Player Matchup

Fenrir
Fenrir
Arcangelz7
Fenrir
Level 110
God Stats
9W - 9L
1,497 SR
Queue Stats
205W - 190L
1,483 Elo+
Solo
Aphrodite
Aphrodite
Burnt_Witch8X
Aphrodite
Level 134
God Stats
126W - 107L
1,473 SR
Queue Stats
268W - 287L
1,388 Elo+
Solo
Ishtar
Ishtar
TorvicPimenta
Ishtar
Level 116
God Stats
0W - 1L
1,270 SR
Queue Stats
110W - 95L
1,431 Elo+
Party 1
Kumbhakarna
Kumbhakarna
VladOsbert
Kumbhakarna
Level 146
God Stats
0W - 3L
1,183 SR
Queue Stats
205W - 163L
1,500 Elo+
Party 1
Janus
Janus
XxMMGamer22xX
Janus
Level 103
God Stats
28W - 23L
1,546 SR
Queue Stats
146W - 129L
1,455 Elo+
Solo
Team Averages
Level 122
1,394 SR
1,451 Elo+

VS

Team Averages
Level 89
1,370 SR
1,370 Elo+
Charybdis
Charybdis
 
Charybdis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Siegfried_021
Nu Wa
Level 68
God Stats
2W - 1L
1,282 SR
Queue Stats
12W - 15L
1,249 Elo+
Party 2
Guan Yu
Guan Yu
Soul_Dreamer15
Guan Yu
Level 86
God Stats
2W - 7L
1,031 SR
Queue Stats
9W - 10L
1,382 Elo+
Party 2
Achilles
Achilles
bigjow77
Achilles
Level 99
God Stats
15W - 12L
1,536 SR
Queue Stats
414W - 409L
1,411 Elo+
Solo
Cerberus
Cerberus
tecknickal
Cerberus
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
194W - 183L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arcangelz7
Fenrir
11
0 / 3 / 2
6,370
455
6,333
12,146
4,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Burnt_Witch8X
Aphrodite
11
0 / 3 / 0
6,734
481
3,800
6,969
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 2 / 0
6,469
462
8,901
9,892
3,849
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
VladOsbert
Kumbhakarna
11
0 / 1 / 0
6,512
465
2,497
11,919
8,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 0 / 0
8,454
604
5,953
4,306
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 2 / 2
6,897
493
7,160
9,131
3,435
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 1 / 2
7,839
560
5,266
5,402
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 0 / 1
7,834
560
5,409
10,178
8,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
bigjow77
Achilles
12
2 / 0 / 4
7,142
510
8,460
13,183
8,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
tecknickal
Cerberus
11
1 / 1 / 2
7,022
502
3,415
8,695
4,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
9
9
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
2
2
1
L
Fenrir
Arcangelz7
Fenrir
0
3
2
0.33
L
Aphrodite
Burnt_Witch8X
Aphrodite
0
3
0
0
W
3
1
2
4
W
2
0
1
2.5
L
3
2
0
1.5
L
Kumbhakarna
VladOsbert
Kumbhakarna
0
1
0
0
L
1
0
0
1
W
Achilles
bigjow77
Achilles
2
0
4
4
W
Cerberus
tecknickal
Cerberus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,484
Damage
29,710
45,232
Taken
46,589
20,589
Mitigated
26,386
13,537
Healing
13,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,160
3,522
0
3,968
9,131
3,435
471
953
8,097
0
52,897
L
Fenrir
Arcangelz7
Fenrir
6,333
1,452
0
1,947
12,146
4,783
0
1,816
10,330
0
41,198
L
Aphrodite
Burnt_Witch8X
Aphrodite
3,800
600
503
2,657
6,969
2,133
0
1,162
5,807
34,984
0
W
5,266
427
0
1,007
5,402
1,606
0
3,560
1,542
52,470
0
W
5,409
503
68
2,156
10,178
8,295
918
3,929
5,801
0
52,011
L
8,901
5,742
0
3,927
9,892
3,849
0
2,458
7,434
0
42,282
L
Kumbhakarna
VladOsbert
Kumbhakarna
2,497
94
0
3,558
11,919
8,364
0
2,097
9,822
16,970
0
L
5,953
407
0
945
4,306
1,460
0
1,311
2,995
81,637
0
W
Achilles
bigjow77
Achilles
8,460
2,829
0
1,056
13,183
8,060
0
2,533
10,500
0
51,391
W
Cerberus
tecknickal
Cerberus
3,415
485
1,941
3,406
8,695
4,990
0
623
8,072
21,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,539
Gold Earned
36,734
364
Minions Killed
380
0
Camps Cleared
0
1,348,339
Distance Traveled
1,465,459
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,897
493
78
6
0
258,233
2
L
Fenrir
6,370
455
62
4
0
329,044
4
L
Aphrodite
6,734
481
70
5
0
202,169
0
W
Nu Wa
7,839
560
101
7
0
272,774
0
W
Guan Yu
7,834
560
82
6
0
306,514
2
L
Ishtar
6,469
462
69
5
0
268,665
2
L
Kumbhakarna
6,512
465
19
1
0
260,783
4
L
Janus
8,454
604
144
10
0
287,678
4
W
Achilles
7,142
510
64
5
0
321,764
0
W
Cerberus
7,022
502
55
4
0
306,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role