Player Matchup

Charybdis
Charybdis
FelipeSts3436
Charybdis
Level 41
God Stats
1W - 5L
1,728 SR
Queue Stats
173W - 208L
1,449 Elo+
Party 3
Amaterasu
Amaterasu
IkarinI
Amaterasu
Level 148
God Stats
31W - 32L
1,569 SR
Queue Stats
259W - 309L
1,451 Elo+
Party 2
He Bo
He Bo
Predu Lucax
He Bo
Level 86
God Stats
1W - 4L
1,395 SR
Queue Stats
347W - 375L
1,456 Elo+
Party 3
Yemoja
Yemoja
android777god
Yemoja
Level 167
God Stats
1W - 5L
1,463 SR
Queue Stats
314W - 388L
1,458 Elo+
Party 2
Pele
Pele
lucas_bz_007
Pele
Level 140
God Stats
4W - 4L
1,429 SR
Queue Stats
236W - 283L
1,445 Elo+
Party 2
Team Averages
Level 116
1,517 SR
1,452 Elo+

VS

Team Averages
Level 103
1,550 SR
1,472 Elo+
Artemis
Artemis
ElLecherooooo_
Artemis
Level 37
God Stats
9W - 3L
1,562 SR
Queue Stats
218W - 210L
1,337 Elo+
Solo
Sobek
Sobek
WensinGG
Sobek
Level 123
God Stats
4W - 1L
1,808 SR
Queue Stats
117W - 110L
1,471 Elo+
Solo
Fenrir
Fenrir
eldrilo0
Fenrir
Level 116
God Stats
2W - 2L
1,365 SR
Queue Stats
248W - 248L
1,420 Elo+
Solo
Kuzenbo
Kuzenbo
lLightz
Kuzenbo
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 195L
1,540 Elo+
Party 1
Tiamat
Tiamat
leguitinch
Tiamat
Level 89
God Stats
4W - 7L
1,515 SR
Queue Stats
153W - 117L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FelipeSts3436
Charybdis
8
0 / 3 / 1
4,886
489
2,795
9,017
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
IkarinI
Amaterasu
10
1 / 2 / 1
5,860
586
4,689
9,227
5,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
3 / 4 / 0
5,660
566
6,532
8,266
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 2
5,127
513
1,856
8,886
5,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
3 / 3 / 3
6,298
630
6,870
9,400
3,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,198
620
6,558
5,493
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
WensinGG
Sobek
9
3 / 0 / 4
6,193
619
3,648
10,193
8,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
eldrilo0
Fenrir
10
3 / 3 / 1
5,964
596
4,545
11,038
4,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kuzenbo
lLightz
Kuzenbo
11
1 / 1 / 2
6,316
632
4,800
8,672
8,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
leguitinch
Tiamat
12
4 / 1 / 2
7,060
706
9,306
7,315
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
7
Kills
13
13
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
Charybdis
FelipeSts3436
Charybdis
0
3
1
0.17
L
Amaterasu
IkarinI
Amaterasu
1
2
1
0.75
L
3
4
0
0.75
W
Sobek
WensinGG
Sobek
3
0
4
5
L
0
1
2
1
W
Fenrir
eldrilo0
Fenrir
3
3
1
1.17
W
Kuzenbo
lLightz
Kuzenbo
1
1
2
2
W
Tiamat
leguitinch
Tiamat
4
1
2
5
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,742
Damage
28,857
44,796
Taken
42,711
20,734
Mitigated
26,982
16,710
Healing
15,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,558
3,103
0
1,797
5,493
2,011
595
385
5,108
0
37,903
L
Charybdis
FelipeSts3436
Charybdis
2,795
1,650
0
3,303
9,017
2,887
0
1,295
7,722
0
27,220
L
Amaterasu
IkarinI
Amaterasu
4,689
1,870
0
2,750
9,227
5,615
0
4,138
4,731
0
34,438
L
6,532
396
0
1,642
8,266
3,077
0
5,319
2,947
36,882
0
W
Sobek
WensinGG
Sobek
3,648
326
0
3,376
10,193
8,017
0
2,021
8,071
19,354
0
L
1,856
337
1,773
3,237
8,886
5,746
0
4,573
4,283
15,093
0
W
Fenrir
eldrilo0
Fenrir
4,545
633
0
4,526
11,038
4,182
0
2,299
8,700
0
27,539
W
Kuzenbo
lLightz
Kuzenbo
4,800
1,770
0
2,800
8,672
8,617
0
358
7,965
35,700
0
W
Tiamat
leguitinch
Tiamat
9,306
861
0
2,855
7,315
4,155
0
3,398
3,772
52,839
0
L
6,870
2,319
0
4,005
9,400
3,409
0
2,146
7,254
0
47,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,831
Gold Earned
31,731
278
Minions Killed
310
0
Camps Cleared
0
1,069,891
Distance Traveled
1,097,131
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,198
620
80
8
0
195,644
2
L
Charybdis
4,886
489
54
5
0
174,923
1
L
Amaterasu
5,860
586
62
6
0
221,112
1
L
He Bo
5,660
566
68
7
0
224,029
0
W
Sobek
6,193
619
10
1
0
242,442
0
L
Yemoja
5,127
513
21
2
0
215,712
5
W
Fenrir
5,964
596
48
5
0
227,053
0
W
Kuzenbo
6,316
632
69
7
0
222,430
2
W
Tiamat
7,060
706
103
10
0
209,562
2
L
Pele
6,298
630
73
7
0
234,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role