Player Matchup

Sun Wukong
Sun Wukong
DKPOLK
Sun Wukong
Level 28
God Stats
3W - 3L
1,422 SR
Queue Stats
4W - 11L
998 Elo+
Party 1
Discordia
Discordia
ITSPOLK
Discordia
Level 123
God Stats
5W - 6L
1,436 SR
Queue Stats
5W - 24L
974 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RLCOUGAR26
Tsukuyomi
Level 60
God Stats
2W - 3L
1,887 SR
Queue Stats
16W - 45L
1,104 Elo+
Party 1
Team Averages
Level 70
1,582 SR
1,025 Elo+

VS

Team Averages
Level 32
1,279 SR
1,312 Elo+
Ymir
Ymir
Jrboy4597
Ymir
Level 33
God Stats
0W - 2L
1,308 SR
Queue Stats
34W - 48L
1,301 Elo+
Party 2
Baron Samedi
Baron Samedi
Smilingguid93
Baron Samedi
Level 24
God Stats
0W - 4L
1,275 SR
Queue Stats
23W - 42L
1,265 Elo+
Party 2
Susano
Susano
ibigbrain420
Susano
Level 39
God Stats
1W - 9L
1,253 SR
Queue Stats
67W - 69L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DKPOLK
Sun Wukong
13
2 / 0 / 3
9,643
689
4,261
5,370
4,049
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
ITSPOLK
Discordia
13
2 / 2 / 2
9,932
709
17,106
5,264
1,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
RLCOUGAR26
Tsukuyomi
13
1 / 3 / 4
9,574
684
2,721
4,982
1,543
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 1 / 1
8,740
624
1,827
9,709
9,447
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Smilingguid93
Baron Samedi
13
1 / 3 / 3
9,223
659
3,915
10,252
4,650
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
12
3 / 1 / 2
9,188
656
3,206
8,817
3,731
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
5
Kills
5
5
Deaths
5
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DKPOLK
Sun Wukong
2
0
3
3.5
W
Discordia
ITSPOLK
Discordia
2
2
2
1.5
L
Ymir
1
1
1
1.5
W
Tsukuyomi
RLCOUGAR26
Tsukuyomi
1
3
4
1
L
Baron Samedi
Smilingguid93
Baron Samedi
1
3
3
0.83
L
Susano
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,088
Damage
8,948
15,616
Taken
28,778
6,970
Mitigated
17,828
526
Healing
1,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DKPOLK
Sun Wukong
4,261
119
0
120
5,370
4,049
0
2,318
3,052
0
25,036
W
Discordia
ITSPOLK
Discordia
17,106
61
0
250
5,264
1,378
0
2,655
2,609
48,867
0
L
Ymir
1,827
185
0
880
9,709
9,447
0
5,573
3,905
16,480
0
W
Tsukuyomi
RLCOUGAR26
Tsukuyomi
2,721
595
0
156
4,982
1,543
132
1,140
3,842
0
24,717
L
Baron Samedi
Smilingguid93
Baron Samedi
3,915
371
418
470
10,252
4,650
0
7,225
2,992
35,219
0
L
Susano
3,206
199
0
0
8,817
3,731
0
4,977
3,780
0
22,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,149
Gold Earned
27,151
123
Minions Killed
98
0
Camps Cleared
0
761,136
Distance Traveled
722,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,643
689
33
2
0
270,212
0
W
Discordia
9,932
709
55
4
0
250,261
0
L
Ymir
8,740
624
22
2
0
241,386
0
W
Tsukuyomi
9,574
684
35
3
0
240,663
0
L
Baron Samedi
9,223
659
45
3
0
228,875
0
L
Susano
9,188
656
31
2
0
251,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role