Player Matchup

Chaac
Chaac
BNibby
Chaac
Level 144
God Stats
8W - 2L
1,840 SR
Queue Stats
136W - 135L
1,547 Elo+
Solo
Scylla
Scylla
Charmed By Ahri
Scylla
Level 169
God Stats
5W - 5L
1,657 SR
Queue Stats
246W - 232L
1,566 Elo+
Party 1
Susano
Susano
InnerSilent
Susano
Level 129
God Stats
49W - 49L
1,639 SR
Queue Stats
228W - 244L
1,494 Elo+
Party 1
Charybdis
Charybdis
Nirram
Charybdis
Level 127
God Stats
8W - 5L
1,309 SR
Queue Stats
217W - 228L
1,575 Elo+
Party 1
Baron Samedi
Baron Samedi
kuriakakodo21
Baron Samedi
Level 172
God Stats
4W - 4L
1,735 SR
Queue Stats
404W - 432L
1,486 Elo+
Party 1
Team Averages
Level 148
1,636 SR
1,534 Elo+

VS

Team Averages
Level 115
1,623 SR
1,566 Elo+
Hachiman
Hachiman
CadenDespair
Hachiman
Level 123
God Stats
2W - 0L
1,719 SR
Queue Stats
16W - 13L
1,594 Elo+
Solo
Nemesis
Nemesis
CarlFenrir
Nemesis
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 196L
1,475 Elo+
Party 2
Anubis
Anubis
HeartDarkness
Anubis
Level 157
God Stats
1W - 0L
1,471 SR
Queue Stats
122W - 78L
1,556 Elo+
Party 2
Fafnir
Fafnir
NogSmite
Fafnir
Level 129
God Stats
3W - 0L
1,766 SR
Queue Stats
495W - 430L
1,584 Elo+
Solo
Baron Samedi
Baron Samedi
OPsåusage
Baron Samedi
Level 75
God Stats
2W - 0L
1,657 SR
Queue Stats
36W - 24L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BNibby
Chaac
12
0 / 3 / 0
7,920
440
4,427
12,786
7,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 1 / 0
8,531
474
10,113
9,130
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
12
1 / 4 / 3
7,656
425
9,027
14,513
5,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Nirram
Charybdis
16
0 / 2 / 0
8,666
481
6,535
12,903
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
kuriakakodo21
Baron Samedi
12
2 / 1 / 1
8,355
464
10,533
12,185
9,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CadenDespair
Hachiman
17
2 / 1 / 0
9,760
542
9,117
13,439
5,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
CarlFenrir
Nemesis
13
1 / 2 / 4
8,256
459
4,864
14,100
5,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 1 / 1
10,343
575
8,649
13,961
7,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
NogSmite
Fafnir
12
0 / 1 / 5
8,724
485
4,652
15,045
17,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
OPsåusage
Baron Samedi
17
4 / 0 / 2
10,895
605
12,502
11,727
12,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
11
11
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
BNibby
Chaac
0
3
0
0
W
Hachiman
CadenDespair
Hachiman
2
1
0
2
W
Nemesis
CarlFenrir
Nemesis
1
2
4
1.5
L
2
1
0
2
W
4
1
1
4.5
L
Susano
1
4
3
0.63
L
Charybdis
Nirram
Charybdis
0
2
0
0
W
Fafnir
NogSmite
Fafnir
0
1
5
2.5
W
Baron Samedi
OPsåusage
Baron Samedi
4
0
2
5
L
Baron Samedi
kuriakakodo21
Baron Samedi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,635
Damage
39,784
61,517
Taken
68,272
31,364
Mitigated
49,455
20,370
Healing
27,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BNibby
Chaac
4,427
883
0
3,628
12,786
7,808
0
6,214
6,106
0
51,115
W
Hachiman
CadenDespair
Hachiman
9,117
5,894
0
8,317
13,439
5,902
0
1,878
11,561
0
98,061
W
Nemesis
CarlFenrir
Nemesis
4,864
1,699
0
1,796
14,100
5,658
0
4,186
9,882
32
56,938
L
10,113
1,649
0
1,638
9,130
3,406
600
5,024
4,003
88,817
0
W
8,649
468
0
7,951
13,961
7,594
0
6,948
6,937
108,228
0
L
Susano
9,027
1,329
0
1,862
14,513
5,549
0
5,835
8,520
0
52,414
L
Charybdis
Nirram
Charybdis
6,535
3,026
0
6,765
12,903
5,090
0
1,032
11,871
0
91,004
W
Fafnir
NogSmite
Fafnir
4,652
1,113
0
5,832
15,045
17,915
1
6,142
8,663
20,526
0
W
Baron Samedi
OPsåusage
Baron Samedi
12,502
1,354
500
3,409
11,727
12,386
0
1,723
10,004
81,213
1,119
L
Baron Samedi
kuriakakodo21
Baron Samedi
10,533
1,079
2,405
4,072
12,185
9,511
0
5,881
6,238
28,819
612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,128
Gold Earned
47,978
488
Minions Killed
587
0
Camps Cleared
0
1,682,563
Distance Traveled
1,855,226
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,920
440
89
5
0
244,273
0
W
Hachiman
9,760
542
164
9
0
329,520
0
W
Nemesis
8,256
459
70
4
0
467,264
0
L
Scylla
8,531
474
158
9
0
370,441
3
W
Anubis
10,343
575
196
11
0
363,492
0
L
Susano
7,656
425
60
3
0
383,859
2
L
Charybdis
8,666
481
144
8
0
336,440
6
W
Fafnir
8,724
485
12
1
0
367,652
4
W
Baron Samedi
10,895
605
145
8
0
327,298
6
L
Baron Samedi
8,355
464
37
2
0
347,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role