Player Matchup

Fenrir
Fenrir
An_unknown_being
Fenrir
Level 140
God Stats
5W - 5L
1,753 SR
Queue Stats
191W - 161L
1,585 Elo+
Party 2
Maui
Maui
Jin456
Maui
Level 108
God Stats
4W - 1L
1,874 SR
Queue Stats
59W - 63L
1,528 Elo+
Party 2
Anubis
Anubis
Scuba_Dooba_Doo
Anubis
Level 148
God Stats
13W - 6L
1,784 SR
Queue Stats
198W - 173L
1,585 Elo+
Party 2
Mulan
Mulan
YoungSauron_
Mulan
Level 129
God Stats
1W - 2L
1,535 SR
Queue Stats
57W - 42L
1,645 Elo+
Solo
Hachiman
Hachiman
tilo618
Hachiman
Level 127
God Stats
23W - 21L
1,637 SR
Queue Stats
163W - 130L
1,563 Elo+
Party 2
Team Averages
Level 130
1,717 SR
1,581 Elo+

VS

Team Averages
Level 119
1,558 SR
1,521 Elo+
Loki
Loki
BlackReaper3047
Loki
Level 108
God Stats
82W - 73L
1,639 SR
Queue Stats
170W - 198L
1,482 Elo+
Party 1
King Arthur
King Arthur
Glizzyknight101
King Arthur
Level 67
God Stats
4W - 5L
1,332 SR
Queue Stats
62W - 69L
1,450 Elo+
Party 1
Ra
Ra
LP6912
Ra
Level 149
God Stats
7W - 3L
1,793 SR
Queue Stats
60W - 44L
1,619 Elo+
Party 3
Horus
Horus
TheOnlyGen
Horus
Level 125
God Stats
10W - 4L
1,627 SR
Queue Stats
108W - 113L
1,545 Elo+
Party 3
Hachiman
Hachiman
VonWest
Hachiman
Level 148
God Stats
2W - 2L
1,398 SR
Queue Stats
159W - 169L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,383
580
5,336
10,414
5,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maui
Jin456
Maui
8
0 / 3 / 0
5,224
475
652
6,487
4,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 1
6,200
564
4,475
4,810
1,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 3 / 1
6,579
598
5,208
9,530
5,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hachiman
tilo618
Hachiman
10
0 / 2 / 1
5,717
520
2,434
7,901
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
6,743
613
6,259
8,470
2,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Glizzyknight101
King Arthur
12
2 / 1 / 1
6,554
596
3,652
8,639
5,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ra
12
2 / 1 / 3
6,822
620
4,219
4,913
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
9
0 / 0 / 8
6,027
548
3,571
7,349
4,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
VonWest
Hachiman
12
5 / 1 / 2
7,157
651
7,995
6,090
2,175
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
12
12
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
3
1
5
5.5
W
King Arthur
Glizzyknight101
King Arthur
2
1
1
2.5
L
Maui
Jin456
Maui
0
3
0
0
W
Ra
2
1
3
3.5
L
0
2
1
0.25
W
Horus
0
0
8
4
W
Hachiman
VonWest
Hachiman
5
1
2
6
L
1
3
1
0.5
L
Hachiman
tilo618
Hachiman
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,105
Damage
25,696
39,142
Taken
35,461
20,311
Mitigated
17,126
13,881
Healing
11,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,336
1,620
0
3,543
10,414
5,790
0
970
9,380
85
41,826
W
6,259
2,161
0
1,139
8,470
2,783
0
1,301
7,163
0
49,150
W
King Arthur
Glizzyknight101
King Arthur
3,652
367
0
1,652
8,639
5,750
0
358
8,281
0
39,651
L
Maui
Jin456
Maui
652
357
0
1,047
6,487
4,414
0
1,402
5,085
15,065
0
W
Ra
4,219
486
1,068
1,899
4,913
1,503
0
2,222
2,679
57,398
0
L
4,475
305
0
2,193
4,810
1,996
0
1,313
3,443
58,451
0
W
Horus
3,571
1,545
587
2,498
7,349
4,915
0
1,898
5,437
0
14,506
W
Hachiman
VonWest
Hachiman
7,995
3,910
0
2,612
6,090
2,175
244
542
5,548
0
57,043
L
5,208
706
0
3,654
9,530
5,771
0
0
9,530
0
39,580
L
Hachiman
tilo618
Hachiman
2,434
1,603
0
3,444
7,901
2,340
0
479
7,358
0
36,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,103
Gold Earned
33,303
344
Minions Killed
334
0
Camps Cleared
0
1,173,971
Distance Traveled
1,221,472
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,383
580
76
7
0
264,299
0
W
Loki
6,743
613
71
6
0
292,040
0
W
King Arthur
6,554
596
50
5
0
228,834
4
L
Maui
5,224
475
15
1
0
240,977
4
W
Ra
6,822
620
110
10
0
232,688
2
L
Anubis
6,200
564
101
9
0
220,165
2
W
Horus
6,027
548
15
1
0
250,892
4
W
Hachiman
7,157
651
88
8
0
217,018
2
L
Mulan
6,579
598
83
8
0
217,743
1
L
Hachiman
5,717
520
69
6
0
230,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role