Player Matchup

Jing Wei
Jing Wei
Masters
BabuJee
Jing Wei
Masters
Level 177
God Stats
10W - 5L
1,720 SR
Queue Stats
422W - 379L
2,444 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond I
CalamityJorm
Morgan Le Fay
Diamond I
Level 45
God Stats
2W - 1L
2,059 SR
Queue Stats
58W - 49L
2,455 MMR
Party 2
Sun Wukong
Sun Wukong
Masters
Perturabo
Sun Wukong
Masters
Level 172
God Stats
6W - 4L
1,743 SR
Queue Stats
276W - 238L
2,534 MMR
Solo
Ares
Ares
Diamond I
Sweetdreamsbb
Ares
Diamond I
Level 234
God Stats
6W - 4L
1,693 SR
Queue Stats
115W - 89L
2,355 MMR
Solo
Fenrir
Fenrir
Diamond II
TempestInATeacup
Fenrir
Diamond II
Level 202
God Stats
13W - 11L
1,644 SR
Queue Stats
651W - 623L
2,268 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 166
1,772 SR
2,411 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 162
1,664 SR
2,234 MMR
Aphrodite
Aphrodite
Diamond I
 
Aphrodite
Diamond I
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
Brandoopity
Cu Chulainn
Diamond II
Level 172
God Stats
3W - 3L
1,713 SR
Queue Stats
213W - 176L
2,384 MMR
Party 1
Set
Set
Masters
Valyouuu
Set
Masters
Level 127
God Stats
8W - 3L
1,852 SR
Queue Stats
55W - 53L
2,600 MMR
Party 1
Agni
Agni
Diamond I
skinder2000
Agni
Diamond I
Level 159
God Stats
23W - 25L
1,624 SR
Queue Stats
478W - 469L
2,365 MMR
Solo
Charybdis
Charybdis
Diamond III
Ðravok
Charybdis
Diamond III
Level 157
God Stats
5W - 6L
1,633 SR
Queue Stats
78W - 59L
2,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BabuJee
Jing Wei
8
0 / 0 / 0
4,230
604
2,117
3,242
1,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
CalamityJorm
Morgan Le Fay
7
0 / 2 / 1
4,157
594
2,032
3,480
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Perturabo
Sun Wukong
8
0 / 2 / 1
4,439
634
4,192
6,551
3,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 1 / 0
4,036
577
1,453
4,907
3,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
3 / 2 / 0
4,750
679
1,740
6,430
2,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SusanoKaliMartichoras

VS

Bans
JanusBaba YagaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
2 / 0 / 1
4,779
683
1,903
3,206
1,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
Brandoopity
Cu Chulainn
7
1 / 2 / 1
4,521
646
3,934
7,238
4,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

7
1 / 0 / 0
4,142
592
495
3,057
1,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 1 / 2
4,890
699
4,431
4,150
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Ðravok
Charybdis
8
0 / 0 / 0
4,312
616
2,144
5,003
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
7
7
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
0
1
2.5
W
Jing Wei
BabuJee
Jing Wei
0
0
0
0
L
Cu Chulainn
Brandoopity
Cu Chulainn
1
2
1
0.75
W
Morgan Le Fay
CalamityJorm
Morgan Le Fay
0
2
1
0.25
W
Sun Wukong
Perturabo
Sun Wukong
0
2
1
0.25
W
0
1
0
0
W
3
2
0
1.5
L
1
0
0
1
L
3
1
2
4
L
Charybdis
Ðravok
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,534
Damage
12,907
24,610
Taken
22,654
11,023
Mitigated
10,205
6,801
Healing
9,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,903
331
2,014
2,081
3,206
1,375
0
480
2,708
13,050
0
W
Jing Wei
BabuJee
Jing Wei
2,117
1,936
0
1,126
3,242
1,019
0
381
2,861
0
30,399
L
Cu Chulainn
Brandoopity
Cu Chulainn
3,934
937
0
1,870
7,238
4,683
0
49
7,189
0
25,551
W
Morgan Le Fay
CalamityJorm
Morgan Le Fay
2,032
84
0
747
3,480
1,120
0
1,933
1,547
26,351
0
W
Sun Wukong
Perturabo
Sun Wukong
4,192
1,461
0
1,673
6,551
3,176
0
0
6,551
0
29,044
W
1,453
0
0
1,741
4,907
3,458
0
2,410
2,497
10,810
0
W
1,740
354
0
1,514
6,430
2,250
0
1,610
4,820
0
29,117
L
495
175
0
375
3,057
1,190
0
536
2,436
0
26,559
L
4,431
423
0
440
4,150
1,277
0
1,456
2,538
28,051
0
L
Charybdis
Ðravok
Charybdis
2,144
1,476
0
3,113
5,003
1,680
0
754
4,249
0
34,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,612
Gold Earned
22,644
238
Minions Killed
236
0
Camps Cleared
0
706,967
Distance Traveled
680,908
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,779
683
15
2
0
131,341
2
W
Jing Wei
4,230
604
71
10
0
130,908
2
L
Cu Chulainn
4,521
646
50
7
0
148,927
0
W
Morgan Le Fay
4,157
594
57
8
0
141,620
0
W
Sun Wukong
4,439
634
52
7
0
141,510
0
W
Ares
4,036
577
8
1
0
140,229
2
W
Fenrir
4,750
679
50
7
0
152,700
0
L
Set
4,142
592
43
6
0
122,408
0
L
Agni
4,890
699
59
8
0
150,166
0
L
Charybdis
4,312
616
69
10
0
128,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role