Player Matchup

Danzaburou
Danzaburou
Claudithox99
Danzaburou
Level 104
God Stats
3W - 4L
1,301 SR
Queue Stats
162W - 162L
1,479 Elo+
Solo
Kuzenbo
Kuzenbo
bakanesan
Kuzenbo
Level 85
God Stats
1W - 1L
1,327 SR
Queue Stats
110W - 113L
1,471 Elo+
Party 1
Ra
Ra
destructor046
Ra
Level 146
God Stats
4W - 1L
1,662 SR
Queue Stats
156W - 167L
1,437 Elo+
Solo
Yu Huang
Yu Huang
jnsxl
Yu Huang
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
190W - 189L
1,440 Elo+
Party 1
Zeus
Zeus
Йoхан
Zeus
Level 149
God Stats
2W - 2L
1,275 SR
Queue Stats
217W - 202L
1,442 Elo+
Solo
Team Averages
Level 121
1,413 SR
1,454 Elo+

VS

Team Averages
Level 131
1,563 SR
1,464 Elo+
Terra
Terra
Faze_salchichon1
Terra
Level 102
God Stats
1W - 2L
1,501 SR
Queue Stats
113W - 149L
1,357 Elo+
Solo
Raijin
Raijin
M4nuSDominuS
Raijin
Level 158
God Stats
1W - 2L
1,726 SR
Queue Stats
191W - 192L
1,584 Elo+
Solo
Surtr
Surtr
PacnymuH
Surtr
Level 192
God Stats
5W - 6L
1,527 SR
Queue Stats
436W - 500L
1,366 Elo+
Solo
Geb
Geb
Syko2
Geb
Level 79
God Stats
16W - 21L
1,437 SR
Queue Stats
687W - 684L
1,489 Elo+
Solo
Pele
Pele
enkel-mythe
Pele
Level 122
God Stats
6W - 3L
1,624 SR
Queue Stats
413W - 399L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Claudithox99
Danzaburou
16
2 / 1 / 10
8,772
797
8,341
10,259
5,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
bakanesan
Kuzenbo
14
0 / 2 / 12
7,528
684
6,624
12,925
14,751
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 1 / 9
9,452
859
6,747
7,323
3,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
jnsxl
Yu Huang
16
6 / 1 / 7
8,783
798
9,917
7,028
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
10
1 / 4 / 6
6,994
636
11,240
6,722
2,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,784
253
0
0
0
Raijin
19
2 / 0 / 5
9,384
853
8,925
6,890
4,173
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
PacnymuH
Surtr
13
1 / 6 / 6
7,568
688
13,329
16,957
24,297
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
Syko2
Geb
16
2 / 2 / 6
8,860
805
9,132
13,214
18,084
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 5 / 4
8,365
760
8,814
12,748
6,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
13
Kills
9
9
Deaths
13
44
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Claudithox99
Danzaburou
2
1
10
7
L
0
0
0
0
L
Raijin
2
0
5
4.5
L
Surtr
PacnymuH
Surtr
1
6
6
0.67
L
Geb
Syko2
Geb
2
2
6
2.5
W
Kuzenbo
bakanesan
Kuzenbo
0
2
12
3
W
4
1
9
8.5
L
4
5
4
1.2
W
Yu Huang
jnsxl
Yu Huang
6
1
7
9.5
W
Zeus
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,869
Damage
40,200
44,257
Taken
49,809
29,191
Mitigated
53,369
21,649
Healing
16,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Claudithox99
Danzaburou
8,341
2,073
478
3,686
10,259
5,426
388
4,883
5,295
0
35,401
L
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
8,925
916
1,834
1,576
6,890
4,173
0
5,123
1,687
42,274
0
L
Surtr
PacnymuH
Surtr
13,329
2,101
816
3,815
16,957
24,297
4
10,959
5,856
317
22,615
L
Geb
Syko2
Geb
9,132
283
2,815
3,951
13,214
18,084
0
8,869
3,895
15,410
0
W
Kuzenbo
bakanesan
Kuzenbo
6,624
2,341
1,421
2,515
12,925
14,751
52
4,477
8,231
8,637
0
W
6,747
343
6,508
3,478
7,323
3,611
328
2,900
4,335
25,022
0
L
8,814
574
494
1,650
12,748
6,815
13
8,966
3,750
0
17,243
W
Yu Huang
jnsxl
Yu Huang
9,917
564
1,577
1,048
7,028
3,324
0
3,514
3,266
19,248
0
W
Zeus
11,240
506
444
494
6,722
2,079
0
2,686
4,006
15,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,529
Gold Earned
36,961
173
Minions Killed
135
0
Camps Cleared
0
1,036,231
Distance Traveled
820,567
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,772
797
55
5
0
217,892
0
L
Terra
2,784
253
0
0
0
0
0
L
Raijin
9,384
853
82
7
0
221,435
1
L
Surtr
7,568
688
20
2
0
207,299
0
L
Geb
8,860
805
6
1
0
176,543
0
W
Kuzenbo
7,528
684
10
1
0
224,641
0
W
Ra
9,452
859
64
6
0
196,665
0
L
Pele
8,365
760
27
2
0
215,290
0
W
Yu Huang
8,783
798
29
3
0
234,765
0
W
Zeus
6,994
636
15
1
0
162,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role