Player Matchup

Hades
Hades
Gigabyte250
Hades
Level 57
God Stats
8W - 9L
1,471 SR
Queue Stats
193W - 205L
1,439 Elo+
Party 1
Atlas
Atlas
SpiderMorty
Atlas
Level 114
God Stats
19W - 39L
1,425 SR
Queue Stats
517W - 509L
1,460 Elo+
Solo
Loki
Loki
Surferhead20
Loki
Level 122
God Stats
495W - 507L
1,559 SR
Queue Stats
495W - 508L
1,548 Elo+
Solo
Discordia
Discordia
Tpotzz
Discordia
Level 90
God Stats
59W - 64L
1,488 SR
Queue Stats
534W - 542L
1,598 Elo+
Solo
Cernunnos
Cernunnos
cutiesavvy14
Cernunnos
Level 82
God Stats
3W - 8L
1,357 SR
Queue Stats
181W - 193L
1,458 Elo+
Party 1
Team Averages
Level 93
1,460 SR
1,501 Elo+

VS

Team Averages
Level 98
1,563 SR
1,518 Elo+
Achilles
Achilles
Bigjuicyyami
Achilles
Level 51
God Stats
14W - 13L
1,667 SR
Queue Stats
88W - 76L
1,521 Elo+
Solo
Olorun
Olorun
EliteKillerM16
Olorun
Level 109
God Stats
3W - 4L
1,573 SR
Queue Stats
13W - 12L
1,395 Elo+
Solo
Nu Wa
Nu Wa
Kazz Dengler
Nu Wa
Level 126
God Stats
91W - 65L
1,573 SR
Queue Stats
220W - 224L
1,491 Elo+
Party 2
Medusa
Medusa
Spektrum_LP
Medusa
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 15L
1,489 Elo+
Solo
Neith
Neith
frankictm
Neith
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 6
8,579
1,072
6,404
11,226
6,622
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 4 / 5
9,730
1,216
7,461
14,500
17,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 2 / 0
8,918
1,115
6,786
6,011
2,592
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Tpotzz
Discordia
14
1 / 2 / 2
8,629
1,079
11,222
7,357
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
cutiesavvy14
Cernunnos
14
0 / 0 / 4
8,462
1,058
5,909
5,291
2,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

255

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bigjuicyyami
Achilles
15
2 / 1 / 6
9,062
1,133
6,940
12,703
11,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 3 / 4
9,767
1,221
9,494
11,232
4,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 0 / 8
8,636
1,080
8,145
5,121
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
1 / 0 / 4
8,879
1,110
6,321
3,798
1,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
frankictm
Neith
15
3 / 3 / 5
9,853
1,232
9,427
7,426
2,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
7
Kills
10
10
Deaths
7
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bigjuicyyami
Achilles
2
1
6
5
W
4
3
4
2
L
0
2
6
1.5
W
0
0
8
4
W
Medusa
1
0
4
3
L
2
4
5
1.13
L
4
2
0
2
L
Discordia
Tpotzz
Discordia
1
2
2
1
L
Cernunnos
cutiesavvy14
Cernunnos
0
0
4
2
W
Neith
frankictm
Neith
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,782
Damage
40,327
44,385
Taken
40,280
31,795
Mitigated
22,487
3,260
Healing
7,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bigjuicyyami
Achilles
6,940
1,527
0
1,773
12,703
11,802
0
9,093
3,602
0
8,727
W
9,494
4,427
68
1,804
11,232
4,124
0
5,546
5,686
25,216
0
L
6,404
992
230
1,188
11,226
6,622
0
4,922
6,089
19,802
0
W
8,145
1,630
0
1,759
5,121
2,003
0
3,593
1,528
21,229
0
W
Medusa
6,321
3,697
0
735
3,798
1,656
0
2,920
878
0
17,953
L
7,461
1,725
0
776
14,500
17,209
0
4,967
9,086
19,563
0
L
6,786
1,537
0
0
6,011
2,592
0
2,129
3,720
0
11,144
L
Discordia
Tpotzz
Discordia
11,222
188
0
0
7,357
2,929
0
3,030
4,247
37,965
0
L
Cernunnos
cutiesavvy14
Cernunnos
5,909
2,827
0
1,066
5,291
2,443
0
2,820
2,430
0
27,372
W
Neith
frankictm
Neith
9,427
2,845
0
1,176
7,426
2,902
0
4,187
3,239
0
44,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,318
Gold Earned
46,197
176
Minions Killed
186
4
Camps Cleared
11
731,980
Distance Traveled
860,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,062
1,133
8
1
1
193,525
0
W
Olorun
9,767
1,221
20
3
6
167,202
0
L
Hades
8,579
1,072
44
6
1
158,235
0
W
Nu Wa
8,636
1,080
28
4
1
168,892
0
W
Medusa
8,879
1,110
29
4
3
180,632
0
L
Atlas
9,730
1,216
14
2
0
128,295
0
L
Loki
8,918
1,115
6
1
1
147,688
0
L
Discordia
8,629
1,079
53
7
2
167,741
0
L
Cernunnos
8,462
1,058
59
7
0
130,021
0
W
Neith
9,853
1,232
101
13
0
150,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role