Player Matchup

Chang'e
Chang'e
Gen-Smaca
Chang'e
Level 175
God Stats
8W - 7L
1,467 SR
Queue Stats
951W - 931L
1,521 Elo+
Party 2
Set
Set
GenocideGuy94
Set
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
243W - 260L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
Landronimus
Gilgamesh
Level 125
God Stats
1W - 1L
1,753 SR
Queue Stats
174W - 170L
1,419 Elo+
Solo
Scylla
Scylla
Salobino
Scylla
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,313 Elo+
Solo
Erlang Shen
Erlang Shen
SmokedDat
Erlang Shen
Level 189
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,520 Elo+
Party 2
Team Averages
Level 134
1,544 SR
1,444 Elo+

VS

Team Averages
Level 121
1,451 SR
1,489 Elo+
Sun Wukong
Sun Wukong
NeoNMungandR
Sun Wukong
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 44L
1,438 Elo+
Party 3
Nu Wa
Nu Wa
Protos11
Nu Wa
Level 125
God Stats
6W - 4L
1,254 SR
Queue Stats
333W - 327L
1,515 Elo+
Party 1
Yu Huang
Yu Huang
Qalinp
Yu Huang
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
400W - 412L
1,509 Elo+
Party 1
Terra
Terra
SethIsSkitzo
Terra
Level 112
God Stats
3W - 1L
1,500 SR
Queue Stats
221W - 243L
1,481 Elo+
Party 3
Nike
Nike
ilou812li
Nike
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
252W - 244L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gen-Smaca
Chang'e
15
5 / 4 / 5
8,522
775
14,975
16,820
7,228
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 7 / 6
7,319
665
5,818
15,291
7,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Landronimus
Gilgamesh
14
2 / 6 / 3
7,849
714
7,241
17,990
16,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Salobino
Scylla
13
2 / 3 / 3
7,422
675
9,358
9,090
3,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
SmokedDat
Erlang Shen
15
2 / 4 / 9
7,881
716
11,795
16,207
16,782
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NeoNMungandR
Sun Wukong
17
7 / 3 / 14
10,269
934
17,044
15,656
16,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
Protos11
Nu Wa
16
4 / 2 / 17
9,386
853
16,576
9,903
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
Qalinp
Yu Huang
17
6 / 0 / 15
9,886
899
18,334
9,537
5,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 3 / 17
8,421
766
3,876
11,470
9,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nike
15
6 / 4 / 10
9,682
880
12,132
16,137
15,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
97
11
Kills
24
24
Deaths
12
26
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Gen-Smaca
Chang'e
5
4
5
1.88
L
0
7
6
0.43
L
Gilgamesh
Landronimus
Gilgamesh
2
6
3
0.58
W
Sun Wukong
NeoNMungandR
Sun Wukong
7
3
14
4.67
W
Nu Wa
Protos11
Nu Wa
4
2
17
6.25
W
Yu Huang
Qalinp
Yu Huang
6
0
15
13.5
L
Scylla
Salobino
Scylla
2
3
3
1.17
W
1
3
17
3.17
L
Erlang Shen
SmokedDat
Erlang Shen
2
4
9
1.63
W
Nike
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,187
Damage
67,962
75,398
Taken
62,703
51,260
Mitigated
53,126
28,833
Healing
23,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Gen-Smaca
Chang'e
14,975
1,323
8,730
7,849
16,820
7,228
0
8,707
8,033
32,772
0
L
5,818
2,442
467
714
15,291
7,604
0
8,625
6,666
0
17,958
L
Gilgamesh
Landronimus
Gilgamesh
7,241
687
1,029
2,474
17,990
16,313
14
8,191
9,799
0
16,035
W
Sun Wukong
NeoNMungandR
Sun Wukong
17,044
1,543
1,003
1,453
15,656
16,669
524
6,213
8,591
0
35,798
W
Nu Wa
Protos11
Nu Wa
16,576
5,408
987
1,107
9,903
5,213
2,426
4,542
4,985
28,761
0
W
Yu Huang
Qalinp
Yu Huang
18,334
1,035
2,284
3,073
9,537
5,463
1,413
3,562
5,353
35,712
0
L
Scylla
Salobino
Scylla
9,358
453
571
1,700
9,090
3,333
0
6,424
2,642
29,389
0
W
3,876
571
7,825
2,083
11,470
9,948
1,218
5,602
5,518
7,631
0
L
Erlang Shen
SmokedDat
Erlang Shen
11,795
1,720
1,415
3,884
16,207
16,782
22
7,145
9,006
5,778
13,826
W
Nike
12,132
1,084
1,249
2,247
16,137
15,833
1,142
7,306
8,008
0
20,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,993
Gold Earned
47,644
128
Minions Killed
107
0
Camps Cleared
0
958,935
Distance Traveled
1,028,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,522
775
49
4
0
210,574
0
L
Set
7,319
665
24
2
0
179,446
0
L
Gilgamesh
7,849
714
11
1
0
175,051
0
W
Sun Wukong
10,269
934
44
4
0
224,981
0
W
Nu Wa
9,386
853
16
1
0
195,166
0
W
Yu Huang
9,886
899
30
3
0
229,345
0
L
Scylla
7,422
675
28
3
0
192,031
0
W
Terra
8,421
766
1
0
0
205,164
0
L
Erlang Shen
7,881
716
16
1
0
201,833
0
W
Nike
9,682
880
16
1
0
174,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role