Player Matchup

Nox
Nox
Platinum IV
 
Nox
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Platinum IV
 
Olorun
Platinum IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold I
DaWavy
Achilles
Gold I
Level 120
God Stats
1W - 4L
1,587 SR
Queue Stats
32W - 21L
1,811 MMR
Party 2
Fenrir
Fenrir
Gold II
Vearz_Vanny
Fenrir
Gold II
Level 179
God Stats
4W - 6L
1,406 SR
Queue Stats
422W - 427L
1,660 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Writzey
Xing Tian
Gold IV
Level 140
God Stats
3W - 4L
1,752 SR
Queue Stats
76W - 65L
1,518 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,549 SR
1,598 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 168
1,573 SR
1,627 MMR
Morgan Le Fay
Morgan Le Fay
Gold II
 
Morgan Le Fay
Gold II
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Platinum IV
DragonKingHaku78
Maui
Platinum IV
Level 146
God Stats
17W - 10L
1,704 SR
Queue Stats
310W - 311L
1,653 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
KyySoulo
Ao Kuang
Gold II
Level 209
God Stats
5W - 11L
1,520 SR
Queue Stats
417W - 422L
1,655 MMR
Solo
Ne Zha
Ne Zha
Platinum II
RyanBooj
Ne Zha
Platinum II
Level 146
God Stats
12W - 9L
1,430 SR
Queue Stats
256W - 252L
1,595 MMR
Party 1
Ishtar
Ishtar
Platinum III
XxXChisxXx
Ishtar
Platinum III
Level 137
God Stats
32W - 18L
1,709 SR
Queue Stats
181W - 153L
1,731 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 1 / 3
5,347
668
2,681
3,370
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
 
Olorun
7
0 / 4 / 0
4,461
558
3,333
5,228
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
DaWavy
Achilles
10
2 / 1 / 0
5,428
679
6,146
7,727
5,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
9
2 / 2 / 1
5,242
655
3,070
6,639
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Writzey
Xing Tian
8
1 / 0 / 2
4,982
623
2,183
6,033
3,627
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
KaliSusanoKing ArthurRavana

VS

Bans
MartichorasNikeAnubisBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
1 / 1 / 2
5,374
672
3,552
3,584
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 1 / 2
4,857
607
2,178
7,712
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
KyySoulo
Ao Kuang
10
1 / 2 / 0
5,667
708
4,553
8,862
5,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
RyanBooj
Ne Zha
9
2 / 2 / 1
5,341
668
2,713
7,032
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
XxXChisxXx
Ishtar
11
4 / 0 / 0
6,317
790
4,213
5,015
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
6
Kills
8
8
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
1
3
2.5
L
Olorun
 
Olorun
0
4
0
0
W
Morgan Le Fay
 
Morgan Le Fay
1
1
2
2
L
Achilles
DaWavy
Achilles
2
1
0
2
W
0
1
2
1
W
Ao Kuang
KyySoulo
Ao Kuang
1
2
0
0.5
W
Ne Zha
RyanBooj
Ne Zha
2
2
1
1.25
L
Fenrir
2
2
1
1.25
L
Xing Tian
Writzey
Xing Tian
1
0
2
2
W
Ishtar
XxXChisxXx
Ishtar
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,413
Damage
17,209
28,997
Taken
32,205
14,068
Mitigated
15,346
10,178
Healing
12,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,681
186
0
1,287
3,370
1,132
0
940
2,430
37,719
0
L
Olorun
 
Olorun
3,333
2,133
0
599
5,228
1,702
0
549
4,679
29,295
0
W
Morgan Le Fay
 
Morgan Le Fay
3,552
200
0
538
3,584
1,105
0
940
2,574
39,315
0
L
Achilles
DaWavy
Achilles
6,146
1,458
0
3,902
7,727
5,293
0
4,543
3,184
0
36,509
W
2,178
728
0
1,739
7,712
4,335
0
3,427
4,186
11,599
0
W
Ao Kuang
KyySoulo
Ao Kuang
4,553
1,007
0
4,911
8,862
5,252
0
0
8,050
37,093
0
W
Ne Zha
RyanBooj
Ne Zha
2,713
1,168
0
1,411
7,032
2,628
0
1,519
5,453
0
38,953
L
Fenrir
3,070
847
0
2,915
6,639
2,314
0
2,131
4,508
0
28,938
L
Xing Tian
Writzey
Xing Tian
2,183
28
0
1,475
6,033
3,627
0
2,225
3,808
10,389
0
W
Ishtar
XxXChisxXx
Ishtar
4,213
2,413
0
3,663
5,015
2,026
580
2,414
2,601
0
52,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,460
Gold Earned
27,556
257
Minions Killed
324
0
Camps Cleared
0
903,811
Distance Traveled
865,744
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,347
668
72
9
0
174,481
3
L
Olorun
4,461
558
59
7
0
152,612
0
W
Morgan Le Fay
5,374
672
84
11
0
177,439
1
L
Achilles
5,428
679
59
7
0
187,427
0
W
Maui
4,857
607
17
2
0
169,752
5
W
Ao Kuang
5,667
708
60
8
0
171,805
2
W
Ne Zha
5,341
668
64
8
0
194,699
0
L
Fenrir
5,242
655
56
7
0
204,487
0
L
Xing Tian
4,982
623
11
1
0
184,804
1
W
Ishtar
6,317
790
99
12
0
152,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role