Player Matchup

Nu Wa
Nu Wa
Silver III
BebaBoricua69
Nu Wa
Silver III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 146L
1,388 MMR
Solo
Hercules
Hercules
Silver II
DarKShaDoW101598
Hercules
Silver II
Level 105
God Stats
0W - 2L
1,298 SR
Queue Stats
6W - 6L
1,469 MMR
Solo
Chiron
Chiron
Bronze III
Kun I16I
Chiron
Bronze III
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,540 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,433 SR
1,466 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,562 SR
1,462 MMR
Ah Puch
Ah Puch
Gold V
Menc2Society200
Ah Puch
Gold V
Level 193
God Stats
15W - 11L
1,701 SR
Queue Stats
106W - 113L
1,353 MMR
Solo
Kali
Kali
Silver I
Nico10071
Kali
Silver I
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 31L
1,415 MMR
Party 1
Cerberus
Cerberus
Gold V
sin_nava76
Cerberus
Gold V
Level 134
God Stats
7W - 8L
1,483 SR
Queue Stats
52W - 49L
1,618 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
8,573
659
5,912
9,772
2,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 2
8,983
691
4,182
15,169
8,283
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
Kun I16I
Chiron
14
2 / 2 / 1
10,143
780
5,040
10,361
3,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
DanzaburouRavanaAtlasHachimanPersephone

VS

Bans
HeraBaron SamediThothMerlinAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 5
10,916
840
16,127
3,737
1,861
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
12
5 / 3 / 2
10,457
804
10,425
13,725
5,822
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
sin_nava76
Cerberus
13
1 / 0 / 8
10,049
773
5,978
11,839
11,297
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
10
10
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
1
4
2
0.5
L
Chiron
Kun I16I
Chiron
2
2
1
1.25
W
4
0
5
6.5
W
Kali
5
3
2
2
W
Cerberus
sin_nava76
Cerberus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,134
Damage
32,530
35,302
Taken
29,301
14,847
Mitigated
18,980
6,015
Healing
9,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,912
2,214
0
1,007
9,772
2,954
0
5,164
4,608
33,142
0
L
4,182
1,318
0
1,804
15,169
8,283
0
10,669
4,500
0
15,322
L
Chiron
Kun I16I
Chiron
5,040
2,328
439
2,765
10,361
3,610
0
6,763
3,598
0
37,108
W
16,127
472
85
1,697
3,737
1,861
561
1,237
2,500
68,531
0
W
Kali
10,425
5,085
0
2,870
13,725
5,822
1,137
2,927
10,798
0
39,854
W
Cerberus
sin_nava76
Cerberus
5,978
141
0
4,399
11,839
11,297
311
2,352
9,487
23,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,699
Gold Earned
31,422
164
Minions Killed
152
0
Camps Cleared
0
639,785
Distance Traveled
775,184
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,573
659
51
4
0
186,097
2
L
Hercules
8,983
691
25
2
0
226,265
0
L
Chiron
10,143
780
88
7
0
227,423
3
W
Ah Puch
10,916
840
81
6
0
231,730
5
W
Kali
10,457
804
42
3
0
283,038
0
W
Cerberus
10,049
773
29
2
0
260,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role