Player Matchup

Fenrir
Fenrir
Celurit
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,201 Elo+
Party 1
Hachiman
Hachiman
Padoodlet
Hachiman
Level 17
God Stats
1W - 0L
1,921 SR
Queue Stats
3W - 7L
1,350 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
StormyOwI
Morgan Le Fay
Level 129
God Stats
3W - 2L
1,529 SR
Queue Stats
60W - 54L
1,588 Elo+
Party 1
Hades
Hades
Yellowpen
Hades
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,201 Elo+
Party 1
Hercules
Hercules
plungerlover
Hercules
Level 137
God Stats
1W - 2L
1,265 SR
Queue Stats
42W - 59L
1,517 Elo+
Party 1
Team Averages
Level 78
1,543 SR
1,371 Elo+

VS

Team Averages
Level 96
1,549 SR
1,461 Elo+
Mulan
Mulan
Arsanic25
Mulan
Level 68
God Stats
4W - 4L
1,587 SR
Queue Stats
174W - 188L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
Damp_Tendies
Sun Wukong
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,379 Elo+
Solo
Hera
Hera
Galvaninho
Hera
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 31L
1,438 Elo+
Solo
Achilles
Achilles
Matt Shads A7X
Achilles
Level 129
God Stats
4W - 3L
1,655 SR
Queue Stats
337W - 362L
1,516 Elo+
Solo
Pele
Pele
Thethinghere
Pele
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
426W - 409L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Celurit
Fenrir
17
3 / 3 / 23
9,483
790
7,453
20,739
12,822
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Padoodlet
Hachiman
17
9 / 7 / 14
10,633
886
20,723
13,263
5,689
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
StormyOwI
Morgan Le Fay
18
8 / 3 / 17
10,604
884
20,983
10,222
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hades
Yellowpen
Hades
18
8 / 5 / 17
11,027
919
13,733
14,805
8,416
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
plungerlover
Hercules
19
5 / 2 / 23
11,313
943
10,117
26,101
30,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Arsanic25
Mulan
16
1 / 8 / 10
8,857
738
18,989
17,653
11,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Damp_Tendies
Sun Wukong
16
4 / 6 / 10
9,337
778
9,685
16,325
21,120
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 5 / 5
9,245
770
14,258
10,491
4,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
15
2 / 6 / 13
9,051
754
9,725
18,604
22,657
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 8 / 6
10,333
861
16,271
18,166
7,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
63
33
Kills
19
20
Deaths
33
94
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Mulan
Arsanic25
Mulan
1
8
10
0.75
W
Fenrir
Celurit
Fenrir
3
3
23
4.83
L
Sun Wukong
Damp_Tendies
Sun Wukong
4
6
10
1.5
L
5
5
5
1.5
L
Achilles
2
6
13
1.42
W
Hachiman
Padoodlet
Hachiman
9
7
14
2.29
W
Morgan Le Fay
StormyOwI
Morgan Le Fay
8
3
17
5.5
L
7
8
6
1.25
W
Hades
Yellowpen
Hades
8
5
17
3.3
W
Hercules
plungerlover
Hercules
5
2
23
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,009
Damage
68,928
85,130
Taken
81,239
62,827
Mitigated
67,517
34,430
Healing
18,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Arsanic25
Mulan
18,989
2,876
382
2,729
17,653
11,973
0
8,947
8,165
0
29,442
W
Fenrir
Celurit
Fenrir
7,453
2,301
1,425
6,105
20,739
12,822
918
2,711
17,452
0
9,897
L
Sun Wukong
Damp_Tendies
Sun Wukong
9,685
477
469
1,883
16,325
21,120
0
6,443
9,711
0
18,287
L
14,258
2,910
549
2,642
10,491
4,414
807
4,979
5,317
27,357
0
L
Achilles
9,725
1,263
915
4,594
18,604
22,657
190
8,794
9,460
0
20,640
W
Hachiman
Padoodlet
Hachiman
20,723
9,472
0
0
13,263
5,689
1,706
1,499
11,560
0
31,653
W
Morgan Le Fay
StormyOwI
Morgan Le Fay
20,983
340
2,063
2,347
10,222
5,160
844
1,417
8,629
39,526
0
L
16,271
2,921
52
3,935
18,166
7,353
0
7,716
9,827
0
24,417
W
Hades
Yellowpen
Hades
13,733
1,216
1,383
4,436
14,805
8,416
610
2,722
11,816
32,049
0
W
Hercules
plungerlover
Hercules
10,117
2,012
1,710
14,961
26,101
30,740
12
5,672
19,750
2,970
17,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,060
Gold Earned
46,823
134
Minions Killed
115
0
Camps Cleared
0
1,114,811
Distance Traveled
1,081,613
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,857
738
23
2
0
204,578
0
W
Fenrir
9,483
790
4
0
0
212,992
0
L
Sun Wukong
9,337
778
19
2
0
232,406
0
L
Hera
9,245
770
30
3
0
189,073
0
L
Achilles
9,051
754
17
1
0
226,396
0
W
Hachiman
10,633
886
29
2
0
193,934
0
W
Morgan Le Fay
10,604
884
27
2
0
245,559
0
L
Pele
10,333
861
26
2
0
229,160
0
W
Hades
11,027
919
48
4
0
217,645
0
W
Hercules
11,313
943
26
2
0
244,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role