Player Matchup

Hercules
Hercules
 
Hercules
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
IcariumsRage
Rama
Level 159
God Stats
11W - 11L
1,675 SR
Queue Stats
186W - 218L
1,551 Elo+
Party 1
Osiris
Osiris
Jinthor
Osiris
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,665 Elo+
Party 1
Baron Samedi
Baron Samedi
ScarletVixen
Baron Samedi
Level 143
God Stats
4W - 3L
1,629 SR
Queue Stats
106W - 120L
1,524 Elo+
Party 1
Ix Chel
Ix Chel
nlycan
Ix Chel
Level 145
God Stats
14W - 17L
1,531 SR
Queue Stats
528W - 517L
1,557 Elo+
Party 1
Team Averages
Level 155
1,567 SR
1,559 Elo+

VS

Team Averages
Level 122
1,574 SR
1,610 Elo+
Fafnir
Fafnir
Contumqcious
Fafnir
Level 67
God Stats
8W - 3L
1,751 SR
Queue Stats
61W - 36L
1,761 Elo+
Solo
Nemesis
Nemesis
EternalFishY
Nemesis
Level 119
God Stats
11W - 8L
1,695 SR
Queue Stats
125W - 125L
1,550 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ghost_buster1273
Morgan Le Fay
Level 154
God Stats
2W - 3L
1,382 SR
Queue Stats
212W - 176L
1,556 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Luigi127
Cu Chulainn
Level 164
God Stats
46W - 47L
1,590 SR
Queue Stats
293W - 317L
1,578 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Stone691
Ah Muzen Cab
Level 104
God Stats
3W - 3L
1,452 SR
Queue Stats
183W - 148L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
0 / 3 / 2
8,930
525
4,267
14,381
13,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 4 / 2
8,451
497
6,140
15,411
6,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Jinthor
Osiris
15
4 / 4 / 3
8,926
525
4,168
15,912
8,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ScarletVixen
Baron Samedi
11
0 / 6 / 5
7,374
434
4,499
13,039
11,600
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
nlycan
Ix Chel
15
4 / 4 / 4
9,245
544
13,417
12,904
5,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
2 / 0 / 11
9,781
575
6,410
12,571
16,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
EternalFishY
Nemesis
17
13 / 2 / 3
10,985
646
12,819
13,425
6,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
Ghost_buster1273
Morgan Le Fay
15
2 / 5 / 8
9,243
544
8,445
12,820
6,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
Luigi127
Cu Chulainn
18
2 / 0 / 7
10,959
645
9,632
10,498
11,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
Stone691
Ah Muzen Cab
17
2 / 2 / 3
10,555
621
9,720
10,221
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
9
Kills
21
21
Deaths
9
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
2
0.33
W
Fafnir
2
0
11
7.5
W
Nemesis
EternalFishY
Nemesis
13
2
3
7.25
W
Morgan Le Fay
Ghost_buster1273
Morgan Le Fay
2
5
8
1.2
L
1
4
2
0.5
L
Osiris
Jinthor
Osiris
4
4
3
1.38
W
Cu Chulainn
Luigi127
Cu Chulainn
2
0
7
5.5
L
Baron Samedi
ScarletVixen
Baron Samedi
0
6
5
0.42
W
Ah Muzen Cab
Stone691
Ah Muzen Cab
2
2
3
1.75
L
Ix Chel
nlycan
Ix Chel
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,491
Damage
47,026
71,647
Taken
59,535
45,890
Mitigated
45,807
16,272
Healing
11,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,267
1,503
0
4,082
14,381
13,792
0
1,305
13,040
0
76,289
W
Fafnir
6,410
1,606
0
3,672
12,571
16,991
345
3,250
9,213
20,668
0
W
Nemesis
EternalFishY
Nemesis
12,819
6,154
0
2,650
13,425
6,521
2,290
5,695
7,498
0
86,331
W
Morgan Le Fay
Ghost_buster1273
Morgan Le Fay
8,445
761
0
1,332
12,820
6,449
1,136
5,869
6,721
65,272
0
L
6,140
5,291
0
3,853
15,411
6,252
0
3,638
11,729
0
63,639
L
Osiris
Jinthor
Osiris
4,168
1,643
0
1,293
15,912
8,846
26
3,083
12,647
0
77,735
W
Cu Chulainn
Luigi127
Cu Chulainn
9,632
839
0
1,521
10,498
11,381
24
144
10,354
367
95,474
L
Baron Samedi
ScarletVixen
Baron Samedi
4,499
155
695
2,151
13,039
11,600
0
2,058
10,925
20,440
0
W
Ah Muzen Cab
Stone691
Ah Muzen Cab
9,720
5,945
0
2,781
10,221
4,465
4,733
3,052
7,113
0
94,002
L
Ix Chel
nlycan
Ix Chel
13,417
740
1,423
2,775
12,904
5,400
147
4,415
8,235
62,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,926
Gold Earned
51,523
535
Minions Killed
588
0
Camps Cleared
0
1,600,721
Distance Traveled
1,752,606
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,930
525
137
8
0
333,480
4
W
Fafnir
9,781
575
18
1
0
338,134
6
W
Nemesis
10,985
646
121
7
0
390,515
0
W
Morgan Le Fay
9,243
544
115
7
0
319,387
3
L
Rama
8,451
497
145
9
0
315,717
2
L
Osiris
8,926
525
100
6
0
340,194
3
W
Cu Chulainn
10,959
645
164
10
0
347,221
0
L
Baron Samedi
7,374
434
35
2
0
297,477
2
W
Ah Muzen Cab
10,555
621
170
10
0
357,349
1
L
Ix Chel
9,245
544
118
7
0
313,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role