Player Matchup

Anhur
Anhur
Cundo
Anhur
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,375 Elo+
Party 1
Ix Chel
Ix Chel
JUSTPWNIN10
Ix Chel
Level 102
God Stats
1W - 0L
1,818 SR
Queue Stats
16W - 27L
1,382 Elo+
Party 1
Achilles
Achilles
JWubs919
Achilles
Level 96
God Stats
1W - 0L
1,722 SR
Queue Stats
23W - 32L
1,430 Elo+
Party 1
Ravana
Ravana
WarDOG1297
Ravana
Level 123
God Stats
3W - 0L
1,537 SR
Queue Stats
22W - 32L
1,407 Elo+
Party 1
He Bo
He Bo
needforsleep77
He Bo
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 27L
1,380 Elo+
Party 1
Team Averages
Level 99
1,615 SR
1,395 Elo+

VS

Team Averages
Level 126
1,524 SR
1,532 Elo+
Bacchus
Bacchus
Butcherin_Jester
Bacchus
Level 152
God Stats
0W - 4L
1,292 SR
Queue Stats
147W - 147L
1,515 Elo+
Party 2
Achilles
Achilles
I Xudz I
Achilles
Level 101
God Stats
14W - 21L
1,435 SR
Queue Stats
572W - 503L
1,550 Elo+
Party 3
Ishtar
Ishtar
Jc_Lurking
Ishtar
Level 146
God Stats
1W - 2L
1,740 SR
Queue Stats
241W - 216L
1,548 Elo+
Party 2
Loki
Loki
KAGGIBOI
Loki
Level 129
God Stats
31W - 26L
1,653 SR
Queue Stats
525W - 467L
1,559 Elo+
Party 3
Danzaburou
Danzaburou
Phonedsnail8577
Danzaburou
Level 102
God Stats
30W - 17L
1,500 SR
Queue Stats
97W - 83L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cundo
Anhur
14
1 / 3 / 1
7,909
494
4,260
10,194
4,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
JUSTPWNIN10
Ix Chel
13
1 / 1 / 1
7,845
490
3,882
6,332
3,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
JWubs919
Achilles
15
6 / 3 / 0
9,012
563
6,012
13,746
9,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ravana
WarDOG1297
Ravana
16
1 / 0 / 2
9,583
599
11,767
6,713
7,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 5
8,136
509
6,843
9,857
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
7,623
476
5,577
6,796
6,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
I Xudz I
Achilles
13
0 / 2 / 1
7,545
472
2,407
13,131
12,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ishtar
Jc_Lurking
Ishtar
13
2 / 2 / 4
8,569
536
9,006
11,906
5,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
14
5 / 3 / 2
8,800
550
9,416
13,175
5,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
Phonedsnail8577
Danzaburou
14
1 / 0 / 5
8,434
527
5,859
8,636
3,369
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
9
Kills
10
10
Deaths
9
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Anhur
Cundo
Anhur
1
3
1
0.5
L
Achilles
I Xudz I
Achilles
0
2
1
0.25
W
Ix Chel
JUSTPWNIN10
Ix Chel
1
1
1
1.5
W
Achilles
JWubs919
Achilles
6
3
0
2
L
Ishtar
Jc_Lurking
Ishtar
2
2
4
2
L
Loki
5
3
2
2
L
Danzaburou
Phonedsnail8577
Danzaburou
1
0
5
3.5
W
Ravana
WarDOG1297
Ravana
1
0
2
2
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,764
Damage
32,265
46,842
Taken
53,644
29,299
Mitigated
32,352
10,569
Healing
16,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,577
682
0
1,963
6,796
6,118
512
1,643
5,153
23,630
0
W
Anhur
Cundo
Anhur
4,260
2,685
0
2,720
10,194
4,219
840
2,280
7,914
0
53,372
L
Achilles
I Xudz I
Achilles
2,407
722
0
2,094
13,131
12,534
252
1,489
11,642
0
48,574
W
Ix Chel
JUSTPWNIN10
Ix Chel
3,882
895
1,442
1,486
6,332
3,911
0
636
5,696
41,440
0
W
Achilles
JWubs919
Achilles
6,012
2,016
0
590
13,746
9,540
0
1,094
12,592
0
68,192
L
Ishtar
Jc_Lurking
Ishtar
9,006
5,098
0
5,937
11,906
5,093
630
6,447
5,459
0
68,288
L
Loki
9,416
3,880
0
500
13,175
5,238
938
1,408
11,767
0
69,832
L
Danzaburou
Phonedsnail8577
Danzaburou
5,859
3,135
112
5,474
8,636
3,369
694
716
7,920
0
55,236
W
Ravana
WarDOG1297
Ravana
11,767
3,324
0
2,916
6,713
7,197
426
216
6,000
974
89,475
W
6,843
313
0
1,415
9,857
4,432
0
1,376
8,481
51,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,485
Gold Earned
40,971
481
Minions Killed
433
0
Camps Cleared
0
1,523,624
Distance Traveled
1,480,229
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,623
476
24
2
0
306,467
3
W
Anhur
7,909
494
96
6
0
274,063
0
L
Achilles
7,545
472
95
6
0
261,898
0
W
Ix Chel
7,845
490
51
3
0
284,358
0
W
Achilles
9,012
563
88
6
0
363,338
0
L
Ishtar
8,569
536
116
7
0
272,083
0
L
Loki
8,800
550
105
7
0
341,359
0
L
Danzaburou
8,434
527
93
6
0
298,422
0
W
Ravana
9,583
599
142
9
0
274,128
1
W
He Bo
8,136
509
104
7
0
327,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role