Player Matchup

Charybdis
Charybdis
Khaleesi_125
Charybdis
Level 67
God Stats
115W - 90L
1,602 SR
Queue Stats
131W - 114L
1,490 Elo+
Party 1
Hades
Hades
Leonidus04
Hades
Level 29
God Stats
1W - 5L
1,026 SR
Queue Stats
10W - 20L
906 Elo+
Party 1
Bakasura
Bakasura
Shockcore1559
Bakasura
Level 84
God Stats
51W - 42L
1,533 SR
Queue Stats
146W - 128L
1,441 Elo+
Party 1
Anubis
Anubis
croy307
Anubis
Level 24
God Stats
11W - 21L
1,366 SR
Queue Stats
31W - 54L
1,309 Elo+
Party 1
Bacchus
Bacchus
太古里拉泔水
Bacchus
Level 125
God Stats
4W - 2L
1,605 SR
Queue Stats
23W - 30L
1,421 Elo+
Solo
Team Averages
Level 66
1,426 SR
1,313 Elo+

VS

Team Averages
Level 73
1,417 SR
1,292 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ObamaBidden
Ah Muzen Cab
Level 66
God Stats
0W - 2L
1,444 SR
Queue Stats
0W - 4L
1,156 Elo+
Party 2
Nemesis
Nemesis
Slothtastic002
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,156 Elo+
Party 2
King Arthur
King Arthur
Tych90
King Arthur
Level 106
God Stats
3W - 5L
1,344 SR
Queue Stats
414W - 384L
1,489 Elo+
Solo
Cthulhu
Cthulhu
shaped by love
Cthulhu
Level 29
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 3L
1,156 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Khaleesi_125
Charybdis
12
3 / 2 / 4
7,435
531
5,878
6,580
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
13
1 / 0 / 3
7,350
525
2,066
6,659
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Shockcore1559
Bakasura
13
8 / 1 / 4
8,370
598
11,341
12,358
5,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
croy307
Anubis
12
0 / 2 / 4
7,571
541
6,226
8,815
4,022
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
3 / 0 / 4
6,878
491
4,258
6,649
5,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
0 / 4 / 0
7,899
564
3,200
6,847
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
ObamaBidden
Ah Muzen Cab
11
2 / 2 / 0
6,852
489
6,598
8,137
2,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 4 / 1
6,279
449
3,131
9,341
2,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Tych90
King Arthur
14
2 / 1 / 1
7,951
568
4,393
10,828
7,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 4 / 2
6,593
471
3,788
12,755
7,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
15
Kills
5
5
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
4
0
0
W
Charybdis
Khaleesi_125
Charybdis
3
2
4
2.5
W
Hades
1
0
3
2.5
L
Ah Muzen Cab
ObamaBidden
Ah Muzen Cab
2
2
0
1
W
Bakasura
Shockcore1559
Bakasura
8
1
4
10
L
1
4
1
0.38
L
King Arthur
Tych90
King Arthur
2
1
1
2.5
W
Anubis
croy307
Anubis
0
2
4
1
L
0
4
2
0.25
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,769
Damage
21,110
41,061
Taken
47,908
19,974
Mitigated
22,607
17,654
Healing
5,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,200
513
0
430
6,847
2,250
0
3,071
3,364
62,369
0
W
Charybdis
Khaleesi_125
Charybdis
5,878
2,674
0
1,300
6,580
2,540
144
1,364
5,216
0
52,356
W
Hades
2,066
518
24
4,589
6,659
2,913
0
2,739
3,920
40,972
0
L
Ah Muzen Cab
ObamaBidden
Ah Muzen Cab
6,598
3,453
0
404
8,137
2,732
0
2,304
5,558
0
39,757
W
Bakasura
Shockcore1559
Bakasura
11,341
8,846
0
4,263
12,358
5,158
224
1,508
10,850
0
49,473
L
3,131
1,595
0
707
9,341
2,117
0
1,207
7,357
0
38,864
L
King Arthur
Tych90
King Arthur
4,393
511
0
1,132
10,828
7,597
0
5,140
5,635
0
59,616
W
Anubis
croy307
Anubis
6,226
736
0
5,254
8,815
4,022
771
88
8,727
56,161
0
L
3,788
389
1,428
1,441
12,755
7,911
0
2,113
10,246
20,490
0
W
4,258
645
0
2,224
6,649
5,341
71
1,310
5,339
11,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,604
Gold Earned
35,574
375
Minions Killed
338
0
Camps Cleared
0
1,344,914
Distance Traveled
1,387,613
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,899
564
107
8
0
268,164
3
W
Charybdis
7,435
531
95
7
0
225,657
3
W
Hades
7,350
525
81
6
0
253,848
0
L
Ah Muzen Cab
6,852
489
47
3
0
265,444
0
W
Bakasura
8,370
598
88
6
0
318,370
0
L
Nemesis
6,279
449
48
3
0
277,391
0
L
King Arthur
7,951
568
101
7
0
279,755
0
W
Anubis
7,571
541
92
7
0
257,006
0
L
Cthulhu
6,593
471
35
3
0
296,859
1
W
Bacchus
6,878
491
19
1
0
290,033
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role