Player Matchup

Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Gold I
 
Agni
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum IV
BoykaHD
Susano
Platinum IV
Level 166
God Stats
18W - 22L
1,507 SR
Queue Stats
609W - 599L
1,550 MMR
Party 3
Geb
Geb
Silver I
DeanGamerBR
Geb
Silver I
Level 144
God Stats
1W - 0L
1,280 SR
Queue Stats
55W - 47L
1,480 MMR
Party 2
Jormungandr
Jormungandr
Platinum IV
Guapeton3
Jormungandr
Platinum IV
Level 175
God Stats
7W - 3L
1,331 SR
Queue Stats
267W - 234L
1,744 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 154
1,423 SR
1,555 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,620 SR
1,568 MMR
Hachiman
Hachiman
Gold I
CosmicMemory
Hachiman
Gold I
Level 197
God Stats
13W - 13L
1,588 SR
Queue Stats
146W - 154L
1,686 MMR
Party 1
Merlin
Merlin
Gold III
FORCINITIUS
Merlin
Gold III
Level 164
God Stats
4W - 4L
1,656 SR
Queue Stats
126W - 130L
1,497 MMR
Party 1
Surtr
Surtr
Gold III
morfeu102
Surtr
Gold III
Level 157
God Stats
17W - 32L
1,434 SR
Queue Stats
107W - 132L
1,469 MMR
Solo
Awilix
Awilix
Gold V
sovieski
Awilix
Gold V
Level 49
God Stats
0W - 1L
1,732 SR
Queue Stats
3W - 5L
1,591 MMR
Solo
Fenrir
Fenrir
Gold I
ραиiiX
Fenrir
Gold I
Level 87
God Stats
6W - 3L
1,689 SR
Queue Stats
162W - 166L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 0 / 0
6,447
645
4,010
4,829
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Agni
 
Agni
11
0 / 0 / 2
6,418
642
2,960
4,340
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
BoykaHD
Susano
11
4 / 1 / 1
6,371
637
4,855
7,465
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 0 / 3
5,927
593
2,415
7,035
3,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Guapeton3
Jormungandr
12
3 / 0 / 1
7,243
724
7,654
9,409
9,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
BellonaMartichorasHerculesRavana

VS

Bans
BakasuraKaliThorKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CosmicMemory
Hachiman
10
1 / 0 / 0
5,690
569
3,451
5,797
1,795
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
10
0 / 0 / 1
5,622
562
3,178
2,141
645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
morfeu102
Surtr
10
0 / 3 / 0
5,193
519
5,263
10,732
4,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
sovieski
Awilix
10
0 / 3 / 1
5,395
540
2,798
8,803
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
ραиiiX
Fenrir
8
0 / 1 / 1
5,016
502
2,439
8,680
4,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
1
1
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
W
Agni
 
Agni
0
0
2
1
W
Susano
BoykaHD
Susano
4
1
1
4.5
L
Hachiman
CosmicMemory
Hachiman
1
0
0
1
W
0
0
3
1.5
L
Merlin
0
0
1
0.5
W
Jormungandr
Guapeton3
Jormungandr
3
0
1
3.5
L
Surtr
morfeu102
Surtr
0
3
0
0
L
Awilix
sovieski
Awilix
0
3
1
0.17
L
Fenrir
ραиiiX
Fenrir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,894
Damage
17,129
33,078
Taken
36,153
19,838
Mitigated
14,854
13,902
Healing
9,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,010
3,143
0
2,534
4,829
1,927
723
0
4,829
0
63,573
W
Agni
 
Agni
2,960
0
0
500
4,340
1,462
0
1,192
2,890
60,297
0
W
Susano
BoykaHD
Susano
4,855
1,109
0
3,762
7,465
2,970
0
468
6,931
0
42,393
L
Hachiman
CosmicMemory
Hachiman
3,451
1,733
0
2,796
5,797
1,795
0
422
5,279
0
43,383
W
2,415
715
1,511
2,363
7,035
3,621
0
1,260
5,663
15,784
0
L
Merlin
3,178
49
0
575
2,141
645
0
513
1,628
44,924
0
W
Jormungandr
Guapeton3
Jormungandr
7,654
2,125
0
3,232
9,409
9,858
0
346
9,063
59,426
631
L
Surtr
morfeu102
Surtr
5,263
1,641
0
2,949
10,732
4,919
0
6,181
4,551
630
35,663
L
Awilix
sovieski
Awilix
2,798
1,277
0
559
8,803
3,206
0
2,143
6,660
0
40,163
L
Fenrir
ραиiiX
Fenrir
2,439
463
0
2,508
8,680
4,289
0
3,295
5,373
0
16,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,406
Gold Earned
26,916
438
Minions Killed
326
0
Camps Cleared
0
1,075,193
Distance Traveled
1,077,953
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,447
645
134
13
0
191,008
0
W
Agni
6,418
642
126
13
0
208,669
1
W
Susano
6,371
637
69
7
0
247,209
0
L
Hachiman
5,690
569
73
7
0
204,543
2
W
Geb
5,927
593
8
1
0
244,714
3
L
Merlin
5,622
562
89
9
0
220,349
2
W
Jormungandr
7,243
724
101
10
0
183,593
1
L
Surtr
5,193
519
56
6
0
195,736
0
L
Awilix
5,395
540
74
7
0
241,638
0
L
Fenrir
5,016
502
34
3
0
215,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role