Player Matchup

Athena
Athena
FlimsFilms
Athena
Level 84
God Stats
16W - 19L
1,530 SR
Queue Stats
236W - 251L
1,438 Elo+
Party 1
Susano
Susano
Genoverse
Susano
Level 105
God Stats
18W - 28L
1,422 SR
Queue Stats
229W - 251L
1,463 Elo+
Party 1
Hachiman
Hachiman
Ijadil21
Hachiman
Level 17
God Stats
6W - 14L
1,056 SR
Queue Stats
39W - 68L
1,285 Elo+
Party 1
Lancelot
Lancelot
SirRebalPalsy
Lancelot
Level 122
God Stats
23W - 21L
1,535 SR
Queue Stats
202W - 236L
1,412 Elo+
Party 1
Agni
Agni
bdriscoll46
Agni
Level 84
God Stats
9W - 8L
1,530 SR
Queue Stats
188W - 225L
1,436 Elo+
Party 1
Team Averages
Level 82
1,415 SR
1,407 Elo+

VS

Team Averages
Level 106
1,442 SR
1,451 Elo+
Terra
Terra
BiblePunch
Terra
Level 17
God Stats
2W - 5L
1,500 SR
Queue Stats
57W - 52L
1,292 Elo+
Party 3
Arachne
Arachne
MsPhoenix420
Arachne
Level 175
God Stats
3W - 3L
1,515 SR
Queue Stats
504W - 499L
1,502 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PrincessHandj0b
Cu Chulainn
Level 65
God Stats
3W - 4L
1,383 SR
Queue Stats
378W - 385L
1,485 Elo+
Party 2
Artemis
Artemis
phoenixninja13
Artemis
Level 165
God Stats
16W - 17L
1,479 SR
Queue Stats
513W - 510L
1,485 Elo+
Party 2
Vulcan
Vulcan
swomedude
Vulcan
Level 107
God Stats
6W - 4L
1,334 SR
Queue Stats
509W - 457L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FlimsFilms
Athena
11
2 / 5 / 1
7,227
402
5,144
26,485
26,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Genoverse
Susano
14
2 / 7 / 2
8,486
471
8,229
19,067
8,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Ijadil21
Hachiman
13
0 / 7 / 2
7,491
416
5,452
14,721
5,394
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
SirRebalPalsy
Lancelot
14
3 / 4 / 2
8,649
481
12,571
19,026
17,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Earring

Mystical Earring

+15
Mp 5

14
1 / 4 / 1
8,343
464
11,492
12,237
5,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
2 / 2 / 12
9,708
539
6,639
20,103
16,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
MsPhoenix420
Arachne
15
6 / 1 / 6
9,628
535
9,503
13,199
5,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
PrincessHandj0b
Cu Chulainn
17
8 / 1 / 6
10,827
602
13,099
17,432
16,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
6 / 3 / 6
9,719
540
14,534
13,180
7,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
swomedude
Vulcan
15
5 / 1 / 7
9,615
534
21,369
8,733
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
8
Kills
27
27
Deaths
8
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Terra
2
2
12
4
L
Athena
FlimsFilms
Athena
2
5
1
0.5
L
Susano
Genoverse
Susano
2
7
2
0.43
L
Hachiman
Ijadil21
Hachiman
0
7
2
0.14
W
Arachne
MsPhoenix420
Arachne
6
1
6
9
W
Cu Chulainn
PrincessHandj0b
Cu Chulainn
8
1
6
11
L
Lancelot
SirRebalPalsy
Lancelot
3
4
2
1
L
1
4
1
0.38
W
6
3
6
3
W
Vulcan
swomedude
Vulcan
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,888
Damage
65,144
91,536
Taken
72,647
62,640
Mitigated
50,205
12,641
Healing
21,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
6,639
677
4,303
6,170
20,103
16,779
93
5,200
14,613
25,488
0
L
Athena
FlimsFilms
Athena
5,144
1,687
0
3,795
26,485
26,086
153
10,416
16,069
20,318
0
L
Susano
Genoverse
Susano
8,229
2,333
0
1,581
19,067
8,239
0
3,583
15,484
0
70,286
L
Hachiman
Ijadil21
Hachiman
5,452
2,328
0
3,640
14,721
5,394
502
3,356
11,365
0
49,602
W
Arachne
MsPhoenix420
Arachne
9,503
6,541
0
3,413
13,199
5,047
0
1,866
11,249
32
61,815
W
Cu Chulainn
PrincessHandj0b
Cu Chulainn
13,099
2,002
0
3,518
17,432
16,738
352
3,818
13,396
487
83,197
L
Lancelot
SirRebalPalsy
Lancelot
12,571
2,401
0
1,435
19,026
17,607
0
6,821
12,161
0
50,301
L
11,492
829
0
2,190
12,237
5,314
0
4,458
7,691
73,179
0
W
14,534
7,122
0
3,530
13,180
7,063
2,331
3,434
9,652
0
64,297
W
Vulcan
swomedude
Vulcan
21,369
5,804
0
916
8,733
4,578
697
2,059
6,522
80,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,196
Gold Earned
49,497
405
Minions Killed
429
0
Camps Cleared
0
1,731,127
Distance Traveled
1,815,006
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,708
539
38
2
0
379,475
6
L
Athena
7,227
402
26
1
0
360,540
1
L
Susano
8,486
471
119
7
0
379,926
7
L
Hachiman
7,491
416
68
4
0
317,414
0
W
Arachne
9,628
535
74
4
0
365,397
2
W
Cu Chulainn
10,827
602
120
7
0
370,521
0
L
Lancelot
8,649
481
66
4
0
348,010
4
L
Agni
8,343
464
126
7
0
325,237
5
W
Artemis
9,719
540
85
5
0
292,623
2
W
Vulcan
9,615
534
112
6
0
406,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role