Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
BadaPapaSpee
Mulan
Level 83
God Stats
3W - 0L
1,817 SR
Queue Stats
24W - 23L
1,525 Elo+
Party 3
Ymir
Ymir
Badapt
Ymir
Level 147
God Stats
8W - 3L
1,743 SR
Queue Stats
105W - 110L
1,442 Elo+
Party 1
Kukulkan
Kukulkan
Demonfire212
Kukulkan
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 39L
1,312 Elo+
Party 1
Raijin
Raijin
Doomshepard
Raijin
Level 149
God Stats
2W - 1L
1,527 SR
Queue Stats
373W - 344L
1,497 Elo+
Solo
Team Averages
Level 128
1,617 SR
1,455 Elo+

VS

Team Averages
Level 143
1,457 SR
1,456 Elo+
Set
Set
 
Set
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
A FALL3N ANG3L
Scylla
Level 149
God Stats
1W - 5L
1,277 SR
Queue Stats
302W - 309L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
Azteryon
Cthulhu
Level 148
God Stats
1W - 2L
1,542 SR
Queue Stats
70W - 71L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BwgMischief
Tsukuyomi
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 143L
1,483 Elo+
Party 2
Cabrakan
Cabrakan
MurphysLaw17
Cabrakan
Level 115
God Stats
1W - 4L
1,467 SR
Queue Stats
53W - 65L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
15 / 4 / 13
12,877
858
27,011
21,557
12,537
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
7 / 4 / 23
12,039
803
15,267
23,301
28,194
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
Badapt
Ymir
20
7 / 2 / 28
12,364
824
16,675
34,974
43,305
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Demonfire212
Kukulkan
17
1 / 3 / 15
10,606
707
9,853
9,044
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
20
9 / 4 / 22
12,468
831
20,025
14,824
7,136
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
3 / 9 / 6
9,946
663
9,946
15,926
8,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 6 / 4
11,040
736
23,936
12,195
5,614
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Azteryon
Cthulhu
18
2 / 7 / 10
11,259
751
19,201
27,465
38,398
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
BwgMischief
Tsukuyomi
17
4 / 11 / 9
10,254
684
16,661
22,153
15,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
MurphysLaw17
Cabrakan
18
2 / 6 / 10
10,714
714
6,704
21,206
39,693
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
56
39
Kills
17
17
Deaths
39
101
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
15
4
13
5.38
L
Set
 
Set
3
9
6
0.67
L
6
6
4
1.33
L
Cthulhu
Azteryon
Cthulhu
2
7
10
1
W
7
4
23
4.63
W
Ymir
Badapt
Ymir
7
2
28
10.5
L
Tsukuyomi
BwgMischief
Tsukuyomi
4
11
9
0.77
W
Kukulkan
Demonfire212
Kukulkan
1
3
15
2.83
W
Raijin
9
4
22
5
L
Cabrakan
MurphysLaw17
Cabrakan
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,831
Damage
76,448
103,700
Taken
98,945
95,363
Mitigated
106,935
48,984
Healing
13,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
27,011
5,317
2,364
14,078
21,557
12,537
4,061
9,250
11,404
0
41,950
L
Set
 
Set
9,946
2,929
301
812
15,926
8,072
0
5,461
9,990
0
19,121
L
23,936
978
595
240
12,195
5,614
66
4,848
6,839
45,636
0
L
Cthulhu
Azteryon
Cthulhu
19,201
714
1,557
5,121
27,465
38,398
78
12,842
12,549
37,015
0
W
15,267
1,957
1,436
3,720
23,301
28,194
1,531
8,910
13,725
0
26,088
W
Ymir
Badapt
Ymir
16,675
2,770
2,911
12,760
34,974
43,305
715
15,751
18,291
26,427
0
L
Tsukuyomi
BwgMischief
Tsukuyomi
16,661
3,540
350
1,466
22,153
15,158
0
9,122
11,981
0
24,947
W
Kukulkan
Demonfire212
Kukulkan
9,853
437
895
313
9,044
4,191
781
6,039
2,731
25,436
0
W
Raijin
20,025
2,169
7,264
3,243
14,824
7,136
1,275
8,294
5,977
43,605
0
L
Cabrakan
MurphysLaw17
Cabrakan
6,704
567
1,068
2,183
21,206
39,693
87
10,817
9,576
9,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,354
Gold Earned
53,213
188
Minions Killed
144
0
Camps Cleared
0
1,363,750
Distance Traveled
1,179,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,877
858
39
3
0
293,786
0
L
Set
9,946
663
27
2
0
183,521
0
L
Scylla
11,040
736
64
4
0
232,065
0
L
Cthulhu
11,259
751
34
2
0
271,336
0
W
Mulan
12,039
803
26
2
0
282,002
0
W
Ymir
12,364
824
30
2
0
253,141
0
L
Tsukuyomi
10,254
684
11
1
0
252,994
0
W
Kukulkan
10,606
707
45
3
0
265,346
0
W
Raijin
12,468
831
48
3
0
269,475
0
L
Cabrakan
10,714
714
8
1
0
239,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role