Player Matchup

Medusa
Medusa
CRONOS 6669653
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,468 Elo+
Solo
Bellona
Bellona
Falkara37
Bellona
Level 66
God Stats
1W - 0L
1,253 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Mysticalmonk
Cabrakan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,548 Elo+
Party 2
Sylvanus
Sylvanus
NailmasterMato
Sylvanus
Level 27
God Stats
1W - 0L
1,365 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Fafnir
Fafnir
Ratotooskie
Fafnir
Level 145
God Stats
1W - 0L
1,717 SR
Queue Stats
2W - 1L
1,451 Elo+
Party 2
Team Averages
Level 78
1,467 SR
1,493 Elo+

VS

Team Averages
Level 32
1,560 SR
1,437 Elo+
Lancelot
Lancelot
Hellboy_G-T
Lancelot
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 124L
1,500 Elo+
Solo
Ra
Ra
ManilaCarton19
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,414 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nyaroleptic
Ah Muzen Cab
Level 24
God Stats
0W - 2L
1,304 SR
Queue Stats
17W - 22L
1,356 Elo+
Solo
Yu Huang
Yu Huang
Slappy2068
Yu Huang
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 52L
1,448 Elo+
Party 1
Shiva
Shiva
o7yu
Shiva
Level 86
God Stats
1W - 1L
1,994 SR
Queue Stats
201W - 184L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 23
10,898
727
15,478
15,927
7,367
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Falkara37
Bellona
20
10 / 2 / 29
12,618
841
19,699
19,479
23,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Mysticalmonk
Cabrakan
19
10 / 5 / 17
12,500
833
22,815
20,282
19,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
20
5 / 0 / 32
13,146
876
7,548
13,453
10,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fafnir
20
16 / 3 / 24
14,381
959
24,262
19,624
19,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Hellboy_G-T
Lancelot
17
1 / 11 / 9
10,157
677
7,495
21,825
9,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 10 / 4
8,984
599
6,859
14,535
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
Nyaroleptic
Ah Muzen Cab
18
5 / 9 / 3
10,677
712
15,440
18,485
6,848
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yu Huang
Slappy2068
Yu Huang
19
7 / 7 / 3
10,893
726
20,920
17,118
6,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
o7yu
Shiva
16
1 / 8 / 9
9,452
630
15,198
22,492
20,889
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
42
45
Kills
14
17
Deaths
45
125
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
7
23
2.21
W
Bellona
Falkara37
Bellona
10
2
29
12.25
L
Lancelot
Hellboy_G-T
Lancelot
1
11
9
0.5
L
0
10
4
0.2
W
Cabrakan
Mysticalmonk
Cabrakan
10
5
17
3.7
W
Sylvanus
5
0
32
21
L
Ah Muzen Cab
Nyaroleptic
Ah Muzen Cab
5
9
3
0.72
W
Fafnir
16
3
24
9.33
L
Yu Huang
Slappy2068
Yu Huang
7
7
3
1.21
L
Shiva
o7yu
Shiva
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,802
Damage
65,912
88,765
Taken
94,455
79,907
Mitigated
49,584
41,046
Healing
13,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,478
7,535
2,127
1,631
15,927
7,367
2,505
5,631
10,296
0
27,716
W
Bellona
Falkara37
Bellona
19,699
4,286
1,798
3,511
19,479
23,811
1,288
5,653
13,315
0
36,175
L
Lancelot
Hellboy_G-T
Lancelot
7,495
1,498
364
1,728
21,825
9,894
0
13,417
7,827
856
18,959
L
6,859
990
216
500
14,535
5,072
0
7,033
7,209
16,308
0
W
Cabrakan
Mysticalmonk
Cabrakan
22,815
2,203
1,313
6,956
20,282
19,142
545
4,582
15,132
44,405
0
W
Sylvanus
7,548
2,705
11,631
7,771
13,453
10,520
1,495
7,103
5,417
20,147
0
L
Ah Muzen Cab
Nyaroleptic
Ah Muzen Cab
15,440
6,015
0
1,312
18,485
6,848
0
12,283
5,717
0
30,513
W
Fafnir
24,262
9,917
819
3,489
19,624
19,067
1,767
5,076
13,844
51,699
0
L
Yu Huang
Slappy2068
Yu Huang
20,920
1,364
110
2,344
17,118
6,881
0
11,403
5,544
34,756
0
L
Shiva
o7yu
Shiva
15,198
2,111
1,710
5,240
22,492
20,889
0
10,589
11,259
1,227
23,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,543
Gold Earned
50,163
202
Minions Killed
159
0
Camps Cleared
0
1,460,186
Distance Traveled
1,107,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,898
727
33
2
0
269,466
0
W
Bellona
12,618
841
45
3
0
333,915
0
L
Lancelot
10,157
677
32
2
0
212,802
0
L
Ra
8,984
599
26
2
0
186,900
0
W
Cabrakan
12,500
833
49
3
0
275,841
0
W
Sylvanus
13,146
876
23
2
0
284,455
0
L
Ah Muzen Cab
10,677
712
28
2
0
209,355
0
W
Fafnir
14,381
959
52
3
0
296,509
0
L
Yu Huang
10,893
726
43
3
0
240,428
0
L
Shiva
9,452
630
30
2
0
257,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role