Player Matchup

Charybdis
Charybdis
ASamuraiSoul
Charybdis
Level 151
God Stats
1W - 0L
1,783 SR
Queue Stats
30W - 24L
1,581 Elo+
Party 2
Achilles
Achilles
DerpdoggBandit
Achilles
Level 87
God Stats
2W - 0L
1,567 SR
Queue Stats
27W - 20L
1,584 Elo+
Party 2
Cliodhna
Cliodhna
Getz15
Cliodhna
Level 108
God Stats
7W - 8L
1,329 SR
Queue Stats
104W - 99L
1,541 Elo+
Party 2
Baron Samedi
Baron Samedi
MissTwerkSum
Baron Samedi
Level 122
God Stats
5W - 1L
1,746 SR
Queue Stats
31W - 28L
1,560 Elo+
Party 2
Nu Wa
Nu Wa
cmpeachey
Nu Wa
Level 97
God Stats
4W - 2L
1,753 SR
Queue Stats
311W - 263L
1,594 Elo+
Solo
Team Averages
Level 113
1,635 SR
1,572 Elo+

VS

Team Averages
Level 101
1,690 SR
1,585 Elo+
Sol
Sol
ArchoVID
Sol
Level 119
God Stats
13W - 13L
1,540 SR
Queue Stats
516W - 512L
1,570 Elo+
Solo
Charybdis
Charybdis
DaMatic
Charybdis
Level 87
God Stats
0W - 1L
1,943 SR
Queue Stats
61W - 55L
1,568 Elo+
Solo
Pele
Pele
FaTzRecEEz
Pele
Level 148
God Stats
10W - 12L
1,518 SR
Queue Stats
465W - 421L
1,596 Elo+
Party 1
Horus
Horus
Greensword24
Horus
Level 24
God Stats
14W - 9L
1,661 SR
Queue Stats
333W - 305L
1,602 Elo+
Party 1
Ah Puch
Ah Puch
ScrubMastar
Ah Puch
Level 129
God Stats
2W - 2L
1,789 SR
Queue Stats
448W - 401L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ASamuraiSoul
Charybdis
15
2 / 8 / 6
9,704
539
9,554
18,273
8,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
16
10 / 6 / 3
10,323
574
13,305
21,697
21,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
Getz15
Cliodhna
15
2 / 2 / 8
9,313
517
11,762
19,352
7,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
MissTwerkSum
Baron Samedi
12
1 / 2 / 7
8,596
478
13,089
15,928
14,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
cmpeachey
Nu Wa
14
0 / 3 / 5
8,881
493
14,874
15,443
5,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 7
9,574
532
15,076
15,240
5,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
DaMatic
Charybdis
15
2 / 1 / 4
9,418
523
11,064
11,591
4,463
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
10 / 3 / 2
10,865
604
16,111
20,639
8,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 4 / 9
8,742
486
7,364
20,685
22,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
ScrubMastar
Ah Puch
15
4 / 3 / 4
10,440
580
18,703
20,271
16,718
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
47
15
Kills
21
21
Deaths
15
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ASamuraiSoul
Charybdis
2
8
6
0.63
L
4
4
7
1.88
L
Charybdis
DaMatic
Charybdis
2
1
4
4
W
Achilles
10
6
3
1.92
L
10
3
2
3.67
W
Cliodhna
Getz15
Cliodhna
2
2
8
3
L
1
4
9
1.38
W
Baron Samedi
MissTwerkSum
Baron Samedi
1
2
7
2.25
L
Ah Puch
ScrubMastar
Ah Puch
4
3
4
2
W
Nu Wa
cmpeachey
Nu Wa
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,584
Damage
68,318
90,693
Taken
88,426
58,359
Mitigated
58,086
33,589
Healing
26,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ASamuraiSoul
Charybdis
9,554
4,483
0
5,323
18,273
8,414
2,124
7,382
10,891
0
89,097
L
15,076
4,768
0
4,965
15,240
5,744
2,228
4,624
10,368
86,383
0
L
Charybdis
DaMatic
Charybdis
11,064
5,544
0
3,294
11,591
4,463
0
5,023
6,520
0
77,437
W
Achilles
13,305
1,700
0
3,996
21,697
21,850
155
11,330
10,275
0
36,605
L
16,111
3,592
0
3,629
20,639
8,719
76
5,403
14,640
0
81,643
W
Cliodhna
Getz15
Cliodhna
11,762
588
0
10,597
19,352
7,960
757
4,024
15,163
0
86,730
L
7,364
2,689
1,400
4,696
20,685
22,442
182
8,280
12,173
501
15,141
W
Baron Samedi
MissTwerkSum
Baron Samedi
13,089
1,561
3,931
6,251
15,928
14,910
74
6,460
9,388
29,007
0
L
Ah Puch
ScrubMastar
Ah Puch
18,703
1,095
0
8,995
20,271
16,718
254
6,678
12,906
72,240
1,168
W
Nu Wa
cmpeachey
Nu Wa
14,874
2,798
0
3,491
15,443
5,225
684
3,705
11,738
77,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,817
Gold Earned
49,039
477
Minions Killed
452
0
Camps Cleared
0
1,899,020
Distance Traveled
1,808,300
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,704
539
132
7
0
331,733
2
L
Sol
9,574
532
120
7
0
347,511
1
L
Charybdis
9,418
523
118
7
0
369,388
1
W
Achilles
10,323
574
54
3
0
362,817
2
L
Pele
10,865
604
106
6
0
408,802
6
W
Cliodhna
9,313
517
135
8
0
465,930
0
L
Horus
8,742
486
12
1
0
362,449
0
W
Baron Samedi
8,596
478
34
2
0
371,461
7
L
Ah Puch
10,440
580
96
5
0
320,150
3
W
Nu Wa
8,881
493
122
7
0
367,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role