Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
I Skill Dutchs
Zeus
Level 166
God Stats
6W - 2L
1,775 SR
Queue Stats
339W - 314L
1,509 Elo+
Party 2
Mulan
Mulan
KING xBLICKx
Mulan
Level 125
God Stats
5W - 5L
1,509 SR
Queue Stats
126W - 124L
1,577 Elo+
Party 2
Baba Yaga
Baba Yaga
deamonkill
Baba Yaga
Level 143
God Stats
6W - 5L
1,500 SR
Queue Stats
286W - 287L
1,569 Elo+
Solo
Cernunnos
Cernunnos
enkidu32
Cernunnos
Level 144
God Stats
3W - 5L
1,267 SR
Queue Stats
533W - 578L
1,520 Elo+
Solo
Team Averages
Level 141
1,510 SR
1,535 Elo+

VS

Team Averages
Level 136
1,457 SR
1,514 Elo+
Artemis
Artemis
Al1AroundGamer
Artemis
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 49L
1,556 Elo+
Party 1
Merlin
Merlin
BarryBongz69
Merlin
Level 127
God Stats
1W - 3L
1,616 SR
Queue Stats
75W - 72L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
BepeUchiha
Ao Kuang
Level 142
God Stats
1W - 2L
1,501 SR
Queue Stats
81W - 70L
1,575 Elo+
Party 1
Fenrir
Fenrir
EdgarHellsing
Fenrir
Level 141
God Stats
2W - 3L
1,167 SR
Queue Stats
265W - 274L
1,514 Elo+
Solo
Chronos
Chronos
plorpe
Chronos
Level 149
God Stats
1W - 2L
1,502 SR
Queue Stats
40W - 45L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
1 / 3 / 22
11,806
738
6,193
18,450
29,492
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 3 / 14
11,572
723
18,863
9,219
4,295
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
9 / 5 / 13
11,977
749
15,102
20,901
20,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Baba Yaga
deamonkill
Baba Yaga
18
2 / 2 / 16
10,873
680
15,189
11,652
6,106
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
enkidu32
Cernunnos
20
12 / 4 / 11
13,088
818
20,535
16,684
8,395
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 6
10,257
641
11,327
15,305
7,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
19
3 / 4 / 8
11,268
704
17,267
14,988
7,548
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
BepeUchiha
Ao Kuang
17
8 / 9 / 0
11,146
697
11,687
19,687
9,844
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 8
9,276
580
8,875
16,953
14,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
plorpe
Chronos
16
0 / 5 / 5
9,185
574
10,067
16,033
6,787
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
43
28
Kills
16
17
Deaths
28
76
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
3
22
4
L
3
6
6
1
L
Merlin
3
4
8
1.75
L
Ao Kuang
BepeUchiha
Ao Kuang
8
9
0
0.89
L
2
4
8
1.5
W
4
3
14
3.67
W
9
5
13
3.1
W
Baba Yaga
deamonkill
Baba Yaga
2
2
16
5
W
Cernunnos
enkidu32
Cernunnos
12
4
11
4.38
L
Chronos
plorpe
Chronos
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,882
Damage
59,223
76,906
Taken
82,966
69,275
Mitigated
46,290
27,081
Healing
16,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,193
1,937
742
4,222
18,450
29,492
223
7,542
10,908
14,540
0
L
11,327
3,736
693
3,551
15,305
7,162
690
7,970
7,335
0
20,978
L
Merlin
17,267
787
1,226
2,385
14,988
7,548
420
6,970
7,906
46,634
0
L
Ao Kuang
BepeUchiha
Ao Kuang
11,687
1,074
211
3,330
19,687
9,844
0
8,476
11,211
19,504
0
L
8,875
1,487
741
2,699
16,953
14,949
0
8,366
8,491
1,394
12,724
W
18,863
728
1,326
2,111
9,219
4,295
2,035
3,942
5,277
43,234
0
W
15,102
764
1,736
5,108
20,901
20,987
1,297
12,446
8,455
0
26,502
W
Baba Yaga
deamonkill
Baba Yaga
15,189
972
966
3,034
11,652
6,106
1,422
5,265
6,275
33,330
0
W
Cernunnos
enkidu32
Cernunnos
20,535
8,892
1,145
6,691
16,684
8,395
2,893
10,958
5,726
0
44,847
L
Chronos
plorpe
Chronos
10,067
2,329
266
1,319
16,033
6,787
0
8,643
7,390
23,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,316
Gold Earned
51,132
176
Minions Killed
139
0
Camps Cleared
0
1,369,949
Distance Traveled
1,331,480
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,806
738
16
1
0
282,331
1
L
Artemis
10,257
641
25
2
0
251,861
0
L
Merlin
11,268
704
64
4
0
290,683
0
L
Ao Kuang
11,146
697
15
1
0
251,535
0
L
Fenrir
9,276
580
7
0
0
268,102
0
W
Zeus
11,572
723
56
4
0
254,967
0
W
Mulan
11,977
749
16
1
0
270,210
0
W
Baba Yaga
10,873
680
28
2
0
304,165
0
W
Cernunnos
13,088
818
60
4
0
258,276
0
L
Chronos
9,185
574
28
2
0
269,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role