Player Matchup

Hachiman
Hachiman
Azure Edge v2
Hachiman
Level 65
God Stats
22W - 15L
1,443 SR
Queue Stats
40W - 42L
1,414 Elo+
Party 1
Hercules
Hercules
ProbleMATTic22
Hercules
Level 92
God Stats
5W - 3L
1,652 SR
Queue Stats
14W - 22L
1,450 Elo+
Party 1
Zhong Kui
Zhong Kui
Psychede1ic Ape
Zhong Kui
Level 79
God Stats
36W - 26L
1,807 SR
Queue Stats
88W - 101L
1,437 Elo+
Party 1
Team Averages
Level 79
1,634 SR
1,433 Elo+

VS

Team Averages
Level 84
1,473 SR
1,368 Elo+
Apollo
Apollo
Aletss
Apollo
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,390 Elo+
Solo
Bacchus
Bacchus
LEGEND1KILLER99
Bacchus
Level 96
God Stats
13W - 22L
1,472 SR
Queue Stats
33W - 43L
1,324 Elo+
Solo
Eset
Eset
Pr0thief
Eset
Level 104
God Stats
18W - 16L
1,446 SR
Queue Stats
55W - 60L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Azure Edge v2
Hachiman
12
2 / 6 / 4
10,066
671
10,016
14,069
4,987
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
13
2 / 5 / 3
10,157
677
6,784
19,899
18,198
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Psychede1ic Ape
Zhong Kui
13
0 / 2 / 4
9,659
644
7,774
11,830
10,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aletss
Apollo
15
4 / 2 / 8
12,191
813
19,238
12,860
6,397
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 4 / 8
11,491
766
8,461
16,810
21,619
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
16
5 / 0 / 5
12,359
824
12,310
9,087
3,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
4
Kills
13
13
Deaths
6
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Apollo
Aletss
Apollo
4
2
8
4
L
Hachiman
Azure Edge v2
Hachiman
2
6
4
0.67
W
4
4
8
2
W
Eset
5
0
5
7.5
L
Hercules
2
5
3
0.7
L
Zhong Kui
Psychede1ic Ape
Zhong Kui
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,574
Damage
40,009
45,798
Taken
38,757
33,325
Mitigated
31,938
8,810
Healing
8,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Aletss
Apollo
19,238
10,307
0
3,628
12,860
6,397
1,180
2,465
9,914
0
67,169
L
Hachiman
Azure Edge v2
Hachiman
10,016
5,444
0
1,242
14,069
4,987
0
6,153
7,916
0
42,770
W
8,461
910
310
2,446
16,810
21,619
219
3,666
11,960
17,819
0
W
Eset
12,310
645
528
1,316
9,087
3,922
622
2,709
6,306
72,439
0
L
Hercules
6,784
813
0
3,833
19,899
18,198
0
9,535
10,250
0
23,877
L
Zhong Kui
Psychede1ic Ape
Zhong Kui
7,774
229
0
3,735
11,830
10,140
0
5,259
6,499
36,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,882
Gold Earned
36,041
129
Minions Killed
176
0
Camps Cleared
0
777,032
Distance Traveled
819,742
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,191
813
78
5
0
271,634
0
L
Hachiman
10,066
671
57
4
0
220,565
0
W
Bacchus
11,491
766
14
1
0
244,635
0
W
Eset
12,359
824
84
6
0
303,473
2
L
Hercules
10,157
677
22
1
0
288,458
1
L
Zhong Kui
9,659
644
50
3
0
268,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role