Player Matchup

Sylvanus
Sylvanus
Angeltheboss99
Sylvanus
Level 96
God Stats
8W - 5L
1,552 SR
Queue Stats
24W - 20L
1,468 Elo+
Party 1
Nemesis
Nemesis
DOMINATORH24
Nemesis
Level 102
God Stats
9W - 9L
1,651 SR
Queue Stats
163W - 157L
1,432 Elo+
Party 2
Chaac
Chaac
The_Dustrin
Chaac
Level 123
God Stats
11W - 6L
1,725 SR
Queue Stats
232W - 204L
1,468 Elo+
Party 1
Merlin
Merlin
VoidsKingdomYt
Merlin
Level 76
God Stats
23W - 10L
1,737 SR
Queue Stats
128W - 121L
1,445 Elo+
Party 2
Medusa
Medusa
XdraculaX12
Medusa
Level 94
God Stats
7W - 5L
1,599 SR
Queue Stats
70W - 63L
1,458 Elo+
Solo
Team Averages
Level 98
1,653 SR
1,454 Elo+

VS

Team Averages
Level 112
1,533 SR
1,434 Elo+
Neith
Neith
Chino8231
Neith
Level 104
God Stats
12W - 10L
1,434 SR
Queue Stats
250W - 301L
1,414 Elo+
Solo
Sylvanus
Sylvanus
Hookerbot5000
Sylvanus
Level 109
God Stats
240W - 235L
1,459 SR
Queue Stats
696W - 735L
1,401 Elo+
Solo
Artemis
Artemis
QuellyMelly
Artemis
Level 102
God Stats
2W - 1L
1,708 SR
Queue Stats
14W - 21L
1,431 Elo+
Solo
Aphrodite
Aphrodite
dopaminefarmer
Aphrodite
Level 121
God Stats
4W - 7L
1,565 SR
Queue Stats
56W - 52L
1,507 Elo+
Solo
Lancelot
Lancelot
xx3Killabotxx
Lancelot
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 231L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
0 / 0 / 2
5,556
505
3,163
6,644
3,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nemesis
DOMINATORH24
Nemesis
10
0 / 0 / 2
5,736
521
2,246
8,282
2,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 0
7,261
660
5,930
10,338
8,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 0
6,251
568
1,988
3,540
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
9
2 / 0 / 0
5,309
483
4,329
5,003
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chino8231
Neith
8
0 / 2 / 0
4,548
413
3,502
6,447
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Hookerbot5000
Sylvanus
8
0 / 0 / 0
5,169
470
2,950
6,527
3,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
QuellyMelly
Artemis
9
0 / 4 / 0
5,261
478
6,481
8,501
3,116
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
dopaminefarmer
Aphrodite
11
0 / 1 / 0
5,181
471
1,713
5,953
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
xx3Killabotxx
Lancelot
5
0 / 1 / 0
4,020
365
973
2,766
825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
8
Kills
0
0
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
0
0
2
1
L
Neith
Chino8231
Neith
0
2
0
0
W
Nemesis
DOMINATORH24
Nemesis
0
0
2
1
L
Sylvanus
Hookerbot5000
Sylvanus
0
0
0
0
L
Artemis
QuellyMelly
Artemis
0
4
0
0
W
4
0
0
4
W
2
0
0
2
W
Medusa
2
0
0
2
L
Aphrodite
dopaminefarmer
Aphrodite
0
1
0
0
L
Lancelot
xx3Killabotxx
Lancelot
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,656
Damage
15,619
33,807
Taken
30,194
17,105
Mitigated
11,941
13,486
Healing
14,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,163
716
2,276
2,832
6,644
3,263
0
1,477
5,071
14,930
0
L
Neith
Chino8231
Neith
3,502
1,124
0
1,845
6,447
2,061
0
1,681
4,766
0
26,434
W
Nemesis
DOMINATORH24
Nemesis
2,246
967
96
2,480
8,282
2,844
0
818
7,464
0
39,962
L
Sylvanus
Hookerbot5000
Sylvanus
2,950
1,095
1,142
3,210
6,527
3,824
0
1,554
4,942
17,073
0
L
Artemis
QuellyMelly
Artemis
6,481
2,723
0
2,999
8,501
3,116
0
21
8,480
0
33,406
W
5,930
536
0
2,808
10,338
8,033
556
52
10,286
0
49,985
W
1,988
196
0
1,242
3,540
1,183
129
1,189
2,351
46,692
0
W
Medusa
4,329
1,662
229
1,523
5,003
1,782
0
1,146
3,837
0
32,497
L
Aphrodite
dopaminefarmer
Aphrodite
1,713
92
78
4,203
5,953
2,115
0
1,488
4,465
35,467
0
L
Lancelot
xx3Killabotxx
Lancelot
973
389
0
1,016
2,766
825
0
500
2,266
0
9,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,113
Gold Earned
24,179
298
Minions Killed
211
0
Camps Cleared
0
998,943
Distance Traveled
835,525
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,556
505
32
3
0
188,499
4
L
Neith
4,548
413
60
5
0
190,978
3
W
Nemesis
5,736
521
62
6
0
244,253
0
L
Sylvanus
5,169
470
24
2
0
175,436
2
L
Artemis
5,261
478
50
5
0
176,093
0
W
Chaac
7,261
660
75
7
0
242,108
0
W
Merlin
6,251
568
81
7
0
175,059
0
W
Medusa
5,309
483
48
4
0
149,024
0
L
Aphrodite
5,181
471
55
5
0
177,255
0
L
Lancelot
4,020
365
22
2
0
115,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role