Player Matchup

Serqet
Serqet
Black Wolf3496
Serqet
Level 78
God Stats
3W - 1L
1,674 SR
Queue Stats
19W - 19L
1,356 Elo+
Party 2
Hades
Hades
ChillOnMePlease
Hades
Level 21
God Stats
15W - 26L
1,389 SR
Queue Stats
84W - 90L
1,459 Elo+
Party 3
Ishtar
Ishtar
IQ BRAD
Ishtar
Level 47
God Stats
3W - 1L
1,514 SR
Queue Stats
20W - 20L
1,356 Elo+
Party 2
Atlas
Atlas
TheRealDrZeus
Atlas
Level 151
God Stats
4W - 2L
1,567 SR
Queue Stats
50W - 36L
1,533 Elo+
Party 3
Hercules
Hercules
iSensuBean
Hercules
Level 134
God Stats
19W - 11L
1,629 SR
Queue Stats
180W - 160L
1,486 Elo+
Party 3
Team Averages
Level 86
1,555 SR
1,438 Elo+

VS

Team Averages
Level 99
1,440 SR
1,575 Elo+
Terra
Terra
 
Terra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
BogieBogerson
Ravana
Level 48
God Stats
1W - 1L
1,300 SR
Queue Stats
2W - 2L
1,651 Elo+
Party 1
Guan Yu
Guan Yu
Caizagi
Guan Yu
Level 67
God Stats
0W - 1L
1,847 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
RoYaLCoLoRz
Artemis
Level 97
God Stats
0W - 1L
1,279 SR
Queue Stats
3W - 2L
1,726 Elo+
Party 1
Scylla
Scylla
Taiikonaut
Scylla
Level 127
God Stats
0W - 2L
1,276 SR
Queue Stats
184W - 166L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,785
485
5,545
10,900
4,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 2 / 3
7,150
511
5,622
10,728
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
IQ BRAD
Ishtar
12
0 / 2 / 3
7,008
501
8,790
12,041
4,781
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 1 / 2
7,701
550
5,766
11,364
8,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
iSensuBean
Hercules
16
8 / 0 / 0
9,997
714
11,716
10,356
9,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
1 / 2 / 2
6,583
470
5,514
14,695
9,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 2
6,578
470
7,630
10,195
4,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Caizagi
Guan Yu
10
0 / 5 / 0
5,702
407
2,103
10,685
10,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
RoYaLCoLoRz
Artemis
10
1 / 2 / 0
6,175
441
7,395
9,628
3,945
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Taiikonaut
Scylla
13
2 / 1 / 0
7,234
517
5,585
7,952
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
12
Kills
5
5
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
2
2
1
W
1
0
1
1.5
L
1
2
2
1
L
Guan Yu
Caizagi
Guan Yu
0
5
0
0
W
0
2
3
0.75
W
Ishtar
IQ BRAD
Ishtar
0
2
3
0.75
L
Artemis
RoYaLCoLoRz
Artemis
1
2
0
0.5
L
Scylla
Taiikonaut
Scylla
2
1
0
2
W
3
1
2
4
W
Hercules
iSensuBean
Hercules
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,439
Damage
28,227
55,389
Taken
53,155
31,608
Mitigated
31,915
18,136
Healing
12,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,514
1,154
1,520
3,682
14,695
9,886
12
4,360
10,219
23,586
0
W
5,545
1,377
0
0
10,900
4,051
0
1,764
9,136
0
38,420
L
7,630
2,724
0
1,012
10,195
4,461
367
2,529
7,331
0
48,964
L
Guan Yu
Caizagi
Guan Yu
2,103
261
0
1,419
10,685
10,816
0
20
9,825
32
23,380
W
5,622
342
890
4,273
10,728
4,534
794
4,141
6,587
52,005
0
W
Ishtar
IQ BRAD
Ishtar
8,790
5,390
0
3,562
12,041
4,781
0
2,870
9,171
0
54,637
L
Artemis
RoYaLCoLoRz
Artemis
7,395
3,799
348
1,689
9,628
3,945
510
1,103
8,132
0
38,629
L
Scylla
Taiikonaut
Scylla
5,585
429
0
2,580
7,952
2,807
371
3,479
3,980
54,114
0
W
5,766
2,497
0
4,231
11,364
8,968
378
2,175
9,189
26,168
0
W
Hercules
iSensuBean
Hercules
11,716
2,829
0
5,180
10,356
9,274
1,721
335
9,401
0
79,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,641
Gold Earned
32,272
382
Minions Killed
266
0
Camps Cleared
0
1,459,034
Distance Traveled
1,441,574
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,583
470
24
2
0
297,586
0
W
Serqet
6,785
485
49
4
0
352,207
0
L
Ravana
6,578
470
62
4
0
307,147
0
L
Guan Yu
5,702
407
33
2
0
317,208
0
W
Hades
7,150
511
103
7
0
271,935
0
W
Ishtar
7,008
501
79
6
0
276,437
0
L
Artemis
6,175
441
52
4
0
249,307
0
L
Scylla
7,234
517
95
7
0
270,326
0
W
Atlas
7,701
550
17
1
0
266,002
2
W
Hercules
9,997
714
134
10
0
292,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role