Player Matchup

Ymir
Ymir
GlacialScarab80
Ymir
Level 71
God Stats
0W - 1L
1,589 SR
Queue Stats
12W - 27L
1,199 Elo+
Party 1
Cliodhna
Cliodhna
Whitedude96
Cliodhna
Level 68
God Stats
1W - 1L
1,619 SR
Queue Stats
3W - 2L
1,547 Elo+
Party 1
Ix Chel
Ix Chel
Wolverine1296
Ix Chel
Level 124
God Stats
3W - 5L
1,504 SR
Queue Stats
33W - 45L
1,405 Elo+
Party 1
Team Averages
Level 88
1,570 SR
1,384 Elo+

VS

Team Averages
Level 71
1,415 SR
1,357 Elo+
Gilgamesh
Gilgamesh
GxcciNell
Gilgamesh
Level 85
God Stats
19W - 11L
1,483 SR
Queue Stats
51W - 53L
1,427 Elo+
Solo
Sol
Sol
juicyboyxx
Sol
Level 65
God Stats
10W - 4L
1,497 SR
Queue Stats
21W - 29L
1,293 Elo+
Solo
Neith
Neith
x-ZOONI_DEMON-x
Neith
Level 64
God Stats
4W - 5L
1,265 SR
Queue Stats
198W - 207L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 7 / 7
11,823
845
7,957
18,751
20,326
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Whitedude96
Cliodhna
13
3 / 6 / 10
10,532
752
10,232
15,706
6,994
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
14
5 / 5 / 5
11,105
793
9,584
13,075
5,454
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GxcciNell
Gilgamesh
15
6 / 3 / 11
12,203
872
14,673
19,361
20,200
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
7 / 7 / 6
12,007
858
16,119
13,452
4,380
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
5 / 5 / 7
11,554
825
8,121
10,039
3,624
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
42
15
Kills
18
18
Deaths
15
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
7
7
7
1.5
W
Gilgamesh
GxcciNell
Gilgamesh
6
3
11
3.83
L
Cliodhna
Whitedude96
Cliodhna
3
6
10
1.33
L
Ix Chel
5
5
5
1.5
W
7
7
6
1.43
W
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,773
Damage
38,913
47,532
Taken
42,852
32,774
Mitigated
28,204
9,557
Healing
6,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,957
528
272
608
18,751
20,326
0
8,633
9,944
24,023
0
W
Gilgamesh
GxcciNell
Gilgamesh
14,673
2,493
221
599
19,361
20,200
16
7,734
11,343
844
36,656
L
Cliodhna
Whitedude96
Cliodhna
10,232
1,695
0
3,805
15,706
6,994
0
3,794
11,714
0
33,397
L
Ix Chel
9,584
1,100
2,420
2,452
13,075
5,454
50
4,780
8,049
43,333
0
W
16,119
4,704
89
2,515
13,452
4,380
1,929
6,469
6,771
48,703
0
W
8,121
2,987
0
2,624
10,039
3,624
1,029
3,666
6,373
0
39,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,460
Gold Earned
35,764
110
Minions Killed
136
0
Camps Cleared
0
662,081
Distance Traveled
735,776
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,823
845
12
1
0
220,649
0
W
Gilgamesh
12,203
872
33
2
0
263,339
0
L
Cliodhna
10,532
752
42
3
0
252,051
4
L
Ix Chel
11,105
793
56
4
0
189,381
0
W
Sol
12,007
858
48
3
0
232,393
0
W
Neith
11,554
825
55
4
0
240,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role