Player Matchup

Kukulkan
Kukulkan
Bliss2957
Kukulkan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 216L
1,419 Elo+
Solo
Anhur
Anhur
Chrisalex142
Anhur
Level 49
God Stats
1W - 5L
1,126 SR
Queue Stats
151W - 147L
1,478 Elo+
Solo
Cerberus
Cerberus
EliteSpades
Cerberus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 41L
1,374 Elo+
Party 2
Thanatos
Thanatos
Habatch
Thanatos
Level 29
God Stats
3W - 1L
1,720 SR
Queue Stats
5W - 3L
1,512 Elo+
Party 2
King Arthur
King Arthur
Malivy
King Arthur
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,512 Elo+
Party 2
Team Averages
Level 57
1,469 SR
1,459 Elo+

VS

Team Averages
Level 77
1,501 SR
1,461 Elo+
Achilles
Achilles
 
Achilles
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AstronautDogs
Ra
Level 69
God Stats
13W - 7L
1,831 SR
Queue Stats
149W - 115L
1,461 Elo+
Party 1
Cabrakan
Cabrakan
KarnageRonin
Cabrakan
Level 67
God Stats
6W - 1L
1,528 SR
Queue Stats
229W - 214L
1,475 Elo+
Party 1
Jing Wei
Jing Wei
RLuzzBuzz
Jing Wei
Level 117
God Stats
5W - 8L
1,145 SR
Queue Stats
85W - 103L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bliss2957
Kukulkan
10
0 / 3 / 1
5,540
504
2,351
5,491
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 1
5,569
506
1,703
3,188
879
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
EliteSpades
Cerberus
11
2 / 0 / 1
6,491
590
3,445
9,369
5,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Habatch
Thanatos
11
1 / 1 / 2
6,166
561
3,666
9,125
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Malivy
King Arthur
10
2 / 2 / 1
5,847
532
5,970
10,764
7,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 2 / 1
6,623
602
5,531
9,704
7,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
 
Nemesis
8
0 / 1 / 0
5,057
460
1,830
6,340
1,723
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 1 / 2
7,847
713
7,157
5,407
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
KarnageRonin
Cabrakan
11
2 / 1 / 2
6,637
603
2,730
8,285
5,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
RLuzzBuzz
Jing Wei
10
0 / 1 / 0
6,201
564
4,190
6,003
2,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
6
Kills
6
6
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
2
1
0.75
W
Nemesis
 
Nemesis
0
1
0
0
W
3
1
2
4
L
Kukulkan
Bliss2957
Kukulkan
0
3
1
0.17
L
1
0
1
1.5
L
Cerberus
EliteSpades
Cerberus
2
0
1
2.5
L
Thanatos
Habatch
Thanatos
1
1
2
2
W
Cabrakan
KarnageRonin
Cabrakan
2
1
2
3
L
King Arthur
Malivy
King Arthur
2
2
1
1.25
W
Jing Wei
RLuzzBuzz
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,135
Damage
21,438
37,937
Taken
35,739
19,449
Mitigated
19,757
13,633
Healing
9,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,531
1,490
0
3,316
9,704
7,713
430
0
9,704
0
36,829
W
Nemesis
 
Nemesis
1,830
796
0
939
6,340
1,723
0
1,248
5,092
0
19,310
W
7,157
1,068
574
2,615
5,407
2,212
252
2,487
2,812
66,426
0
L
Kukulkan
Bliss2957
Kukulkan
2,351
55
0
500
5,491
2,246
0
3,839
1,652
37,470
0
L
1,703
732
0
1,599
3,188
879
0
0
3,188
0
35,596
L
Cerberus
EliteSpades
Cerberus
3,445
227
0
2,966
9,369
5,693
0
1,976
7,393
26,696
0
L
Thanatos
Habatch
Thanatos
3,666
1,346
0
6,135
9,125
3,528
0
2,508
6,576
0
44,824
W
Cabrakan
KarnageRonin
Cabrakan
2,730
379
0
484
8,285
5,686
0
791
7,494
49,381
0
L
King Arthur
Malivy
King Arthur
5,970
683
0
2,433
10,764
7,103
0
1,603
8,336
0
28,612
W
Jing Wei
RLuzzBuzz
Jing Wei
4,190
3,221
0
1,611
6,003
2,423
0
1,243
4,760
0
49,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,613
Gold Earned
32,365
306
Minions Killed
356
0
Camps Cleared
0
1,044,685
Distance Traveled
1,127,695
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,623
602
53
5
0
176,351
0
W
Nemesis
5,057
460
23
2
0
259,368
1
W
Ra
7,847
713
121
11
0
230,537
1
L
Kukulkan
5,540
504
72
7
0
183,190
0
L
Anhur
5,569
506
69
6
0
196,813
0
L
Cerberus
6,491
590
52
5
0
233,631
2
L
Thanatos
6,166
561
68
6
0
229,540
0
W
Cabrakan
6,637
603
70
6
0
245,827
0
L
King Arthur
5,847
532
45
4
0
201,511
0
W
Jing Wei
6,201
564
89
8
0
215,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role