Player Matchup

Artio
Artio
Kellz262
Artio
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,504 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OG Magikarps
Morgan Le Fay
Level 129
God Stats
3W - 1L
1,889 SR
Queue Stats
223W - 214L
1,482 Elo+
Party 2
Charybdis
Charybdis
SirSauced420
Charybdis
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
284W - 298L
1,448 Elo+
Party 2
King Arthur
King Arthur
ThatGuyGreg9411
King Arthur
Level 98
God Stats
2W - 2L
1,624 SR
Queue Stats
146W - 156L
1,484 Elo+
Party 2
Nu Wa
Nu Wa
TheGainMaker
Nu Wa
Level 109
God Stats
0W - 2L
1,267 SR
Queue Stats
53W - 59L
1,471 Elo+
Solo
Team Averages
Level 116
1,556 SR
1,478 Elo+

VS

Team Averages
Level 122
1,473 SR
1,495 Elo+
Sol
Sol
HistoricasLP
Sol
Level 94
God Stats
2W - 0L
1,524 SR
Queue Stats
50W - 40L
1,495 Elo+
Party 1
Eset
Eset
Menzobikai
Eset
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,571 Elo+
Solo
Hun Batz
Hun Batz
SSStunner
Hun Batz
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 123L
1,402 Elo+
Solo
Osiris
Osiris
jamba xurupita
Osiris
Level 149
God Stats
3W - 5L
1,282 SR
Queue Stats
717W - 756L
1,540 Elo+
Solo
Mulan
Mulan
phriam
Mulan
Level 76
God Stats
3W - 0L
1,557 SR
Queue Stats
67W - 66L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Kellz262
Artio
13
0 / 8 / 6
7,226
602
2,194
14,195
10,188
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
OG Magikarps
Morgan Le Fay
18
5 / 2 / 2
9,388
782
17,401
7,742
4,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
SirSauced420
Charybdis
14
1 / 5 / 4
7,881
657
6,766
8,969
4,133
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
ThatGuyGreg9411
King Arthur
15
2 / 7 / 6
8,100
675
8,533
14,890
17,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 4 / 4
8,125
677
12,226
9,812
4,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 10
10,220
852
19,221
14,862
6,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 2 / 14
8,947
746
7,944
8,016
3,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
SSStunner
Hun Batz
18
1 / 0 / 20
9,544
795
7,303
17,585
9,461
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 2 / 12
9,003
750
5,520
12,634
13,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
phriam
Mulan
18
12 / 3 / 11
11,071
923
12,681
16,450
19,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
93
9
Kills
26
26
Deaths
9
22
Assists
67
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
L
Artio
Kellz262
Artio
0
8
6
0.38
W
2
2
14
4.5
L
Morgan Le Fay
OG Magikarps
Morgan Le Fay
5
2
2
3
W
Hun Batz
SSStunner
Hun Batz
1
0
20
11
L
Charybdis
SirSauced420
Charybdis
1
5
4
0.6
L
King Arthur
ThatGuyGreg9411
King Arthur
2
7
6
0.71
L
1
4
4
0.75
W
3
2
12
4.5
W
Mulan
phriam
Mulan
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,120
Damage
52,669
55,608
Taken
69,547
40,681
Mitigated
53,094
7,977
Healing
32,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,221
6,017
1,636
7,674
14,862
6,786
4,221
7,693
7,073
43,075
1,805
L
Artio
Kellz262
Artio
2,194
447
61
299
14,195
10,188
0
6,982
6,759
2,977
0
W
7,944
506
4,667
1,677
8,016
3,411
1,028
2,881
4,990
22,357
0
L
Morgan Le Fay
OG Magikarps
Morgan Le Fay
17,401
924
540
1,625
7,742
4,567
0
3,836
3,756
37,282
0
W
Hun Batz
SSStunner
Hun Batz
7,303
634
1,429
7,249
17,585
9,461
93
10,696
6,259
0
23,883
L
Charybdis
SirSauced420
Charybdis
6,766
2,457
622
394
8,969
4,133
0
3,720
4,755
0
13,712
L
King Arthur
ThatGuyGreg9411
King Arthur
8,533
853
394
1,129
14,890
17,116
0
7,217
6,840
0
14,256
L
12,226
1,853
703
2,210
9,812
4,677
0
4,506
4,935
26,853
0
W
5,520
588
1,043
2,155
12,634
13,847
899
4,736
7,222
0
13,846
W
Mulan
phriam
Mulan
12,681
752
1,156
3,936
16,450
19,589
307
5,172
10,724
0
21,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,720
Gold Earned
48,785
117
Minions Killed
160
0
Camps Cleared
0
1,006,794
Distance Traveled
1,091,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,220
852
60
5
0
219,378
0
L
Artio
7,226
602
6
1
0
176,606
0
W
Eset
8,947
746
31
3
0
232,256
0
L
Morgan Le Fay
9,388
782
55
5
0
242,206
0
W
Hun Batz
9,544
795
24
2
0
241,022
0
L
Charybdis
7,881
657
19
2
0
165,784
0
L
King Arthur
8,100
675
12
1
0
214,529
0
L
Nu Wa
8,125
677
25
2
0
207,669
0
W
Osiris
9,003
750
18
2
0
195,628
0
W
Mulan
11,071
923
27
2
0
203,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role