Player Matchup

Discordia
Discordia
 
Discordia
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Gramguy
Martichoras
Level 107
God Stats
47W - 34L
1,620 SR
Queue Stats
235W - 214L
1,488 Elo+
Party 2
Kuzenbo
Kuzenbo
K4 Patriot
Kuzenbo
Level 85
God Stats
6W - 4L
1,577 SR
Queue Stats
173W - 153L
1,483 Elo+
Party 2
Pele
Pele
SPEDRIPHIX
Pele
Level 106
God Stats
25W - 19L
1,767 SR
Queue Stats
169W - 188L
1,412 Elo+
Solo
Ravana
Ravana
liveninja1337
Ravana
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 37L
1,457 Elo+
Party 2
Team Averages
Level 78
1,593 SR
1,468 Elo+

VS

Team Averages
Level 68
1,630 SR
1,516 Elo+
Zhong Kui
Zhong Kui
CaptainFuse3759
Zhong Kui
Level 103
God Stats
13W - 10L
1,599 SR
Queue Stats
542W - 536L
1,524 Elo+
Party 1
Thor
Thor
GaelRN_24
Thor
Level 72
God Stats
13W - 10L
1,586 SR
Queue Stats
294W - 245L
1,607 Elo+
Solo
Nemesis
Nemesis
Mk ultra4043
Nemesis
Level 87
God Stats
8W - 6L
1,351 SR
Queue Stats
473W - 417L
1,545 Elo+
Solo
Artemis
Artemis
Sxmmor
Artemis
Level 16
God Stats
14W - 14L
1,840 SR
Queue Stats
85W - 97L
1,462 Elo+
Party 1
Ymir
Ymir
kdogsage2022
Ymir
Level 63
God Stats
10W - 5L
1,777 SR
Queue Stats
202W - 206L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
1 / 3 / 0
4,908
614
4,108
6,103
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Gramguy
Martichoras
7
4 / 1 / 1
4,732
592
5,031
5,341
1,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
K4 Patriot
Kuzenbo
7
0 / 0 / 5
4,742
593
2,573
4,941
4,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

5
1 / 3 / 1
3,900
488
982
4,890
1,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 0 / 0
4,730
591
3,265
4,599
2,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CaptainFuse3759
Zhong Kui
9
2 / 1 / 3
5,300
663
4,516
5,174
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
9
0 / 0 / 0
5,354
669
3,094
6,233
3,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
Mk ultra4043
Nemesis
11
3 / 0 / 1
6,046
756
3,082
5,759
1,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
Sxmmor
Artemis
7
2 / 2 / 2
4,673
584
3,761
4,727
1,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 3 / 3
4,404
551
2,599
8,020
4,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
6
Kills
7
7
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
0
0.33
W
Zhong Kui
CaptainFuse3759
Zhong Kui
2
1
3
3.5
W
Thor
0
0
0
0
L
Martichoras
Gramguy
Martichoras
4
1
1
4.5
L
Kuzenbo
K4 Patriot
Kuzenbo
0
0
5
2.5
W
Nemesis
Mk ultra4043
Nemesis
3
0
1
3.5
L
1
3
1
0.5
W
Artemis
Sxmmor
Artemis
2
2
2
1.5
W
0
3
3
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,959
Damage
17,052
25,874
Taken
29,913
12,467
Mitigated
14,894
6,678
Healing
6,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,108
513
0
1,720
6,103
2,249
0
3,717
2,330
31,315
0
W
Zhong Kui
CaptainFuse3759
Zhong Kui
4,516
652
0
1,511
5,174
3,747
0
2,228
2,926
34,166
0
W
Thor
3,094
679
0
1,400
6,233
3,252
0
0
6,233
0
34,075
L
Martichoras
Gramguy
Martichoras
5,031
2,104
0
603
5,341
1,872
0
1,671
3,670
0
30,592
L
Kuzenbo
K4 Patriot
Kuzenbo
2,573
1,231
0
1,371
4,941
4,513
7
1,238
3,703
7,192
0
W
Nemesis
Mk ultra4043
Nemesis
3,082
1,185
0
939
5,759
1,961
0
907
4,808
0
47,142
L
982
369
0
810
4,890
1,236
0
497
4,393
0
11,541
W
Artemis
Sxmmor
Artemis
3,761
1,303
0
1,211
4,727
1,622
0
2,189
2,538
0
20,779
W
2,599
487
0
1,651
8,020
4,312
0
1,345
6,675
11,669
0
L
3,265
1,501
0
2,174
4,599
2,597
0
0
4,599
0
26,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,012
Gold Earned
25,777
190
Minions Killed
240
0
Camps Cleared
0
723,170
Distance Traveled
861,984
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,908
614
59
7
0
151,296
1
W
Zhong Kui
5,300
663
46
6
0
163,306
1
W
Thor
5,354
669
73
9
0
159,654
0
L
Martichoras
4,732
592
41
5
0
156,046
0
L
Kuzenbo
4,742
593
14
2
0
160,137
1
W
Nemesis
6,046
756
78
10
0
214,706
1
L
Pele
3,900
488
30
4
0
101,787
0
W
Artemis
4,673
584
29
4
0
155,197
4
W
Ymir
4,404
551
14
2
0
169,121
0
L
Ravana
4,730
591
46
6
0
153,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role