Player Matchup

Ra
Ra
Bolmpo
Ra
Level 103
God Stats
9W - 6L
1,508 SR
Queue Stats
336W - 293L
1,492 Elo+
Party 1
King Arthur
King Arthur
Chakkal_271
King Arthur
Level 45
God Stats
3W - 9L
1,374 SR
Queue Stats
159W - 185L
1,331 Elo+
Solo
Ix Chel
Ix Chel
Riveroll99
Ix Chel
Level 109
God Stats
4W - 7L
1,391 SR
Queue Stats
247W - 224L
1,458 Elo+
Party 3
Ravana
Ravana
soulfoulcabo
Ravana
Level 86
God Stats
19W - 13L
1,606 SR
Queue Stats
154W - 145L
1,477 Elo+
Party 3
Xbalanque
Xbalanque
ssundazee
Xbalanque
Level 85
God Stats
10W - 7L
1,621 SR
Queue Stats
261W - 227L
1,520 Elo+
Party 1
Team Averages
Level 86
1,500 SR
1,456 Elo+

VS

Team Averages
Level 67
1,517 SR
1,463 Elo+
Mulan
Mulan
Btr Noodle
Mulan
Level 57
God Stats
3W - 1L
1,762 SR
Queue Stats
14W - 19L
1,503 Elo+
Solo
Surtr
Surtr
DeadSpider2020
Surtr
Level 83
God Stats
19W - 12L
1,551 SR
Queue Stats
288W - 260L
1,495 Elo+
Solo
Chang'e
Chang'e
Eraderick
Chang'e
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 98L
1,444 Elo+
Party 2
Susano
Susano
Nlovewithnsync
Susano
Level 24
God Stats
8W - 10L
1,481 SR
Queue Stats
26W - 31L
1,392 Elo+
Party 2
Hachiman
Hachiman
ShadowStake69
Hachiman
Level 121
God Stats
0W - 2L
1,289 SR
Queue Stats
105W - 84L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
2 / 2 / 3
10,017
557
10,517
10,983
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Chakkal_271
King Arthur
17
3 / 1 / 3
8,895
494
6,377
16,201
11,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Riveroll99
Ix Chel
16
4 / 2 / 3
9,072
504
13,695
12,208
4,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
16
6 / 3 / 6
10,120
562
8,987
8,740
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
ssundazee
Xbalanque
16
3 / 1 / 4
9,254
514
11,179
11,588
5,028
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
3 / 6 / 1
9,395
522
15,250
19,090
18,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 3 / 4
7,642
425
4,109
12,687
8,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Eraderick
Chang'e
15
2 / 2 / 2
8,598
478
5,470
16,932
6,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 1
8,382
466
7,783
18,383
8,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
ShadowStake69
Hachiman
14
0 / 3 / 0
8,507
473
8,376
12,993
5,199
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
18
Kills
8
9
Deaths
18
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
2
2
3
1.75
L
Mulan
3
6
1
0.58
W
King Arthur
Chakkal_271
King Arthur
3
1
3
4.5
L
0
3
4
0.67
L
Chang'e
Eraderick
Chang'e
2
2
2
1.5
L
3
4
1
0.88
W
Ix Chel
Riveroll99
Ix Chel
4
2
3
2.75
L
Hachiman
ShadowStake69
Hachiman
0
3
0
0
W
Ravana
6
3
6
3
W
Xbalanque
ssundazee
Xbalanque
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,755
Damage
40,988
59,720
Taken
80,085
29,869
Mitigated
47,304
24,143
Healing
27,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
10,517
663
1,434
5,521
10,983
4,939
994
3,391
7,473
90,742
0
L
Mulan
15,250
2,197
0
5,630
19,090
18,721
334
4,561
14,253
0
65,175
W
King Arthur
Chakkal_271
King Arthur
6,377
1,056
10
3,768
16,201
11,332
355
70
15,310
0
52,001
L
4,109
1,130
370
4,781
12,687
8,448
105
3,286
9,104
915
24,317
L
Chang'e
Eraderick
Chang'e
5,470
543
1,509
7,204
16,932
6,667
0
6,771
10,023
60,167
0
L
7,783
2,156
0
2,905
18,383
8,269
0
5,288
12,869
0
55,604
W
Ix Chel
Riveroll99
Ix Chel
13,695
1,386
1,123
3,432
12,208
4,546
1,253
632
11,311
63,105
0
L
Hachiman
ShadowStake69
Hachiman
8,376
3,087
0
4,845
12,993
5,199
996
3,281
9,484
0
67,252
W
Ravana
8,987
4,047
0
3,161
8,740
4,024
1,792
178
8,520
0
61,627
W
Xbalanque
ssundazee
Xbalanque
11,179
4,947
9
5,685
11,588
5,028
1,503
1,623
9,867
0
68,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,358
Gold Earned
42,524
494
Minions Killed
386
0
Camps Cleared
0
1,738,624
Distance Traveled
1,726,731
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,017
557
150
8
0
343,257
0
L
Mulan
9,395
522
85
5
0
325,695
3
W
King Arthur
8,895
494
52
3
0
347,535
0
L
Surtr
7,642
425
40
2
0
301,168
0
L
Chang'e
8,598
478
88
5
0
378,617
0
L
Susano
8,382
466
69
4
0
397,082
0
W
Ix Chel
9,072
504
97
5
0
340,972
0
L
Hachiman
8,507
473
104
6
0
324,169
0
W
Ravana
10,120
562
86
5
0
365,473
0
W
Xbalanque
9,254
514
109
6
0
341,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role