Player Matchup

Cthulhu
Cthulhu
Airbear323
Cthulhu
Level 5
God Stats
2W - 1L
1,829 SR
Queue Stats
11W - 6L
1,651 Elo+
Party 1
Serqet
Serqet
BrizzyTooDope
Serqet
Level 165
God Stats
5W - 8L
1,509 SR
Queue Stats
448W - 464L
1,537 Elo+
Solo
Ullr
Ullr
YakoKukan
Ullr
Level 125
God Stats
1W - 1L
1,277 SR
Queue Stats
15W - 7L
1,840 Elo+
Party 1
Team Averages
Level 98
1,538 SR
1,676 Elo+

VS

Team Averages
Level 124
1,551 SR
1,625 Elo+
Sobek
Sobek
MalevolentLeshen
Sobek
Level 129
God Stats
6W - 3L
1,426 SR
Queue Stats
173W - 172L
1,529 Elo+
Solo
Chronos
Chronos
RapidFireHUE
Chronos
Level 118
God Stats
2W - 0L
1,620 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Spaghettto
Hachiman
Level 125
God Stats
4W - 0L
1,607 SR
Queue Stats
4W - 0L
1,846 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Airbear323
Cthulhu
9
0 / 4 / 0
6,581
658
5,685
12,928
9,860
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 6 / 0
7,057
706
5,314
10,800
5,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ullr
10
0 / 2 / 2
7,112
711
4,471
7,705
2,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 11
7,651
765
4,813
9,720
7,664
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
RapidFireHUE
Chronos
10
1 / 1 / 10
7,815
782
8,647
5,359
1,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
Spaghettto
Hachiman
12
11 / 0 / 1
9,566
957
13,437
6,901
2,574
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
12
12
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Airbear323
Cthulhu
0
4
0
0
L
2
6
0
0.33
W
0
1
11
5.5
W
Chronos
RapidFireHUE
Chronos
1
1
10
6
W
Hachiman
Spaghettto
Hachiman
11
0
1
11.5
L
Ullr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,470
Damage
26,897
31,433
Taken
21,980
18,637
Mitigated
12,150
3,206
Healing
3,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Airbear323
Cthulhu
5,685
475
206
230
12,928
9,860
0
5,811
7,117
17,520
0
L
5,314
1,064
0
2,718
10,800
5,786
0
5,768
5,032
0
14,700
W
4,813
476
0
1,403
9,720
7,664
0
1,667
7,915
14,583
0
W
Chronos
RapidFireHUE
Chronos
8,647
4,137
0
880
5,359
1,912
1,196
1,594
3,504
28,637
0
W
Hachiman
Spaghettto
Hachiman
13,437
9,826
0
1,610
6,901
2,574
112
2,508
4,393
0
43,846
L
Ullr
4,471
2,454
0
52
7,705
2,991
0
2,485
5,220
0
30,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,750
Gold Earned
25,032
89
Minions Killed
109
0
Camps Cleared
0
528,960
Distance Traveled
575,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,581
658
23
2
0
177,283
0
L
Serqet
7,057
706
10
1
0
157,754
0
W
Sobek
7,651
765
13
1
0
193,316
0
W
Chronos
7,815
782
41
4
0
181,580
0
W
Hachiman
9,566
957
55
6
0
200,255
0
L
Ullr
7,112
711
56
6
0
193,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role