Player Matchup

Olorun
Olorun
Collation
Olorun
Level 105
God Stats
0W - 1L
1,674 SR
Queue Stats
53W - 25L
1,466 Elo+
Party 1
Agni
Agni
ShadeSlayer132
Agni
Level 11
God Stats
2W - 2L
1,720 SR
Queue Stats
6W - 6L
1,387 Elo+
Party 1
Bakasura
Bakasura
Snakebytes
Bakasura
Level 108
God Stats
2W - 5L
1,656 SR
Queue Stats
234W - 215L
1,479 Elo+
Solo
Sylvanus
Sylvanus
lefatnick
Sylvanus
Level 52
God Stats
0W - 2L
1,549 SR
Queue Stats
26W - 15L
1,352 Elo+
Party 1
Tsukuyomi
Tsukuyomi
stromation
Tsukuyomi
Level 103
God Stats
2W - 1L
1,720 SR
Queue Stats
110W - 70L
1,433 Elo+
Party 1
Team Averages
Level 76
1,664 SR
1,424 Elo+

VS

Team Averages
Level 96
1,632 SR
1,479 Elo+
Baron Samedi
Baron Samedi
Glockii_Balboa
Baron Samedi
Level 158
God Stats
3W - 6L
1,500 SR
Queue Stats
176W - 211L
1,511 Elo+
Solo
Tyr
Tyr
Judge1065
Tyr
Level 29
God Stats
8W - 5L
1,633 SR
Queue Stats
103W - 101L
1,483 Elo+
Party 2
Ratatoskr
Ratatoskr
KingRustySpoon
Ratatoskr
Level 156
God Stats
4W - 2L
1,739 SR
Queue Stats
207W - 196L
1,446 Elo+
Solo
Athena
Athena
PeanutsForSale
Athena
Level 109
God Stats
2W - 0L
1,507 SR
Queue Stats
29W - 40L
1,479 Elo+
Party 2
Skadi
Skadi
RepealCornLaw
Skadi
Level 29
God Stats
5W - 2L
1,780 SR
Queue Stats
127W - 138L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Collation
Olorun
12
1 / 3 / 2
6,144
768
8,820
7,554
3,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 4 / 1
5,977
747
4,824
7,332
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Snakebytes
Bakasura
9
0 / 0 / 0
5,025
628
167
1,276
788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
lefatnick
Sylvanus
11
0 / 1 / 1
5,768
721
3,676
11,614
9,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
stromation
Tsukuyomi
12
1 / 3 / 1
6,080
760
4,587
8,529
3,678
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Glockii_Balboa
Baron Samedi
14
4 / 0 / 3
7,181
898
7,597
5,291
3,787
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 2 / 4
6,067
758
4,611
8,360
5,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ratatoskr
KingRustySpoon
Ratatoskr
13
3 / 1 / 5
6,582
823
8,108
6,947
4,698
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 0 / 7
6,475
809
5,015
9,496
7,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 0 / 6
6,225
778
7,014
7,075
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
11
11
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Olorun
Collation
Olorun
1
3
2
0.67
W
Baron Samedi
Glockii_Balboa
Baron Samedi
4
0
3
5.5
W
1
2
4
1.5
W
Ratatoskr
KingRustySpoon
Ratatoskr
3
1
5
5.5
W
1
0
7
4.5
W
2
0
6
5
L
1
4
1
0.38
L
Bakasura
Snakebytes
Bakasura
0
0
0
0
L
Sylvanus
lefatnick
Sylvanus
0
1
1
0.5
L
Tsukuyomi
stromation
Tsukuyomi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,074
Damage
32,345
36,305
Taken
37,169
19,998
Mitigated
24,412
10,967
Healing
8,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Collation
Olorun
8,820
4,532
308
1,913
7,554
3,713
0
2,703
4,739
30,771
0
W
Baron Samedi
Glockii_Balboa
Baron Samedi
7,597
546
953
2,546
5,291
3,787
794
2,039
3,252
26,478
377
W
4,611
157
0
1,049
8,360
5,513
43
3,562
4,798
0
14,740
W
Ratatoskr
KingRustySpoon
Ratatoskr
8,108
1,002
0
2,118
6,947
4,698
0
3,226
3,504
214
22,109
W
5,015
2,027
0
344
9,496
7,621
64
4,558
4,850
11,315
0
W
7,014
3,241
0
1,832
7,075
2,793
0
3,780
3,295
0
18,403
L
4,824
664
0
1,286
7,332
2,813
250
2,049
5,283
13,443
0
L
Bakasura
Snakebytes
Bakasura
167
106
0
951
1,276
788
0
271
1,005
0
235
L
Sylvanus
lefatnick
Sylvanus
3,676
1,254
2,037
3,600
11,614
9,006
0
4,643
6,916
6,313
0
L
Tsukuyomi
stromation
Tsukuyomi
4,587
843
0
872
8,529
3,678
0
2,685
5,844
0
18,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,994
Gold Earned
32,530
123
Minions Killed
152
0
Camps Cleared
0
653,921
Distance Traveled
880,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,144
768
45
6
0
136,396
0
W
Baron Samedi
7,181
898
52
7
0
160,358
0
W
Tyr
6,067
758
26
3
0
181,474
0
W
Ratatoskr
6,582
823
38
5
0
196,262
0
W
Athena
6,475
809
12
2
0
186,482
0
W
Skadi
6,225
778
24
3
0
155,531
0
L
Agni
5,977
747
30
4
0
154,061
0
L
Bakasura
5,025
628
2
0
0
52,771
0
L
Sylvanus
5,768
721
11
1
0
137,180
0
L
Tsukuyomi
6,080
760
35
4
0
173,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role