Player Matchup

Charybdis
Charybdis
C IH A ID
Charybdis
Level 159
God Stats
3W - 8L
1,299 SR
Queue Stats
302W - 295L
1,571 Elo+
Party 1
Awilix
Awilix
CheesyQueso
Awilix
Level 177
God Stats
0W - 4L
1,198 SR
Queue Stats
184W - 155L
1,624 Elo+
Party 2
Khepri
Khepri
LordOfTheChimps
Khepri
Level 58
God Stats
0W - 1L
1,701 SR
Queue Stats
84W - 65L
1,528 Elo+
Party 2
Fafnir
Fafnir
PYRO BEATB0X
Fafnir
Level 153
God Stats
0W - 2L
1,287 SR
Queue Stats
160W - 155L
1,547 Elo+
Party 1
Bacchus
Bacchus
watereddownwater
Bacchus
Level 98
God Stats
0W - 2L
1,191 SR
Queue Stats
142W - 127L
1,546 Elo+
Solo
Team Averages
Level 129
1,335 SR
1,563 Elo+

VS

Team Averages
Level 142
1,625 SR
1,612 Elo+
Hera
Hera
 
Hera
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
SpitToFit
Thanatos
Level 136
God Stats
1W - 0L
1,811 SR
Queue Stats
39W - 9L
1,829 Elo+
Party 3
King Arthur
King Arthur
WhipMeGrammy
King Arthur
Level 156
God Stats
2W - 0L
1,964 SR
Queue Stats
90W - 48L
1,730 Elo+
Party 3
Ares
Ares
yellamach1
Ares
Level 157
God Stats
3W - 3L
1,351 SR
Queue Stats
432W - 428L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
C IH A ID
Charybdis
16
4 / 5 / 7
8,957
746
10,611
12,607
6,101
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
16
4 / 4 / 7
9,330
778
13,101
16,893
15,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 8 / 5
8,759
730
7,462
17,764
9,961
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
16
1 / 5 / 8
8,331
694
6,213
14,403
17,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 9
8,320
693
7,066
15,123
22,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
7 / 1 / 12
10,767
897
25,637
6,609
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
 
Izanami
15
0 / 3 / 20
9,108
759
10,233
8,676
5,214
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
SpitToFit
Thanatos
18
12 / 4 / 9
11,013
918
14,684
15,587
12,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
WhipMeGrammy
King Arthur
19
6 / 2 / 15
10,485
874
14,092
13,358
16,007
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 5 / 17
9,679
807
6,287
16,793
19,861
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
99
14
Kills
26
26
Deaths
15
36
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
1
12
13
W
Izanami
 
Izanami
0
3
20
3.33
L
Charybdis
C IH A ID
Charybdis
4
5
7
1.5
L
Awilix
4
4
7
1.88
L
5
8
5
0.94
L
Fafnir
1
5
8
1
W
Thanatos
SpitToFit
Thanatos
12
4
9
4.13
W
King Arthur
WhipMeGrammy
King Arthur
6
2
15
6.75
L
0
4
9
1.13
W
1
5
17
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,453
Damage
70,933
76,790
Taken
61,023
71,339
Mitigated
57,951
14,325
Healing
23,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
25,637
5,753
352
274
6,609
4,096
935
2,364
3,904
46,988
0
W
Izanami
 
Izanami
10,233
7,470
956
1,098
8,676
5,214
556
4,735
3,818
0
25,748
L
Charybdis
C IH A ID
Charybdis
10,611
5,686
1,931
2,516
12,607
6,101
0
4,407
7,647
0
38,172
L
Awilix
13,101
3,526
438
1,746
16,893
15,618
0
7,566
8,866
0
26,643
L
7,462
521
877
2,087
17,764
9,961
0
7,970
9,282
14,648
0
L
Fafnir
6,213
1,685
113
2,201
14,403
17,017
50
5,279
8,800
13,585
188
W
Thanatos
SpitToFit
Thanatos
14,684
1,870
3,137
10,881
15,587
12,773
512
4,434
9,058
0
23,875
W
King Arthur
WhipMeGrammy
King Arthur
14,092
978
972
2,799
13,358
16,007
459
3,581
9,240
0
26,179
L
7,066
582
639
1,777
15,123
22,642
0
7,043
7,908
11,905
0
W
6,287
606
943
1,698
16,793
19,861
957
5,356
10,931
8,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,697
Gold Earned
51,052
125
Minions Killed
142
0
Camps Cleared
0
1,080,645
Distance Traveled
1,157,608
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,767
897
56
5
0
238,864
0
W
Izanami
9,108
759
32
3
0
234,553
0
L
Charybdis
8,957
746
67
6
0
191,466
0
L
Awilix
9,330
778
23
2
0
261,208
0
L
Khepri
8,759
730
11
1
0
196,767
0
L
Fafnir
8,331
694
16
1
0
207,668
0
W
Thanatos
11,013
918
17
1
0
251,399
0
W
King Arthur
10,485
874
32
3
0
241,662
0
L
Bacchus
8,320
693
8
1
0
223,536
0
W
Ares
9,679
807
5
0
0
191,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role