912
0
W
Vamana
5,812
646
68
8
0
206,538
0
W
Lancelot
5,316
591
57
6
0
236,021
2
L
Sylvanus
5,550
617
73
8
0
137,469
0
L
Ymir
3,238
360
0
0
0
0
0
L
Nemesis
5,104
567
71
8
0
228,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role