Player Matchup

Sobek
Sobek
Blueside11
Sobek
Level 49
God Stats
22W - 24L
1,554 SR
Queue Stats
45W - 49L
1,472 Elo+
Party 1
Awilix
Awilix
HarlockTailwind
Awilix
Level 155
God Stats
4W - 0L
1,820 SR
Queue Stats
49W - 35L
1,614 Elo+
Party 1
Janus
Janus
KumbhaNeedsaBuff
Janus
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
49W - 53L
1,228 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
archibaldjr
Ah Muzen Cab
Level 10
God Stats
2W - 1L
1,636 SR
Queue Stats
30W - 20L
1,657 Elo+
Party 1
Vamana
Vamana
chillthriller-_-
Vamana
Level 56
God Stats
3W - 11L
1,422 SR
Queue Stats
69W - 105L
1,407 Elo+
Party 1
Team Averages
Level 56
1,586 SR
1,476 Elo+

VS

Team Averages
Level 66
1,520 SR
1,581 Elo+
Guan Yu
Guan Yu
Brian-Flowerz
Guan Yu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 16L
1,684 Elo+
Party 2
Thanatos
Thanatos
CrystalPantheon
Thanatos
Level 69
God Stats
0W - 1L
1,236 SR
Queue Stats
22W - 14L
1,616 Elo+
Party 2
Charybdis
Charybdis
Grimm1269
Charybdis
Level 67
God Stats
4W - 3L
1,634 SR
Queue Stats
148W - 107L
1,545 Elo+
Solo
Terra
Terra
Roddy mafia
Terra
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 39L
1,557 Elo+
Party 2
Persephone
Persephone
mnadsss
Persephone
Level 119
God Stats
4W - 3L
1,731 SR
Queue Stats
163W - 155L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
0 / 0 / 3
6,056
551
2,266
8,107
5,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 0 / 4
6,515
592
3,924
4,350
1,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 2
6,277
571
4,156
3,077
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
archibaldjr
Ah Muzen Cab
13
4 / 0 / 0
7,304
664
8,444
7,736
3,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 1 / 1
5,700
518
7,431
9,270
7,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
8
0 / 1 / 1
4,858
442
3,153
10,865
4,455
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thanatos
10
2 / 2 / 0
5,826
530
4,477
10,653
3,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Grimm1269
Charybdis
9
0 / 3 / 0
5,368
488
5,976
9,011
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 2
5,723
520
3,165
8,707
5,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Persephone
mnadsss
Persephone
11
0 / 2 / 1
6,435
585
1,318
4,661
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
2
2
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
0
0
3
1.5
L
Guan Yu
0
1
1
0.5
L
Thanatos
2
2
0
1
L
Charybdis
Grimm1269
Charybdis
0
3
0
0
W
2
0
4
4
W
2
1
2
3
L
0
1
2
1
W
Ah Muzen Cab
archibaldjr
Ah Muzen Cab
4
0
0
4
W
1
1
1
1.5
L
Persephone
mnadsss
Persephone
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,221
Damage
18,089
32,540
Taken
43,897
18,615
Mitigated
17,829
14,677
Healing
18,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
2,266
282
1,291
4,214
8,107
5,358
52
1,014
7,093
13,746
0
L
Guan Yu
3,153
1,217
749
4,830
10,865
4,455
0
1,563
9,196
0
19,984
L
Thanatos
4,477
1,552
0
4,963
10,653
3,964
0
1,007
9,602
0
42,059
L
Charybdis
Grimm1269
Charybdis
5,976
3,601
0
2,815
9,011
2,959
0
520
8,491
0
47,087
W
3,924
1,271
0
3,365
4,350
1,606
0
153
4,197
0
41,895
W
4,156
318
0
500
3,077
939
0
1,082
1,995
42,440
0
L
3,165
1,167
1,808
2,478
8,707
5,028
0
2,139
6,458
12,306
0
W
Ah Muzen Cab
archibaldjr
Ah Muzen Cab
8,444
4,663
0
2,369
7,736
3,271
0
653
7,083
0
79,043
W
7,431
4,251
0
2,938
9,270
7,441
0
1,623
7,647
0
29,876
L
Persephone
mnadsss
Persephone
1,318
54
0
777
4,661
1,423
0
1,024
3,595
46,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,852
Gold Earned
28,210
342
Minions Killed
279
0
Camps Cleared
0
1,179,883
Distance Traveled
1,082,736
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,056
551
21
2
0
256,323
4
L
Guan Yu
4,858
442
23
2
0
197,050
0
L
Thanatos
5,826
530
65
6
0
242,691
0
L
Charybdis
5,368
488
91
8
0
184,097
1
W
Awilix
6,515
592
62
6
0
231,753
2
W
Janus
6,277
571
88
8
0
241,484
2
L
Terra
5,723
520
16
1
0
229,509
0
W
Ah Muzen Cab
7,304
664
134
12
0
221,282
0
W
Vamana
5,700
518
37
3
0
229,041
0
L
Persephone
6,435
585
84
8
0
229,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role