Player Matchup

Hercules
Hercules
Gebzoola
Hercules
Level 57
God Stats
1W - 3L
1,242 SR
Queue Stats
645W - 684L
1,406 Elo+
Solo
Guan Yu
Guan Yu
Julioalv93
Guan Yu
Level 47
God Stats
2W - 2L
1,517 SR
Queue Stats
100W - 153L
1,355 Elo+
Solo
Anubis
Anubis
LevisSmurf
Anubis
Level 89
God Stats
1W - 1L
1,691 SR
Queue Stats
51W - 45L
1,442 Elo+
Solo
Pele
Pele
justinAGS
Pele
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 157L
1,406 Elo+
Solo
Loki
Loki
r0ckko
Loki
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,427 Elo+
Solo
Team Averages
Level 71
1,490 SR
1,407 Elo+

VS

Team Averages
Level 60
1,456 SR
1,359 Elo+
Loki
Loki
KarmaIsAMoFo
Loki
Level 98
God Stats
3W - 4L
1,305 SR
Queue Stats
501W - 498L
1,373 Elo+
Party 1
Fenrir
Fenrir
MedievalMike656
Fenrir
Level 34
God Stats
1W - 2L
1,134 SR
Queue Stats
9W - 14L
1,335 Elo+
Party 1
Guan Yu
Guan Yu
XLAjamz26
Guan Yu
Level 49
God Stats
9W - 2L
1,849 SR
Queue Stats
658W - 655L
1,416 Elo+
Solo
Ah Puch
Ah Puch
facefist99
Ah Puch
Level 104
God Stats
17W - 12L
1,494 SR
Queue Stats
602W - 610L
1,380 Elo+
Party 1
Kuzenbo
Kuzenbo
fingerfling5000
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 31L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gebzoola
Hercules
1
0 / 0 / 0
2,904
242
0
0
0
Guan Yu
Julioalv93
Guan Yu
17
1 / 4 / 9
8,516
710
4,317
15,681
12,597
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
LevisSmurf
Anubis
20
7 / 1 / 3
10,126
844
11,564
8,287
4,582
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
15
5 / 8 / 2
8,537
711
11,651
14,048
5,484
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Loki
r0ckko
Loki
5
0 / 1 / 0
5,904
492
36
1,126
303
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 8
8,645
720
5,393
12,981
5,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 4 / 5
9,587
799
7,104
15,305
16,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
XLAjamz26
Guan Yu
17
6 / 3 / 5
9,835
820
7,326
17,090
14,570
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
facefist99
Ah Puch
18
3 / 1 / 7
10,830
903
11,308
8,058
4,149
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 8
9,230
769
4,235
15,939
19,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
13
Kills
14
14
Deaths
15
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hercules
Gebzoola
Hercules
0
0
0
0
L
Guan Yu
Julioalv93
Guan Yu
1
4
9
1.38
W
1
5
8
1
L
Anubis
LevisSmurf
Anubis
7
1
3
8.5
W
3
4
5
1.38
W
Guan Yu
XLAjamz26
Guan Yu
6
3
5
2.83
W
Ah Puch
facefist99
Ah Puch
3
1
7
6.5
W
1
2
8
2.5
L
Pele
5
8
2
0.75
L
Loki
r0ckko
Loki
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,568
Damage
35,366
39,142
Taken
69,373
22,966
Mitigated
59,887
11,963
Healing
26,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Gebzoola
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
Julioalv93
Guan Yu
4,317
508
2,238
5,299
15,681
12,597
0
6,588
8,985
0
11,782
W
5,393
939
167
956
12,981
5,565
1,018
1,782
11,199
0
17,862
L
Anubis
LevisSmurf
Anubis
11,564
671
245
3,497
8,287
4,582
0
2,912
5,355
38,284
0
W
7,104
2,118
103
1,526
15,305
16,157
1,463
2,166
13,139
0
9,969
W
Guan Yu
XLAjamz26
Guan Yu
7,326
667
8,174
5,971
17,090
14,570
1,486
3,110
13,740
783
14,157
W
Ah Puch
facefist99
Ah Puch
11,308
368
1,929
2,461
8,058
4,149
1,698
487
7,571
40,850
0
W
4,235
1,550
2,611
3,081
15,939
19,446
615
4,373
11,418
7,133
72
L
Pele
11,651
2,959
55
449
14,048
5,484
0
5,519
8,529
0
19,157
L
Loki
r0ckko
Loki
36
0
71
109
1,126
303
0
717
409
0
78

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,987
Gold Earned
48,127
104
Minions Killed
113
0
Camps Cleared
0
655,490
Distance Traveled
1,196,617
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
2,904
242
0
0
0
0
0
L
Guan Yu
8,516
710
19
2
0
248,124
0
W
Loki
8,645
720
21
2
0
226,876
0
L
Anubis
10,126
844
72
6
0
210,922
0
W
Fenrir
9,587
799
7
1
0
254,360
0
W
Guan Yu
9,835
820
12
1
0
229,093
0
W
Ah Puch
10,830
903
63
5
0
232,456
0
W
Kuzenbo
9,230
769
10
1
0
253,832
0
L
Pele
8,537
711
12
1
0
172,449
2
L
Loki
5,904
492
1
0
0
23,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role