Player Matchup

Achilles
Achilles
GreenFlashOTL
Achilles
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 25L
1,435 Elo+
Party 1
Xing Tian
Xing Tian
Ruste_TomBack
Xing Tian
Level 27
God Stats
1W - 3L
1,286 SR
Queue Stats
1W - 3L
1,231 Elo+
Party 1
Hachiman
Hachiman
S1RJ0N3S
Hachiman
Level 68
God Stats
1W - 3L
1,222 SR
Queue Stats
91W - 82L
1,398 Elo+
Party 1
Janus
Janus
THEKlNGYOUNG
Janus
Level 89
God Stats
3W - 2L
1,183 SR
Queue Stats
62W - 59L
1,428 Elo+
Party 1
Fenrir
Fenrir
falvaro932
Fenrir
Level 64
God Stats
3W - 5L
1,552 SR
Queue Stats
107W - 103L
1,379 Elo+
Solo
Team Averages
Level 66
1,349 SR
1,374 Elo+

VS

Team Averages
Level 70
1,478 SR
1,413 Elo+
Cupid
Cupid
JojoMerino
Cupid
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 80L
1,270 Elo+
Solo
Cthulhu
Cthulhu
NickyPoo047013
Cthulhu
Level 21
God Stats
19W - 7L
1,601 SR
Queue Stats
29W - 17L
1,487 Elo+
Party 3
Discordia
Discordia
SkinnySlay
Discordia
Level 112
God Stats
19W - 15L
1,555 SR
Queue Stats
211W - 215L
1,426 Elo+
Party 2
Fenrir
Fenrir
TURK FIRESKY
Fenrir
Level 57
God Stats
6W - 7L
1,399 SR
Queue Stats
91W - 71L
1,477 Elo+
Party 3
Mulan
Mulan
merrp33
Mulan
Level 119
God Stats
1W - 8L
1,337 SR
Queue Stats
195W - 206L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GreenFlashOTL
Achilles
10
2 / 2 / 0
5,770
525
5,272
9,462
7,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Ruste_TomBack
Xing Tian
9
1 / 0 / 0
5,574
507
2,401
8,935
6,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
S1RJ0N3S
Hachiman
9
1 / 0 / 1
5,170
470
6,559
6,020
2,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
1 / 1 / 3
6,188
563
3,681
6,786
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
falvaro932
Fenrir
10
3 / 2 / 0
6,023
548
2,457
5,975
2,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
8
0 / 1 / 0
4,816
438
3,908
7,250
2,388
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
5,402
491
5,324
8,310
4,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
SkinnySlay
Discordia
10
1 / 3 / 1
5,981
544
3,682
5,705
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
2 / 1 / 0
6,360
578
4,809
9,889
3,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
merrp33
Mulan
9
2 / 3 / 1
5,670
515
3,863
7,694
3,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
8
Kills
5
5
Deaths
9
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
GreenFlashOTL
Achilles
2
2
0
1
L
Cupid
0
1
0
0
L
0
1
0
0
W
Xing Tian
Ruste_TomBack
Xing Tian
1
0
0
1
W
Hachiman
S1RJ0N3S
Hachiman
1
0
1
1.5
L
Discordia
SkinnySlay
Discordia
1
3
1
0.5
W
1
1
3
2.5
L
Fenrir
2
1
0
2
W
Fenrir
falvaro932
Fenrir
3
2
0
1.5
L
Mulan
merrp33
Mulan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,370
Damage
21,586
37,178
Taken
38,848
20,782
Mitigated
16,348
6,950
Healing
13,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
GreenFlashOTL
Achilles
5,272
1,153
0
1,243
9,462
7,741
0
988
7,851
0
29,157
L
Cupid
3,908
2,825
112
2,598
7,250
2,388
504
1,245
6,005
0
24,376
L
5,324
228
1,228
2,310
8,310
4,209
116
1,156
7,154
24,761
0
W
Xing Tian
Ruste_TomBack
Xing Tian
2,401
111
0
1,153
8,935
6,248
0
2,885
6,050
11,880
0
W
Hachiman
S1RJ0N3S
Hachiman
6,559
3,144
0
750
6,020
2,029
0
2,439
3,581
0
36,465
L
Discordia
SkinnySlay
Discordia
3,682
145
31
1,149
5,705
1,860
175
1,942
3,601
40,929
0
W
3,681
146
0
2,010
6,786
2,217
0
2,598
4,188
41,670
0
L
Fenrir
4,809
1,604
0
2,793
9,889
3,996
0
1,489
8,220
0
51,040
W
Fenrir
falvaro932
Fenrir
2,457
940
0
1,794
5,975
2,547
0
241
5,734
0
21,142
L
Mulan
merrp33
Mulan
3,863
417
10
2,878
7,694
3,895
0
98
6,902
0
27,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,725
Gold Earned
28,229
201
Minions Killed
282
0
Camps Cleared
0
1,042,592
Distance Traveled
1,080,040
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,770
525
30
3
0
219,339
0
L
Cupid
4,816
438
45
4
0
204,006
1
L
Cthulhu
5,402
491
38
3
0
228,625
0
W
Xing Tian
5,574
507
12
1
0
224,447
0
W
Hachiman
5,170
470
53
5
0
183,453
2
L
Discordia
5,981
544
73
7
0
203,334
1
W
Janus
6,188
563
71
6
0
218,299
1
L
Fenrir
6,360
578
76
7
0
261,129
0
W
Fenrir
6,023
548
35
3
0
197,054
0
L
Mulan
5,670
515
50
5
0
182,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role