Player Matchup

Skadi
Skadi
 
Skadi
Level 335
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Discordia
Discordia
 
Discordia
Level 284
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hades
Hades
 
Hades
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
HeaIth
Atlas
Level 189
God Stats
8W - 6L
1,882 SR
Queue Stats
346W - 206L
1,583 Elo+
Party 4
Izanami
Izanami
md94
Izanami
Level 115
God Stats
2W - 3L
1,285 SR
Queue Stats
242W - 245L
1,511 Elo+
Party 3
Team Averages
Level 209
1,533 SR
1,519 Elo+

VS

Team Averages
Level 163
1,499 SR
1,552 Elo+
Freya
Freya
 
Freya
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
ASPrincess
Maui
Level 139
God Stats
9W - 13L
1,415 SR
Queue Stats
619W - 456L
1,630 Elo+
Party 2
Jing Wei
Jing Wei
Ltksolidice
Jing Wei
Level 154
God Stats
1W - 2L
1,486 SR
Queue Stats
482W - 332L
1,607 Elo+
Party 2
Cabrakan
Cabrakan
MarceloLynch
Cabrakan
Level 212
God Stats
0W - 1L
1,595 SR
Queue Stats
49W - 61L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
6 / 1 / 9
9,060
906
13,858
5,577
3,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
 
Discordia
16
4 / 2 / 9
9,012
901
10,296
6,486
2,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
 
Hades
13
2 / 2 / 10
8,244
824
3,929
7,657
6,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
HeaIth
Atlas
16
2 / 2 / 14
8,964
896
8,290
9,584
9,906
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
md94
Izanami
14
2 / 1 / 9
8,346
835
8,112
6,153
3,192
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
1 / 3 / 4
7,295
730
7,563
9,517
4,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
 
Anhur
8
0 / 3 / 1
6,094
609
2,252
5,304
1,855
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
1 / 3 / 6
8,115
812
3,787
12,443
12,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Ltksolidice
Jing Wei
18
4 / 0 / 4
9,061
906
6,810
6,274
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
MarceloLynch
Cabrakan
13
2 / 7 / 2
7,974
797
5,164
14,141
18,443
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
16
Kills
8
8
Deaths
16
51
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
1
9
10.5
W
Discordia
 
Discordia
4
2
9
4.25
W
Hades
 
Hades
2
2
10
3.5
L
Freya
 
Freya
1
3
4
1
L
Anhur
 
Anhur
0
3
1
0.17
L
1
3
6
1.33
W
Atlas
HeaIth
Atlas
2
2
14
4.5
L
Jing Wei
Ltksolidice
Jing Wei
4
0
4
6
L
Cabrakan
MarceloLynch
Cabrakan
2
7
2
0.43
W
Izanami
md94
Izanami
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,485
Damage
25,576
35,457
Taken
47,679
25,430
Mitigated
40,181
12,004
Healing
12,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,858
6,502
0
250
5,577
3,244
1,433
2,442
3,135
0
26,632
W
Discordia
 
Discordia
10,296
635
1,834
1,137
6,486
2,980
408
2,329
4,157
26,572
0
W
Hades
 
Hades
3,929
77
2,227
2,664
7,657
6,108
188
3,650
3,975
7,946
0
L
Freya
 
Freya
7,563
1,968
626
3,362
9,517
4,821
40
5,084
4,273
18,566
0
L
Anhur
 
Anhur
2,252
470
516
1,040
5,304
1,855
0
3,082
2,222
0
4,816
L
3,787
92
974
1,914
12,443
12,069
0
5,312
6,701
4,789
0
W
Atlas
HeaIth
Atlas
8,290
2,055
1,519
2,123
9,584
9,906
0
3,807
5,701
12,990
0
L
Jing Wei
Ltksolidice
Jing Wei
6,810
4,388
0
2,266
6,274
2,993
0
4,168
1,928
0
36,265
L
Cabrakan
MarceloLynch
Cabrakan
5,164
623
1,085
979
14,141
18,443
162
3,964
9,979
8,096
0
W
Izanami
md94
Izanami
8,112
5,067
0
250
6,153
3,192
2,579
4,379
1,774
0
25,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,626
Gold Earned
38,539
141
Minions Killed
114
0
Camps Cleared
0
966,056
Distance Traveled
866,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,060
906
29
3
0
166,516
0
W
Discordia
9,012
901
37
4
0
219,734
0
W
Hades
8,244
824
15
2
0
195,397
0
L
Freya
7,295
730
24
2
0
169,039
0
L
Anhur
6,094
609
14
1
0
90,083
0
L
Maui
8,115
812
2
0
0
204,735
0
W
Atlas
8,964
896
12
1
0
198,999
0
L
Jing Wei
9,061
906
66
7
0
217,500
0
L
Cabrakan
7,974
797
8
1
0
185,159
0
W
Izanami
8,346
835
48
5
0
185,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role