Player Matchup

Hachiman
Hachiman
AkiraRagnas
Hachiman
Level 156
God Stats
4W - 2L
1,356 SR
Queue Stats
117W - 108L
1,516 Elo+
Solo
Hel
Hel
Forsaken One599
Hel
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 78L
1,426 Elo+
Solo
Thanatos
Thanatos
Sneekster
Thanatos
Level 129
God Stats
10W - 16L
1,397 SR
Queue Stats
383W - 379L
1,420 Elo+
Party 1
Mulan
Mulan
The Jingler
Mulan
Level 124
God Stats
29W - 34L
1,505 SR
Queue Stats
221W - 238L
1,427 Elo+
Party 1
Nu Wa
Nu Wa
forgetyourheart
Nu Wa
Level 118
God Stats
23W - 17L
1,542 SR
Queue Stats
360W - 373L
1,415 Elo+
Party 1
Team Averages
Level 136
1,460 SR
1,441 Elo+

VS

Team Averages
Level 96
1,572 SR
1,420 Elo+
Anubis
Anubis
Skiskibutholdad
Anubis
Level 54
God Stats
17W - 17L
1,545 SR
Queue Stats
57W - 89L
1,398 Elo+
Party 2
Martichoras
Martichoras
Very_Scary_Jerry
Martichoras
Level 129
God Stats
2W - 5L
1,343 SR
Queue Stats
231W - 221L
1,499 Elo+
Solo
Fenrir
Fenrir
Zer0_Moon01
Fenrir
Level 60
God Stats
8W - 10L
1,493 SR
Queue Stats
37W - 60L
1,400 Elo+
Party 2
Ravana
Ravana
awesomebos328
Ravana
Level 126
God Stats
3W - 2L
1,693 SR
Queue Stats
87W - 134L
1,395 Elo+
Party 2
Sylvanus
Sylvanus
llMadEyell
Sylvanus
Level 109
God Stats
2W - 1L
1,788 SR
Queue Stats
61W - 93L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AkiraRagnas
Hachiman
11
0 / 0 / 0
5,951
595
3,806
5,770
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 0 / 3
5,674
567
2,166
5,827
2,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Sneekster
Thanatos
9
3 / 1 / 1
5,598
560
6,556
7,228
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 0 / 3
6,583
658
8,789
8,989
8,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 3
5,230
523
2,971
2,813
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,292
529
2,008
5,611
2,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Martichoras
Very_Scary_Jerry
Martichoras
10
0 / 0 / 0
5,396
540
1,689
5,768
2,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
10
0 / 2 / 1
5,403
540
2,388
9,579
3,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 4 / 0
5,466
547
6,257
9,427
6,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
llMadEyell
Sylvanus
7
0 / 1 / 0
4,930
493
3,510
7,850
4,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
7
Kills
1
1
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AkiraRagnas
Hachiman
0
0
0
0
W
0
0
3
1.5
L
0
0
0
0
W
Thanatos
Sneekster
Thanatos
3
1
1
3.5
W
4
0
3
5.5
L
Martichoras
Very_Scary_Jerry
Martichoras
0
0
0
0
L
Fenrir
0
2
1
0.25
L
1
4
0
0.25
W
0
0
3
1.5
L
Sylvanus
llMadEyell
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,288
Damage
15,852
30,627
Taken
38,235
16,404
Mitigated
19,167
19,008
Healing
14,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AkiraRagnas
Hachiman
3,806
2,555
0
3,781
5,770
2,167
200
717
5,053
0
53,237
W
2,166
388
2,475
3,895
5,827
2,375
0
1,707
4,076
28,575
0
L
2,008
311
0
2,652
5,611
2,189
0
1,610
4,001
41,416
0
W
Thanatos
Sneekster
Thanatos
6,556
1,010
0
4,393
7,228
2,211
0
1,659
5,355
0
27,894
W
8,789
1,241
0
3,481
8,989
8,891
92
735
7,637
2,540
37,439
L
Martichoras
Very_Scary_Jerry
Martichoras
1,689
479
0
1,641
5,768
2,190
0
241
5,527
0
40,227
L
Fenrir
2,388
390
0
2,302
9,579
3,837
0
1,028
8,375
0
36,230
L
6,257
1,452
0
2,670
9,427
6,100
0
794
8,246
0
33,036
W
2,971
525
0
983
2,813
760
0
817
1,996
35,267
0
L
Sylvanus
llMadEyell
Sylvanus
3,510
1,388
2,111
2,799
7,850
4,851
0
2,292
5,466
12,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,036
Gold Earned
26,487
312
Minions Killed
253
0
Camps Cleared
0
1,024,580
Distance Traveled
989,527
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,951
595
86
9
0
198,358
0
W
Hel
5,674
567
56
6
0
209,355
2
L
Anubis
5,292
529
59
6
0
194,014
1
W
Thanatos
5,598
560
42
4
0
208,508
0
W
Mulan
6,583
658
71
7
0
209,240
0
L
Martichoras
5,396
540
69
7
0
186,395
0
L
Fenrir
5,403
540
61
6
0
228,588
0
L
Ravana
5,466
547
47
5
0
186,449
0
W
Nu Wa
5,230
523
57
6
0
199,119
4
L
Sylvanus
4,930
493
17
2
0
194,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role