Player Matchup

Anhur
Anhur
CLAPJAX
Anhur
Level 85
God Stats
7W - 14L
1,500 SR
Queue Stats
456W - 421L
1,505 Elo+
Party 2
Achilles
Achilles
Cammnation
Achilles
Level 64
God Stats
7W - 8L
1,853 SR
Queue Stats
198W - 199L
1,456 Elo+
Party 2
Discordia
Discordia
MONDAYISTHEDAY
Discordia
Level 125
God Stats
5W - 3L
1,709 SR
Queue Stats
75W - 79L
1,530 Elo+
Party 2
Odin
Odin
Mick3yB
Odin
Level 62
God Stats
2W - 2L
1,620 SR
Queue Stats
220W - 204L
1,513 Elo+
Party 2
Fenrir
Fenrir
vuzby
Fenrir
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 102L
1,516 Elo+
Solo
Team Averages
Level 77
1,636 SR
1,504 Elo+

VS

Team Averages
Level 92
1,600 SR
1,512 Elo+
Ravana
Ravana
ExtremePower422
Ravana
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 3
Agni
Agni
Masterzander133
Agni
Level 147
God Stats
11W - 2L
1,882 SR
Queue Stats
76W - 59L
1,613 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Ninjaman038
Cu Chulainn
Level 110
God Stats
3W - 0L
1,808 SR
Queue Stats
60W - 52L
1,492 Elo+
Party 1
Maui
Maui
SquallyZulu1496
Maui
Level 41
God Stats
1W - 0L
1,226 SR
Queue Stats
10W - 10L
1,429 Elo+
Party 1
Bellona
Bellona
TheGalacticNut
Bellona
Level 143
God Stats
10W - 9L
1,587 SR
Queue Stats
102W - 76L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CLAPJAX
Anhur
12
0 / 0 / 0
6,332
528
4,376
7,700
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Cammnation
Achilles
8
1 / 3 / 1
5,767
481
5,096
10,897
10,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
MONDAYISTHEDAY
Discordia
12
2 / 1 / 0
6,931
578
4,787
4,775
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
Mick3yB
Odin
11
0 / 4 / 1
6,120
510
4,372
12,066
7,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
vuzby
Fenrir
10
1 / 3 / 2
5,812
484
4,635
9,403
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
7,146
596
6,183
6,428
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 1 / 2
7,045
587
2,960
5,131
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Ninjaman038
Cu Chulainn
14
4 / 0 / 3
8,201
683
8,184
8,973
9,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 2
6,106
509
2,072
9,311
5,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 0 / 0
6,786
566
6,107
10,888
6,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
11
11
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
CLAPJAX
Anhur
0
0
0
0
L
Achilles
Cammnation
Achilles
1
3
1
0.5
W
5
1
2
6
L
Discordia
MONDAYISTHEDAY
Discordia
2
1
0
2
W
1
1
2
2
L
Odin
Mick3yB
Odin
0
4
1
0.13
W
Cu Chulainn
Ninjaman038
Cu Chulainn
4
0
3
5.5
W
0
2
2
0.5
W
1
0
0
1
L
Fenrir
vuzby
Fenrir
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,266
Damage
25,506
44,841
Taken
40,731
25,621
Mitigated
26,815
15,334
Healing
11,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CLAPJAX
Anhur
4,376
2,869
0
5,461
7,700
3,097
0
440
7,260
0
55,850
L
Achilles
Cammnation
Achilles
5,096
1,340
0
1,818
10,897
10,481
0
2,332
8,565
0
19,289
W
6,183
2,184
0
2,510
6,428
3,197
0
775
5,653
0
45,400
L
Discordia
MONDAYISTHEDAY
Discordia
4,787
48
0
1,092
4,775
1,685
0
1,861
2,914
53,084
0
W
2,960
277
0
750
5,131
1,926
0
2,373
2,758
60,085
0
L
Odin
Mick3yB
Odin
4,372
1,359
0
2,875
12,066
7,079
0
465
11,518
0
40,751
W
Cu Chulainn
Ninjaman038
Cu Chulainn
8,184
1,149
0
1,254
8,973
9,378
123
91
8,819
1,202
66,261
W
2,072
742
1,562
1,907
9,311
5,544
0
1,639
7,672
14,955
0
W
6,107
3,280
0
3,848
10,888
6,770
0
0
10,767
0
67,243
L
Fenrir
vuzby
Fenrir
4,635
2,167
0
4,088
9,403
3,279
0
580
8,823
0
32,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,962
Gold Earned
35,284
339
Minions Killed
440
0
Camps Cleared
0
1,187,849
Distance Traveled
1,309,667
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,332
528
102
9
0
219,522
0
L
Achilles
5,767
481
22
2
0
264,728
6
W
Ravana
7,146
596
66
6
0
282,389
0
L
Discordia
6,931
578
98
8
0
240,834
0
W
Agni
7,045
587
118
10
0
253,077
4
L
Odin
6,120
510
67
6
0
229,923
0
W
Cu Chulainn
8,201
683
104
9
0
247,468
4
W
Maui
6,106
509
36
3
0
240,602
0
W
Bellona
6,786
566
116
10
0
286,131
6
L
Fenrir
5,812
484
50
4
0
232,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role