Player Matchup

Kali
Kali
 
Kali
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Flats3
Raijin
Level 99
God Stats
1W - 5L
1,294 SR
Queue Stats
155W - 173L
1,466 Elo+
Solo
Danzaburou
Danzaburou
LookItsJimm
Danzaburou
Level 116
God Stats
13W - 14L
1,450 SR
Queue Stats
329W - 308L
1,519 Elo+
Party 1
Guan Yu
Guan Yu
MainManager9895
Guan Yu
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 129L
1,475 Elo+
Party 1
Geb
Geb
potato_King81
Geb
Level 114
God Stats
1W - 3L
1,167 SR
Queue Stats
168W - 159L
1,547 Elo+
Solo
Team Averages
Level 105
1,382 SR
1,502 Elo+

VS

Team Averages
Level 119
1,494 SR
1,482 Elo+
Hachiman
Hachiman
 
Hachiman
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Evil2Santa
Athena
Level 124
God Stats
6W - 4L
1,419 SR
Queue Stats
374W - 383L
1,512 Elo+
Solo
Sylvanus
Sylvanus
Hi im Roddy
Sylvanus
Level 109
God Stats
3W - 4L
1,739 SR
Queue Stats
444W - 415L
1,467 Elo+
Solo
Nu Wa
Nu Wa
JimIndeed
Nu Wa
Level 104
God Stats
2W - 1L
1,702 SR
Queue Stats
56W - 54L
1,484 Elo+
Solo
Nike
Nike
Valakenta
Nike
Level 121
God Stats
3W - 7L
1,111 SR
Queue Stats
727W - 691L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
0 / 6 / 3
7,248
725
6,043
13,688
6,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Flats3
Raijin
13
1 / 5 / 4
7,087
709
11,431
13,133
6,704
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
LookItsJimm
Danzaburou
14
3 / 7 / 2
8,359
836
11,948
13,558
6,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 5 / 3
7,309
731
4,476
16,759
12,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 6 / 3
6,829
683
6,928
17,997
15,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
13 / 2 / 11
10,240
1,024
21,242
11,763
6,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Evil2Santa
Athena
15
1 / 1 / 22
8,464
846
7,178
14,388
16,485
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sylvanus
Hi im Roddy
Sylvanus
16
5 / 0 / 19
10,060
1,006
8,847
14,909
11,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
JimIndeed
Nu Wa
14
4 / 1 / 16
8,215
822
16,260
5,222
2,876
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
15
6 / 1 / 21
8,969
897
14,601
10,552
10,457
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
118
5
Kills
29
29
Deaths
5
15
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
6
3
0.25
W
Hachiman
 
Hachiman
13
2
11
9.25
W
Athena
Evil2Santa
Athena
1
1
22
12
L
Raijin
Flats3
Raijin
1
5
4
0.6
W
Sylvanus
Hi im Roddy
Sylvanus
5
0
19
14.5
W
Nu Wa
JimIndeed
Nu Wa
4
1
16
12
L
Danzaburou
LookItsJimm
Danzaburou
3
7
2
0.57
L
1
5
3
0.5
W
Nike
6
1
21
16.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,826
Damage
68,128
75,135
Taken
56,834
48,344
Mitigated
47,519
19,148
Healing
29,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
6,043
1,949
950
2,980
13,688
6,558
0
5,861
7,523
0
14,286
W
Hachiman
 
Hachiman
21,242
14,138
1,419
4,075
11,763
6,332
1,871
3,701
7,902
0
37,284
W
Athena
Evil2Santa
Athena
7,178
2,217
768
1,352
14,388
16,485
436
4,928
9,460
14,001
0
L
Raijin
Flats3
Raijin
11,431
2,156
522
962
13,133
6,704
0
5,167
7,966
31,128
0
W
Sylvanus
Hi im Roddy
Sylvanus
8,847
1,784
8,466
7,332
14,909
11,369
588
4,774
10,135
14,163
0
W
Nu Wa
JimIndeed
Nu Wa
16,260
7,215
1,457
166
5,222
2,876
1,265
1,371
3,851
25,076
0
L
Danzaburou
LookItsJimm
Danzaburou
11,948
3,111
109
886
13,558
6,304
0
6,596
6,962
0
27,077
L
4,476
710
5,051
4,026
16,759
12,868
0
8,629
7,476
0
9,082
W
Nike
14,601
347
1,826
2,661
10,552
10,457
171
3,519
6,632
2,378
22,585
L
6,928
460
598
3,064
17,997
15,910
0
7,065
10,932
13,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,832
Gold Earned
45,948
113
Minions Killed
110
0
Camps Cleared
0
891,792
Distance Traveled
955,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,248
725
22
2
0
193,870
0
W
Hachiman
10,240
1,024
39
4
0
157,798
0
W
Athena
8,464
846
18
2
0
215,909
0
L
Raijin
7,087
709
40
4
0
148,558
0
W
Sylvanus
10,060
1,006
12
1
0
181,380
0
W
Nu Wa
8,215
822
22
2
0
190,888
0
L
Danzaburou
8,359
836
30
3
0
155,803
0
L
Guan Yu
7,309
731
8
1
0
200,597
0
W
Nike
8,969
897
19
2
0
209,261
0
L
Geb
6,829
683
13
1
0
192,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role