Player Matchup

Hachiman
Hachiman
GMoney1998
Hachiman
Level 26
God Stats
1W - 1L
1,745 SR
Queue Stats
13W - 10L
1,468 Elo+
Party 2
Ymir
Ymir
Jams-Pro64
Ymir
Level 59
God Stats
0W - 1L
1,282 SR
Queue Stats
8W - 11L
1,317 Elo+
Party 2
Janus
Janus
bheadrick07
Janus
Level 101
God Stats
3W - 4L
1,521 SR
Queue Stats
18W - 18L
1,393 Elo+
Party 2
Team Averages
Level 62
1,516 SR
1,393 Elo+

VS

Team Averages
Level 65
1,591 SR
1,445 Elo+
Cthulhu
Cthulhu
ZillaCupcake
Cthulhu
Level 106
God Stats
4W - 1L
1,466 SR
Queue Stats
69W - 67L
1,492 Elo+
Party 1
Medusa
Medusa
rayray_smiley
Medusa
Level 15
God Stats
4W - 3L
1,697 SR
Queue Stats
107W - 113L
1,376 Elo+
Party 1
Ne Zha
Ne Zha
thehillabyss
Ne Zha
Level 74
God Stats
10W - 7L
1,611 SR
Queue Stats
110W - 90L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GMoney1998
Hachiman
14
6 / 3 / 4
11,875
792
10,029
10,576
3,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
2 / 6 / 6
10,504
700
5,702
17,343
20,639
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
2 / 8 / 9
11,214
748
12,489
12,838
4,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ZillaCupcake
Cthulhu
16
5 / 1 / 11
12,362
824
13,141
9,748
7,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

15
6 / 4 / 6
11,872
791
8,849
11,709
4,304
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
15
6 / 7 / 7
12,144
810
11,763
14,980
6,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
10
Kills
17
17
Deaths
12
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
GMoney1998
Hachiman
6
3
4
2.67
L
2
6
6
0.83
W
Cthulhu
ZillaCupcake
Cthulhu
5
1
11
10.5
L
2
8
9
0.81
W
6
4
6
2.25
W
Ne Zha
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,220
Damage
33,753
40,757
Taken
36,437
29,445
Mitigated
18,396
3,400
Healing
3,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
GMoney1998
Hachiman
10,029
4,550
0
1,472
10,576
3,979
0
3,915
6,629
0
32,800
L
5,702
229
118
1,310
17,343
20,639
0
4,827
12,488
23,315
0
W
Cthulhu
ZillaCupcake
Cthulhu
13,141
714
462
647
9,748
7,851
138
4,841
4,863
49,981
0
L
12,489
196
0
500
12,838
4,827
0
4,795
7,963
46,676
0
W
8,849
5,753
0
78
11,709
4,304
1,902
6,164
5,545
0
22,908
W
Ne Zha
11,763
2,008
0
2,326
14,980
6,241
811
8,111
6,869
0
47,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,593
Gold Earned
36,378
125
Minions Killed
135
0
Camps Cleared
0
748,089
Distance Traveled
818,173
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,875
792
33
2
0
276,213
4
L
Ymir
10,504
700
31
2
0
242,654
4
W
Cthulhu
12,362
824
63
4
0
298,996
1
L
Janus
11,214
748
61
4
0
229,222
3
W
Medusa
11,872
791
25
2
0
269,292
0
W
Ne Zha
12,144
810
47
3
0
249,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role