Player Matchup

Thor
Thor
MySweetDoppio
Thor
Level 147
God Stats
40W - 52L
1,430 SR
Queue Stats
660W - 668L
1,507 Elo+
Solo
Janus
Janus
RhodieHunt
Janus
Level 162
God Stats
54W - 48L
1,441 SR
Queue Stats
469W - 479L
1,452 Elo+
Solo
Merlin
Merlin
mmdecou311
Merlin
Level 153
God Stats
124W - 119L
1,520 SR
Queue Stats
555W - 550L
1,537 Elo+
Solo
Team Averages
Level 154
1,464 SR
1,499 Elo+

VS

Team Averages
Level 105
1,552 SR
1,452 Elo+
Apollo
Apollo
 
Apollo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ChaoticSunOfEvil
Shiva
Level 144
God Stats
4W - 4L
1,655 SR
Queue Stats
20W - 20L
1,457 Elo+
Solo
Ra
Ra
Yukaronachan
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 2
9,006
901
5,245
6,165
2,229
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
11
1 / 1 / 5
8,100
810
8,790
5,088
1,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
mmdecou311
Merlin
11
1 / 1 / 5
8,181
818
3,120
4,505
1,584
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
5
0 / 2 / 1
6,584
658
1,811
3,378
1,142
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 1 / 2
7,936
794
6,327
12,120
8,284
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 6 / 0
8,128
813
2,530
7,979
2,774
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
9
Kills
3
4
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
1
0.25
L
1
1
2
2
W
7
2
2
4
W
Janus
1
1
5
3.5
L
2
6
0
0.33
W
Merlin
mmdecou311
Merlin
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,155
Damage
10,668
15,758
Taken
23,477
5,555
Mitigated
12,200
750
Healing
6,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,811
576
0
0
3,378
1,142
184
1,682
1,696
0
6,256
L
6,327
613
0
3,384
12,120
8,284
0
5,786
6,234
0
24,718
W
5,245
547
0
750
6,165
2,229
730
1,258
4,883
0
20,344
W
Janus
8,790
436
0
0
5,088
1,742
391
708
4,332
30,350
0
L
2,530
595
1,749
1,400
7,979
2,774
28
4,727
3,252
25,419
0
W
Merlin
mmdecou311
Merlin
3,120
89
0
0
4,505
1,584
0
1,289
3,216
34,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,287
Gold Earned
22,648
121
Minions Killed
78
0
Camps Cleared
0
515,581
Distance Traveled
434,097
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,584
658
5
1
0
75,035
1
L
Shiva
7,936
794
33
3
0
198,454
0
W
Thor
9,006
901
23
2
0
169,206
0
W
Janus
8,100
810
43
4
0
215,190
0
L
Ra
8,128
813
40
4
0
160,608
2
W
Merlin
8,181
818
55
6
0
131,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role