Player Matchup

Zeus
Zeus
Jeromepoppa
Zeus
Level 124
God Stats
10W - 6L
1,641 SR
Queue Stats
223W - 223L
1,503 Elo+
Solo
Ganesha
Ganesha
MKZJ
Ganesha
Level 142
God Stats
2W - 0L
1,691 SR
Queue Stats
35W - 28L
1,552 Elo+
Solo
Ravana
Ravana
Phantom_B-MO
Ravana
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 98L
1,509 Elo+
Solo
Ishtar
Ishtar
Psychonautik
Ishtar
Level 106
God Stats
7W - 8L
1,491 SR
Queue Stats
39W - 31L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
Rezzisted
Gilgamesh
Level 214
God Stats
4W - 9L
1,420 SR
Queue Stats
341W - 338L
1,448 Elo+
Solo
Team Averages
Level 146
1,549 SR
1,512 Elo+

VS

Team Averages
Level 116
1,739 SR
1,436 Elo+
Cerberus
Cerberus
Daily_Greens_
Cerberus
Level 49
God Stats
0W - 2L
1,688 SR
Queue Stats
0W - 4L
1,195 Elo+
Party 2
Loki
Loki
Gs x LoL
Loki
Level 147
God Stats
2W - 1L
1,830 SR
Queue Stats
144W - 128L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TrillHawks
Ah Muzen Cab
Level 100
God Stats
1W - 1L
1,856 SR
Queue Stats
63W - 73L
1,569 Elo+
Party 1
Scylla
Scylla
iBlaaze--bro
Scylla
Level 157
God Stats
0W - 3L
1,728 SR
Queue Stats
69W - 87L
1,444 Elo+
Party 2
Geb
Geb
nsilo22
Geb
Level 126
God Stats
1W - 5L
1,595 SR
Queue Stats
40W - 48L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 5
9,254
925
12,412
4,629
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
MKZJ
Ganesha
13
0 / 3 / 12
7,751
775
4,790
11,219
10,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
14
3 / 0 / 8
8,048
805
8,655
7,040
6,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
15
2 / 1 / 5
7,881
788
5,656
7,215
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilgamesh
Rezzisted
Gilgamesh
14
2 / 1 / 7
7,456
746
9,638
9,797
6,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Daily_Greens_
Cerberus
12
0 / 8 / 4
6,465
647
3,956
14,572
7,267
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
14
1 / 4 / 2
7,101
710
5,830
10,530
4,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
TrillHawks
Ah Muzen Cab
13
1 / 1 / 3
6,934
693
5,048
6,060
2,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
17
2 / 0 / 1
8,637
864
6,482
3,946
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
13
1 / 4 / 2
6,811
681
7,440
11,757
5,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
17
Kills
5
5
Deaths
17
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Daily_Greens_
Cerberus
0
8
4
0.25
L
Loki
1
4
2
0.5
W
10
0
5
12.5
W
Ganesha
MKZJ
Ganesha
0
3
12
2
W
Ravana
3
0
8
7
W
Ishtar
2
1
5
4.5
W
Gilgamesh
Rezzisted
Gilgamesh
2
1
7
5.5
L
Ah Muzen Cab
TrillHawks
Ah Muzen Cab
1
1
3
2.5
L
Scylla
2
0
1
2.5
L
Geb
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,151
Damage
28,756
39,900
Taken
46,865
28,504
Mitigated
21,964
6,656
Healing
4,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Daily_Greens_
Cerberus
3,956
595
138
1,631
14,572
7,267
0
8,039
6,461
8,385
0
L
Loki
5,830
909
0
660
10,530
4,402
0
2,404
8,126
0
21,748
W
12,412
2,174
0
649
4,629
1,775
162
2,109
2,385
37,764
0
W
Ganesha
MKZJ
Ganesha
4,790
313
345
848
11,219
10,018
277
5,106
5,746
15,219
0
W
Ravana
8,655
2,405
0
1,858
7,040
6,823
0
3,130
3,719
112
23,822
W
Ishtar
5,656
3,441
0
2,406
7,215
3,090
321
3,469
3,663
0
32,949
W
Gilgamesh
Rezzisted
Gilgamesh
9,638
3,258
0
550
9,797
6,798
0
3,592
5,921
0
25,747
L
Ah Muzen Cab
TrillHawks
Ah Muzen Cab
5,048
1,604
0
1,154
6,060
2,872
0
2,239
3,821
0
16,314
L
Scylla
6,482
418
0
770
3,946
1,656
0
1,099
2,847
46,398
0
L
Geb
7,440
1,429
0
500
11,757
5,767
0
3,713
8,044
17,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,390
Gold Earned
35,948
240
Minions Killed
211
0
Camps Cleared
0
1,089,556
Distance Traveled
947,194
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,465
647
8
1
0
191,313
0
L
Loki
7,101
710
41
4
0
208,913
0
W
Zeus
9,254
925
76
8
0
236,208
2
W
Ganesha
7,751
775
5
1
0
204,984
0
W
Ravana
8,048
805
42
4
0
227,564
0
W
Ishtar
7,881
788
70
7
0
201,794
0
W
Gilgamesh
7,456
746
47
5
0
219,006
2
L
Ah Muzen Cab
6,934
693
38
4
0
138,896
0
L
Scylla
8,637
864
101
10
0
210,866
4
L
Geb
6,811
681
23
2
0
197,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role