Player Matchup

Atlas
Atlas
 
Atlas
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
RATLORD9000
Zhong Kui
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
RiotValleyJaguar
Sun Wukong
Level 26
God Stats
0W - 1L
1,252 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 25
1,417 SR
1,500 Elo+

VS

Team Averages
Level 42
1,686 SR
1,855 Elo+
He Bo
He Bo
IAmGoingToMiss
He Bo
Level 14
God Stats
1W - 0L
1,746 SR
Queue Stats
8W - 0L
1,918 Elo+
Party 2
Horus
Horus
Shmeats
Horus
Level 98
God Stats
46W - 25L
1,591 SR
Queue Stats
197W - 165L
1,695 Elo+
Party 2
Anhur
Anhur
ZhongBellyPics
Anhur
Level 14
God Stats
3W - 0L
1,723 SR
Queue Stats
49W - 12L
1,953 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
2 / 0 / 0
7,684
768
5,782
7,881
6,341
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
RATLORD9000
Zhong Kui
9
0 / 7 / 1
7,074
707
3,507
10,105
5,840
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
RiotValleyJaguar
Sun Wukong
8
0 / 9 / 1
7,074
707
3,401
14,379
8,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 13
9,101
910
11,359
7,367
2,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Shmeats
Horus
11
3 / 1 / 12
8,736
874
4,663
11,322
10,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
10 / 0 / 6
10,278
1,028
11,205
6,978
3,027
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
2
Kills
16
16
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
0
0
2
W
3
1
13
9.5
L
Zhong Kui
RATLORD9000
Zhong Kui
0
7
1
0.07
L
Sun Wukong
RiotValleyJaguar
Sun Wukong
0
9
1
0.06
W
Horus
Shmeats
Horus
3
1
12
9
W
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,690
Damage
27,227
32,365
Taken
25,667
21,074
Mitigated
16,476
2,388
Healing
6,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,782
1,451
0
1,193
7,881
6,341
0
2,880
5,001
24,295
0
W
11,359
1,392
0
1,042
7,367
2,620
1,031
2,902
4,465
42,741
0
L
Zhong Kui
RATLORD9000
Zhong Kui
3,507
429
0
519
10,105
5,840
0
4,008
6,097
15,667
0
L
Sun Wukong
RiotValleyJaguar
Sun Wukong
3,401
472
0
676
14,379
8,893
0
5,241
9,138
0
18,051
W
Horus
Shmeats
Horus
4,663
1,861
682
2,269
11,322
10,829
241
4,172
7,150
0
12,566
W
11,205
6,095
0
2,515
6,978
3,027
1,668
2,930
4,048
0
49,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,832
Gold Earned
28,115
71
Minions Killed
113
0
Camps Cleared
0
529,341
Distance Traveled
603,627
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,684
768
25
3
0
189,727
7
W
He Bo
9,101
910
54
5
0
205,306
0
L
Zhong Kui
7,074
707
28
3
0
156,796
0
L
Sun Wukong
7,074
707
18
2
0
182,818
0
W
Horus
8,736
874
10
1
0
203,409
0
W
Anhur
10,278
1,028
49
5
0
194,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role