Player Matchup

Janus
Janus
Silver IV
ChaoticFalcon7
Janus
Silver IV
Level 119
God Stats
1W - 2L
1,676 SR
Queue Stats
28W - 29L
1,467 MMR
Party 1
Shiva
Shiva
Gold IV
Jerisleif
Shiva
Gold IV
Level 109
God Stats
6W - 2L
1,816 SR
Queue Stats
477W - 497L
1,480 MMR
Solo
Serqet
Serqet
Bronze III
KaoticRuby
Serqet
Bronze III
Level 146
God Stats
1W - 1L
1,676 SR
Queue Stats
7W - 5L
1,501 MMR
Party 1
Ares
Ares
Silver III
Nud3s
Ares
Silver III
Level 49
God Stats
5W - 2L
1,714 SR
Queue Stats
5W - 7L
1,455 MMR
Solo
Heimdallr
Heimdallr
Gold III
Quetzalcóatl9mx
Heimdallr
Gold III
Level 172
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 80L
1,463 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,676 SR
1,473 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,625 SR
1,480 MMR
Aphrodite
Aphrodite
Gold III
 
Aphrodite
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
AIzhar
Bacchus
Bronze III
Level 107
God Stats
0W - 1L
1,742 SR
Queue Stats
7W - 10L
1,462 MMR
Party 2
Nike
Nike
Gold I
FamousMarr_
Nike
Gold I
Level 159
God Stats
26W - 24L
1,531 SR
Queue Stats
489W - 482L
1,453 MMR
Solo
Loki
Loki
Gold II
Ken986
Loki
Gold II
Level 67
God Stats
4W - 4L
1,604 SR
Queue Stats
64W - 54L
1,485 MMR
Solo
Anhur
Anhur
Bronze III
ShadowsEffects
Anhur
Bronze III
Level 141
God Stats
0W - 1L
1,747 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
8,075
505
6,852
11,428
5,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Jerisleif
Shiva
16
2 / 0 / 1
9,651
603
9,151
11,069
11,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Serqet
KaoticRuby
Serqet
14
4 / 2 / 7
8,865
554
8,140
12,388
6,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ares
Nud3s
Ares
11
0 / 0 / 4
7,127
445
3,193
10,818
9,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
16
7 / 1 / 2
9,902
619
12,912
12,534
5,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AtlasKaliHachimanScylla

VS

Bans
HerculesRavanaBakasuraMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
1 / 1 / 4
8,350
522
8,991
8,695
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
AIzhar
Bacchus
13
3 / 2 / 1
7,954
497
7,598
13,444
13,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 3 / 0
7,058
441
4,534
13,467
8,532
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Loki
Ken986
Loki
14
2 / 4 / 2
7,931
496
6,660
14,813
5,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 4 / 1
8,176
511
6,342
12,894
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
14
Kills
7
7
Deaths
14
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
1
4
3
L
Bacchus
AIzhar
Bacchus
3
2
1
1.75
W
1
4
3
0.63
L
0
3
0
0
W
Shiva
Jerisleif
Shiva
2
0
1
2.5
W
Serqet
KaoticRuby
Serqet
4
2
7
3.75
L
Loki
Ken986
Loki
2
4
2
0.75
W
Ares
Nud3s
Ares
0
0
4
2
W
Heimdallr
7
1
2
8
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,248
Damage
34,125
58,237
Taken
63,313
38,208
Mitigated
35,902
15,952
Healing
19,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,991
1,033
3,368
5,677
8,695
4,029
0
3,094
5,083
74,863
0
L
Bacchus
AIzhar
Bacchus
7,598
786
0
2,613
13,444
13,763
0
3,562
9,689
28,509
0
W
6,852
203
0
516
11,428
5,120
0
5,111
6,317
61,884
0
L
4,534
554
0
3,712
13,467
8,532
0
1,045
12,244
0
50,685
W
Shiva
Jerisleif
Shiva
9,151
586
0
2,502
11,069
11,694
1,180
0
11,069
2,312
73,592
W
Serqet
KaoticRuby
Serqet
8,140
1,625
0
4,569
12,388
6,588
0
3,248
9,112
0
60,407
L
Loki
Ken986
Loki
6,660
1,832
0
1,182
14,813
5,291
0
1,937
12,261
0
81,723
W
Ares
Nud3s
Ares
3,193
97
0
1,992
10,818
9,054
0
6,643
4,139
23,991
0
W
Heimdallr
12,912
7,251
0
6,373
12,534
5,752
0
2,468
10,066
0
80,606
L
6,342
3,815
0
3,243
12,894
4,287
0
900
11,734
0
63,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,620
Gold Earned
39,469
489
Minions Killed
488
0
Camps Cleared
0
1,673,181
Distance Traveled
1,533,368
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,350
522
153
10
0
318,561
6
L
Bacchus
7,954
497
27
2
0
317,174
2
W
Janus
8,075
505
116
7
0
313,551
0
L
Nike
7,058
441
85
5
0
215,286
0
W
Shiva
9,651
603
128
8
0
358,366
2
W
Serqet
8,865
554
87
5
0
382,880
0
L
Loki
7,931
496
96
6
0
363,846
0
W
Ares
7,127
445
30
2
0
311,762
2
W
Heimdallr
9,902
619
128
8
0
306,622
4
L
Anhur
8,176
511
127
8
0
318,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role