Player Matchup

Discordia
Discordia
BanditTricks385
Discordia
Level 128
God Stats
1W - 1L
1,263 SR
Queue Stats
92W - 83L
1,494 Elo+
Solo
Ishtar
Ishtar
ImmortalJennTTV
Ishtar
Level 155
God Stats
14W - 22L
1,395 SR
Queue Stats
184W - 182L
1,517 Elo+
Party 1
King Arthur
King Arthur
ItsAvarice
King Arthur
Level 147
God Stats
1W - 3L
1,170 SR
Queue Stats
318W - 291L
1,523 Elo+
Party 1
Bakasura
Bakasura
MRPOPOSOS
Bakasura
Level 156
God Stats
6W - 3L
1,534 SR
Queue Stats
187W - 173L
1,565 Elo+
Solo
Maui
Maui
Mello029027
Maui
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,390 Elo+
Solo
Team Averages
Level 131
1,372 SR
1,498 Elo+

VS

Team Averages
Level 138
1,580 SR
1,574 Elo+
Awilix
Awilix
GoldenxDarkness
Awilix
Level 170
God Stats
3W - 7L
1,388 SR
Queue Stats
367W - 344L
1,555 Elo+
Solo
Ishtar
Ishtar
Grumpz69
Ishtar
Level 158
God Stats
26W - 22L
1,497 SR
Queue Stats
406W - 381L
1,592 Elo+
Party 2
Chaac
Chaac
Gvbee
Chaac
Level 106
God Stats
17W - 9L
1,736 SR
Queue Stats
31W - 19L
1,564 Elo+
Solo
Cabrakan
Cabrakan
Sn00z3fest
Cabrakan
Level 117
God Stats
5W - 2L
1,669 SR
Queue Stats
295W - 275L
1,575 Elo+
Solo
Ix Chel
Ix Chel
dutchman1781
Ix Chel
Level 140
God Stats
24W - 23L
1,608 SR
Queue Stats
499W - 462L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BanditTricks385
Discordia
11
0 / 1 / 0
5,828
648
4,265
4,968
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 3 / 1
4,666
518
2,586
4,816
1,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
ItsAvarice
King Arthur
10
4 / 0 / 3
6,433
715
6,497
5,817
4,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
MRPOPOSOS
Bakasura
12
2 / 1 / 4
6,770
752
7,501
8,140
3,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

3
0 / 1 / 0
3,775
419
600
3,235
1,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,311
590
2,169
6,358
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
Grumpz69
Ishtar
9
2 / 1 / 2
5,528
614
5,696
6,829
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Chaac
Gvbee
Chaac
3
0 / 2 / 0
3,707
412
996
3,668
1,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cabrakan
Sn00z3fest
Cabrakan
6
2 / 3 / 2
5,103
567
3,138
8,190
5,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
dutchman1781
Ix Chel
10
1 / 2 / 0
5,451
606
2,561
7,004
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
8
Kills
6
6
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
BanditTricks385
Discordia
0
1
0
0
L
1
1
1
1.5
L
Ishtar
Grumpz69
Ishtar
2
1
2
3
L
Chaac
Gvbee
Chaac
0
2
0
0
W
2
3
1
0.83
W
King Arthur
ItsAvarice
King Arthur
4
0
3
5.5
W
Bakasura
MRPOPOSOS
Bakasura
2
1
4
4
W
0
1
0
0
L
Cabrakan
Sn00z3fest
Cabrakan
2
3
2
1
L
Ix Chel
dutchman1781
Ix Chel
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,449
Damage
14,560
26,976
Taken
32,049
12,465
Mitigated
14,544
7,535
Healing
12,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BanditTricks385
Discordia
4,265
106
0
750
4,968
1,712
0
1,972
2,996
48,312
0
L
2,169
804
0
2,313
6,358
2,357
0
1,527
4,514
0
27,586
L
Ishtar
Grumpz69
Ishtar
5,696
3,907
0
3,877
6,829
2,339
34
346
6,288
0
43,495
L
Chaac
Gvbee
Chaac
996
171
0
1,157
3,668
1,450
0
0
3,668
0
9,973
W
2,586
1,408
0
1,146
4,816
1,299
0
962
3,854
0
11,047
W
King Arthur
ItsAvarice
King Arthur
6,497
1,515
0
824
5,817
4,025
0
384
5,433
59
42,613
W
Bakasura
MRPOPOSOS
Bakasura
7,501
5,047
0
3,575
8,140
3,951
0
1,486
6,654
0
52,541
W
600
385
0
1,240
3,235
1,478
0
883
2,312
3,298
0
L
Cabrakan
Sn00z3fest
Cabrakan
3,138
612
0
1,596
8,190
5,936
0
313
7,654
12,096
0
L
Ix Chel
dutchman1781
Ix Chel
2,561
164
532
2,943
7,004
2,462
0
2,766
4,076
40,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,472
Gold Earned
25,100
252
Minions Killed
246
0
Camps Cleared
0
800,694
Distance Traveled
846,864
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,828
648
76
8
0
195,752
1
L
Awilix
5,311
590
49
5
0
220,353
0
L
Ishtar
5,528
614
84
9
0
179,537
4
L
Chaac
3,707
412
15
2
0
57,995
0
W
Ishtar
4,666
518
10
1
0
119,283
2
W
King Arthur
6,433
715
53
6
0
183,314
0
W
Bakasura
6,770
752
110
12
0
241,832
0
W
Maui
3,775
419
3
0
0
60,513
0
L
Cabrakan
5,103
567
15
2
0
187,780
2
L
Ix Chel
5,451
606
83
9
0
201,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role