Player Matchup

Xing Tian
Xing Tian
GangstaJit4L
Xing Tian
Level 64
God Stats
2W - 2L
1,516 SR
Queue Stats
42W - 45L
1,480 Elo+
Party 2
Agni
Agni
XxAtlasxX
Agni
Level 85
God Stats
12W - 17L
1,462 SR
Queue Stats
904W - 910L
1,498 Elo+
Solo
Nox
Nox
Zhuus
Nox
Level 86
God Stats
5W - 5L
1,778 SR
Queue Stats
278W - 284L
1,464 Elo+
Solo
Chaac
Chaac
mauck-hawk
Chaac
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 96L
1,482 Elo+
Party 2
Xbalanque
Xbalanque
namechanged9515
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,253 Elo+
Solo
Team Averages
Level 70
1,551 SR
1,435 Elo+

VS

Team Averages
Level 86
1,473 SR
1,538 Elo+
Yu Huang
Yu Huang
Fennlis
Yu Huang
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,625 Elo+
Solo
Amaterasu
Amaterasu
Pottymouth93
Amaterasu
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
115W - 105L
1,543 Elo+
Party 1
Bacchus
Bacchus
oOCloroxOo
Bacchus
Level 80
God Stats
1W - 2L
1,281 SR
Queue Stats
35W - 41L
1,523 Elo+
Party 1
Baba Yaga
Baba Yaga
oOLysolOo
Baba Yaga
Level 83
God Stats
7W - 2L
1,583 SR
Queue Stats
150W - 135L
1,510 Elo+
Party 1
Artemis
Artemis
oOWindexOo
Artemis
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 55L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GangstaJit4L
Xing Tian
18
5 / 3 / 8
10,436
803
12,577
17,948
24,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Agni
14
1 / 8 / 5
8,482
652
12,237
13,257
6,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
Zhuus
Nox
16
2 / 7 / 10
9,364
720
11,481
11,579
6,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
18
3 / 3 / 6
9,439
726
13,961
17,729
23,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
namechanged9515
Xbalanque
15
1 / 8 / 2
9,027
694
8,102
14,389
6,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Fennlis
Yu Huang
18
7 / 1 / 14
10,604
816
14,189
9,386
5,126
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Pottymouth93
Amaterasu
17
4 / 4 / 18
10,028
771
12,385
25,026
25,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
oOCloroxOo
Bacchus
16
3 / 4 / 17
10,125
779
9,854
15,839
24,052
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baba Yaga
oOLysolOo
Baba Yaga
19
4 / 3 / 22
11,028
848
17,336
12,759
6,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
oOWindexOo
Artemis
18
11 / 5 / 7
10,968
844
13,378
11,235
5,909
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
107
12
Kills
29
29
Deaths
17
31
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Fennlis
Yu Huang
7
1
14
14
L
Xing Tian
GangstaJit4L
Xing Tian
5
3
8
3
W
Amaterasu
Pottymouth93
Amaterasu
4
4
18
3.25
L
Agni
1
8
5
0.44
L
Nox
Zhuus
Nox
2
7
10
1
L
Chaac
3
3
6
2
L
Xbalanque
namechanged9515
Xbalanque
1
8
2
0.25
W
Bacchus
oOCloroxOo
Bacchus
3
4
17
2.88
W
Baba Yaga
oOLysolOo
Baba Yaga
4
3
22
5
W
Artemis
oOWindexOo
Artemis
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,358
Damage
67,142
74,902
Taken
74,245
68,450
Mitigated
67,562
17,716
Healing
30,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Fennlis
Yu Huang
14,189
1,038
4,318
2,838
9,386
5,126
1,728
3,925
5,079
32,456
0
L
Xing Tian
GangstaJit4L
Xing Tian
12,577
401
998
2,605
17,948
24,767
0
7,583
9,652
18,818
0
W
Amaterasu
Pottymouth93
Amaterasu
12,385
3,686
1,133
9,537
25,026
25,907
823
11,190
12,962
0
16,498
L
Agni
12,237
272
182
1,510
13,257
6,662
50
8,195
4,843
24,008
0
L
Nox
Zhuus
Nox
11,481
906
1,452
797
11,579
6,227
0
6,719
4,375
24,668
0
L
Chaac
13,961
894
1,237
7,094
17,729
23,888
0
9,248
8,013
0
23,696
L
Xbalanque
namechanged9515
Xbalanque
8,102
2,907
770
1,071
14,389
6,906
0
8,480
5,488
0
22,313
W
Bacchus
oOCloroxOo
Bacchus
9,854
141
743
2,791
15,839
24,052
645
7,449
7,690
14,749
493
W
Baba Yaga
oOLysolOo
Baba Yaga
17,336
384
2,865
4,296
12,759
6,568
328
6,404
5,893
44,463
0
W
Artemis
oOWindexOo
Artemis
13,378
5,039
1,156
364
11,235
5,909
720
6,266
4,676
0
22,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,748
Gold Earned
52,753
127
Minions Killed
150
0
Camps Cleared
0
1,141,555
Distance Traveled
1,300,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,604
816
44
3
0
285,151
0
L
Xing Tian
10,436
803
16
1
0
260,868
0
W
Amaterasu
10,028
771
10
1
0
271,944
0
L
Agni
8,482
652
19
1
0
228,560
0
L
Nox
9,364
720
32
2
0
224,070
0
L
Chaac
9,439
726
21
2
0
238,281
0
L
Xbalanque
9,027
694
39
3
0
189,776
0
W
Bacchus
10,125
779
12
1
0
254,488
0
W
Baba Yaga
11,028
848
61
5
0
304,518
0
W
Artemis
10,968
844
23
2
0
184,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role