Player Matchup

Nike
Nike
IKourage
Nike
Level 175
God Stats
12W - 8L
1,578 SR
Queue Stats
82W - 93L
1,521 Elo+
Party 2
Chang'e
Chang'e
Studaah
Chang'e
Level 148
God Stats
3W - 1L
1,939 SR
Queue Stats
59W - 80L
1,470 Elo+
Party 2
Hou Yi
Hou Yi
kinghobbito
Hou Yi
Level 87
God Stats
1W - 6L
1,452 SR
Queue Stats
120W - 158L
1,434 Elo+
Party 3
Sobek
Sobek
xZailious
Sobek
Level 100
God Stats
5W - 4L
1,419 SR
Queue Stats
206W - 234L
1,530 Elo+
Party 3
Ne Zha
Ne Zha
zhobbs7
Ne Zha
Level 117
God Stats
3W - 4L
1,589 SR
Queue Stats
42W - 54L
1,467 Elo+
Party 3
Team Averages
Level 125
1,595 SR
1,484 Elo+

VS

Team Averages
Level 120
1,438 SR
1,578 Elo+
Medusa
Medusa
AL1CE_R4BB1T
Medusa
Level 95
God Stats
2W - 2L
1,730 SR
Queue Stats
22W - 17L
1,543 Elo+
Solo
Janus
Janus
EternalFishY
Janus
Level 119
God Stats
2W - 0L
1,085 SR
Queue Stats
125W - 125L
1,569 Elo+
Party 1
Ravana
Ravana
Ghost_buster1273
Ravana
Level 154
God Stats
2W - 1L
1,493 SR
Queue Stats
212W - 176L
1,575 Elo+
Party 1
Fenrir
Fenrir
MustyBBC
Fenrir
Level 129
God Stats
2W - 2L
1,599 SR
Queue Stats
206W - 175L
1,582 Elo+
Solo
Sylvanus
Sylvanus
Stone691
Sylvanus
Level 104
God Stats
2W - 4L
1,280 SR
Queue Stats
183W - 148L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
1 / 3 / 2
6,917
532
5,872
11,164
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
Studaah
Chang'e
11
3 / 3 / 1
6,753
519
5,394
10,369
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
11
1 / 2 / 1
6,166
474
3,077
6,348
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
xZailious
Sobek
10
1 / 1 / 3
6,524
502
4,475
12,954
10,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
zhobbs7
Ne Zha
10
0 / 6 / 1
6,122
471
4,055
10,398
7,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 2 / 4
7,272
559
6,879
7,816
2,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 4
7,596
584
6,928
7,199
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 0 / 4
8,050
619
5,939
7,441
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
MustyBBC
Fenrir
13
5 / 1 / 5
8,350
642
8,083
10,841
8,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
Stone691
Sylvanus
11
1 / 1 / 1
6,783
522
3,201
9,924
6,572
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
15
15
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
2
4
2
W
2
2
4
2
W
5
0
4
7
L
Nike
1
3
2
0.67
W
Fenrir
MustyBBC
Fenrir
5
1
5
7.5
W
Sylvanus
Stone691
Sylvanus
1
1
1
1.5
L
Chang'e
Studaah
Chang'e
3
3
1
1.17
L
Hou Yi
1
2
1
0.75
L
Sobek
xZailious
Sobek
1
1
3
2.5
L
Ne Zha
zhobbs7
Ne Zha
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,873
Damage
31,030
51,233
Taken
43,221
28,456
Mitigated
24,104
15,344
Healing
14,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,879
2,934
0
1,045
7,816
2,999
1,677
1,873
5,841
0
54,497
W
6,928
557
0
750
7,199
2,797
1,125
3,356
3,683
63,280
0
W
5,939
1,809
0
4,441
7,441
3,663
296
794
6,589
0
62,354
L
Nike
5,872
783
0
3,427
11,164
4,660
0
1,185
9,979
0
50,381
W
Fenrir
MustyBBC
Fenrir
8,083
2,880
0
3,516
10,841
8,073
0
167
10,674
880
47,184
W
Sylvanus
Stone691
Sylvanus
3,201
883
1,178
3,762
9,924
6,572
243
2,957
6,367
19,613
0
L
Chang'e
Studaah
Chang'e
5,394
353
832
3,145
10,369
3,841
0
4,696
5,673
42,790
0
L
Hou Yi
3,077
1,111
0
1,972
6,348
2,163
261
1,007
5,341
0
41,978
L
Sobek
xZailious
Sobek
4,475
185
0
5,112
12,954
10,642
0
3,741
9,213
23,250
0
L
Ne Zha
zhobbs7
Ne Zha
4,055
1,583
0
856
10,398
7,150
0
1,082
9,316
0
31,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,482
Gold Earned
38,051
325
Minions Killed
420
0
Camps Cleared
0
1,223,799
Distance Traveled
1,327,466
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,272
559
85
7
0
248,581
1
W
Janus
7,596
584
114
9
0
249,389
0
W
Ravana
8,050
619
113
9
0
328,415
2
L
Nike
6,917
532
88
7
0
258,221
4
W
Fenrir
8,350
642
78
6
0
239,401
0
W
Sylvanus
6,783
522
30
2
0
261,680
2
L
Chang'e
6,753
519
82
6
0
253,243
4
L
Hou Yi
6,166
474
80
6
0
227,239
3
L
Sobek
6,524
502
25
2
0
262,104
0
L
Ne Zha
6,122
471
50
4
0
222,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role